Player Matchup

Ne Zha
Ne Zha
Blargpow
Ne Zha
Level 97
God Stats
14W - 8L
1,537 SR
Queue Stats
99W - 78L
1,602 Elo+
Party 1
Anhur
Anhur
ChaoticCam
Anhur
Level 123
God Stats
8W - 2L
1,710 SR
Queue Stats
97W - 46L
1,771 Elo+
Party 1
Agni
Agni
Closhgames
Agni
Level 157
God Stats
1W - 0L
1,774 SR
Queue Stats
323W - 355L
1,501 Elo+
Solo
Ravana
Ravana
DangerDonXXIV
Ravana
Level 120
God Stats
1W - 1L
1,338 SR
Queue Stats
62W - 33L
1,581 Elo+
Party 1
Chang'e
Chang'e
LawbringerXV
Chang'e
Level 114
God Stats
3W - 0L
1,821 SR
Queue Stats
28W - 6L
1,831 Elo+
Party 1
Team Averages
Level 122
1,636 SR
1,657 Elo+

VS

Team Averages
Level 112
1,574 SR
1,519 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ChachouiX
Ix Chel
Level 125
God Stats
24W - 22L
1,610 SR
Queue Stats
775W - 652L
1,587 Elo+
Solo
Raijin
Raijin
ConSolo
Raijin
Level 64
God Stats
5W - 8L
1,472 SR
Queue Stats
54W - 64L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
maxflaco1
Erlang Shen
Level 145
God Stats
2W - 2L
1,523 SR
Queue Stats
75W - 73L
1,505 Elo+
Solo
Sobek
Sobek
oniisama2708
Sobek
Level 159
God Stats
28W - 14L
1,765 SR
Queue Stats
298W - 265L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blargpow
Ne Zha
10
0 / 1 / 7
6,167
617
3,754
7,756
6,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
13
8 / 1 / 0
7,747
775
15,062
8,487
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 0
7,292
729
4,356
4,900
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 3
5,974
597
6,140
5,458
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
LawbringerXV
Chang'e
12
1 / 0 / 0
7,052
705
3,934
7,405
3,097
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
2 / 4 / 0
5,062
506
3,970
10,005
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
ChachouiX
Ix Chel
11
0 / 1 / 0
5,827
583
3,369
6,809
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
ConSolo
Raijin
10
1 / 5 / 1
5,674
567
4,362
7,880
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
maxflaco1
Erlang Shen
9
1 / 3 / 1
5,473
547
4,117
9,916
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 2
4,852
485
2,315
11,625
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
0
0.5
W
Ne Zha
Blargpow
Ne Zha
0
1
7
3.5
L
Ix Chel
ChachouiX
Ix Chel
0
1
0
0
W
Anhur
8
1
0
8
W
5
1
0
5
L
Raijin
ConSolo
Raijin
1
5
1
0.3
W
2
1
3
3.5
W
Chang'e
LawbringerXV
Chang'e
1
0
0
1
L
Erlang Shen
maxflaco1
Erlang Shen
1
3
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
18,133
34,006
Taken
46,235
16,505
Mitigated
21,531
14,065
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,970
2,493
0
2,078
10,005
2,461
0
0
10,005
0
29,365
W
Ne Zha
Blargpow
Ne Zha
3,754
1,074
0
1,848
7,756
6,057
0
2,068
5,688
0
15,945
L
Ix Chel
ChachouiX
Ix Chel
3,369
583
0
2,933
6,809
4,468
0
3,904
2,905
40,354
0
W
Anhur
15,062
12,057
0
4,539
8,487
3,300
880
1,275
7,212
0
69,293
W
4,356
320
0
500
4,900
1,739
0
1,793
3,107
57,296
0
L
Raijin
ConSolo
Raijin
4,362
603
0
750
7,880
2,722
0
3,199
4,681
34,992
0
W
6,140
1,566
0
1,073
5,458
2,312
0
1,557
3,874
0
47,116
W
Chang'e
LawbringerXV
Chang'e
3,934
553
40
6,065
7,405
3,097
170
2,972
4,079
53,823
0
L
Erlang Shen
maxflaco1
Erlang Shen
4,117
2,865
0
3,139
9,916
5,607
0
1,187
8,729
0
35,558
L
2,315
325
0
3,715
11,625
6,273
0
0
11,625
10,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
26,888
408
Minions Killed
267
0
Camps Cleared
0
1,046,461
Distance Traveled
980,051
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,062
506
50
5
0
181,598
0
W
Ne Zha
6,167
617
18
2
0
219,958
0
L
Ix Chel
5,827
583
81
8
0
188,839
4
W
Anhur
7,747
775
113
11
0
181,599
2
W
Agni
7,292
729
97
10
0
197,329
0
L
Raijin
5,674
567
60
6
0
172,866
0
W
Ravana
5,974
597
73
7
0
233,491
2
W
Chang'e
7,052
705
107
11
0
214,084
2
L
Erlang Shen
5,473
547
58
6
0
222,922
0
L
Sobek
4,852
485
18
2
0
213,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role