Player Matchup

Merlin
Merlin
ANKTARI
Merlin
Level 113
God Stats
110W - 100L
1,474 SR
Queue Stats
208W - 228L
1,408 Elo+
Party 1
Nemesis
Nemesis
Twinkie-ONLYFXNS
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,590 Elo+
Solo
Mulan
Mulan
XAVICIBA
Mulan
Level 104
God Stats
2W - 6L
1,282 SR
Queue Stats
173W - 179L
1,371 Elo+
Solo
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 100
God Stats
125W - 105L
1,522 SR
Queue Stats
179W - 181L
1,411 Elo+
Party 1
Raijin
Raijin
dfdeffe
Raijin
Level 85
God Stats
11W - 5L
1,672 SR
Queue Stats
138W - 154L
1,414 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,439 Elo+

VS

Team Averages
Level 108
1,435 SR
1,466 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MrOptimatrix6135
Bastet
Level 79
God Stats
3W - 2L
1,456 SR
Queue Stats
68W - 36L
1,586 Elo+
Solo
Achilles
Achilles
Seismec
Achilles
Level 85
God Stats
7W - 6L
1,368 SR
Queue Stats
64W - 69L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
Zbandit007
Xbalanque
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 61L
1,424 Elo+
Party 2
Hera
Hera
zapa22
Hera
Level 148
God Stats
4W - 3L
1,350 SR
Queue Stats
70W - 80L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANKTARI
Merlin
9
0 / 3 / 3
5,630
512
4,392
6,019
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,271
479
1,579
7,491
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
XAVICIBA
Mulan
9
0 / 5 / 1
5,690
517
5,090
11,154
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZonateBow63
Danzaburou
10
3 / 2 / 0
6,370
579
4,497
8,185
2,596
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
dfdeffe
Raijin
11
1 / 5 / 0
6,381
580
2,604
7,602
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 2
5,652
514
2,670
10,047
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 1 / 3
7,043
640
6,296
8,069
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Seismec
Achilles
11
4 / 0 / 3
6,856
623
5,925
8,608
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Zbandit007
Xbalanque
9
1 / 1 / 2
5,603
509
3,050
5,131
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
zapa22
Hera
13
6 / 0 / 5
7,565
688
6,890
4,685
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
19
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
2
1
L
Merlin
ANKTARI
Merlin
0
3
3
0.5
W
6
1
3
7.5
W
Achilles
Seismec
Achilles
4
0
3
5.5
L
0
4
0
0
L
Mulan
XAVICIBA
Mulan
0
5
1
0.1
W
Xbalanque
Zbandit007
Xbalanque
1
1
2
2
L
Danzaburou
ZonateBow63
Danzaburou
3
2
0
1.5
L
Raijin
dfdeffe
Raijin
1
5
0
0.2
W
Hera
zapa22
Hera
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
24,831
40,451
Taken
36,540
14,077
Mitigated
17,601
5,631
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,670
105
0
3,341
10,047
5,002
0
1,760
8,287
19,679
0
L
Merlin
ANKTARI
Merlin
4,392
212
0
222
6,019
1,730
0
533
5,486
34,301
0
W
6,296
1,631
0
2,529
8,069
3,120
74
1,120
6,949
0
52,801
W
Achilles
Seismec
Achilles
5,925
575
0
2,555
8,608
6,145
82
1,347
7,261
0
36,729
L
1,579
392
0
235
7,491
2,229
0
2,028
5,345
0
27,921
L
Mulan
XAVICIBA
Mulan
5,090
1,378
0
2,448
11,154
5,136
554
1,200
9,890
0
37,958
W
Xbalanque
Zbandit007
Xbalanque
3,050
558
0
2,676
5,131
1,609
100
1,198
3,933
0
29,745
L
Danzaburou
ZonateBow63
Danzaburou
4,497
1,957
0
2,356
8,185
2,596
678
1,476
6,709
0
36,706
L
Raijin
dfdeffe
Raijin
2,604
91
0
370
7,602
2,386
84
3,905
3,461
37,184
0
W
Hera
zapa22
Hera
6,890
652
0
1,734
4,685
1,725
447
1,571
3,114
54,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
32,719
292
Minions Killed
309
0
Camps Cleared
0
1,045,547
Distance Traveled
1,102,795
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,652
514
35
3
0
219,886
0
L
Merlin
5,630
512
66
6
0
202,373
0
W
Bastet
7,043
640
74
7
0
251,678
0
W
Achilles
6,856
623
51
5
0
213,666
0
L
Nemesis
5,271
479
50
5
0
226,035
2
L
Mulan
5,690
517
51
5
0
227,925
1
W
Xbalanque
5,603
509
56
5
0
198,471
0
L
Danzaburou
6,370
579
64
6
0
198,402
0
L
Raijin
6,381
580
61
6
0
190,812
0
W
Hera
7,565
688
93
8
0
219,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role