Player Matchup

Charybdis
Charybdis
Dothrakin
Charybdis
Level 159
God Stats
1W - 2L
1,540 SR
Queue Stats
167W - 170L
1,476 Elo+
Solo
The Morrigan
The Morrigan
F3NR1RQC
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,336 Elo+
Party 2
Hachiman
Hachiman
FailedData
Hachiman
Level 86
God Stats
7W - 7L
1,607 SR
Queue Stats
211W - 204L
1,475 Elo+
Solo
Atlas
Atlas
LuckyNumber14
Atlas
Level 206
God Stats
11W - 14L
1,405 SR
Queue Stats
788W - 801L
1,572 Elo+
Solo
Charon
Charon
UpriverJam7265
Charon
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
Team Averages
Level 141
1,510 SR
1,472 Elo+

VS

Team Averages
Level 137
1,423 SR
1,566 Elo+
Danzaburou
Danzaburou
Ainamaf
Danzaburou
Level 138
God Stats
2W - 1L
1,181 SR
Queue Stats
285W - 279L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
BigWeinEpstein
Kumbhakarna
Level 126
God Stats
2W - 1L
1,238 SR
Queue Stats
213W - 130L
1,659 Elo+
Party 1
Raijin
Raijin
BulletProofGod9
Raijin
Level 124
God Stats
3W - 1L
1,683 SR
Queue Stats
190W - 109L
1,696 Elo+
Party 1
Da Ji
Da Ji
Odiosae
Da Ji
Level 147
God Stats
3W - 0L
1,592 SR
Queue Stats
168W - 133L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Tsarak
Cabrakan
Level 152
God Stats
5W - 5L
1,420 SR
Queue Stats
150W - 150L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dothrakin
Charybdis
13
2 / 7 / 3
7,793
708
8,158
15,391
8,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
F3NR1RQC
The Morrigan
13
0 / 5 / 7
8,092
736
5,731
9,152
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
FailedData
Hachiman
17
6 / 2 / 5
9,586
871
17,428
10,853
7,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 7
9,694
881
12,306
13,624
16,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 4 / 7
8,332
757
7,192
14,420
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ainamaf
Danzaburou
16
1 / 2 / 13
9,346
850
9,286
11,182
6,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
BigWeinEpstein
Kumbhakarna
16
1 / 1 / 16
9,839
894
10,177
17,629
20,190
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
14 / 2 / 4
11,999
1,091
24,979
11,446
7,705
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Odiosae
Da Ji
14
4 / 4 / 12
9,093
827
9,818
11,231
10,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Tsarak
Cabrakan
15
1 / 2 / 12
8,773
798
4,764
12,458
19,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
11
Kills
21
21
Deaths
11
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ainamaf
Danzaburou
1
2
13
3.75
W
Kumbhakarna
BigWeinEpstein
Kumbhakarna
1
1
16
9
W
14
2
4
8
L
Charybdis
Dothrakin
Charybdis
2
7
3
0.5
L
The Morrigan
F3NR1RQC
The Morrigan
0
5
7
0.7
L
Hachiman
FailedData
Hachiman
6
2
5
4.25
L
3
3
7
2.17
W
Da Ji
Odiosae
Da Ji
4
4
12
2.5
W
Cabrakan
Tsarak
Cabrakan
1
2
12
3.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,815
Damage
59,024
63,440
Taken
63,946
53,959
Mitigated
64,750
13,575
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ainamaf
Danzaburou
9,286
3,269
1,083
2,368
11,182
6,738
2,758
4,494
6,688
0
25,867
W
Kumbhakarna
BigWeinEpstein
Kumbhakarna
10,177
343
6,513
5,654
17,629
20,190
49
5,674
11,955
17,172
0
W
24,979
1,807
4,302
2,015
11,446
7,705
993
4,816
6,630
53,916
0
L
Charybdis
Dothrakin
Charybdis
8,158
1,554
900
3,094
15,391
8,178
880
10,259
5,132
0
14,305
L
The Morrigan
F3NR1RQC
The Morrigan
5,731
929
861
779
9,152
5,223
0
5,245
3,907
19,449
1,355
L
Hachiman
FailedData
Hachiman
17,428
11,619
916
3,190
10,853
7,272
882
6,462
4,391
0
28,023
L
12,306
3,651
588
1,696
13,624
16,758
102
7,997
5,627
25,720
0
W
Da Ji
Odiosae
Da Ji
9,818
1,910
0
140
11,231
10,781
741
3,714
7,517
0
13,140
W
Cabrakan
Tsarak
Cabrakan
4,764
454
1,295
665
12,458
19,336
322
5,441
7,017
8,754
0
L
7,192
1,135
373
1,178
14,420
16,528
222
9,957
4,463
11,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
49,050
117
Minions Killed
131
0
Camps Cleared
0
947,986
Distance Traveled
1,098,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,346
850
35
3
0
214,021
0
W
Kumbhakarna
9,839
894
23
2
0
253,060
0
W
Raijin
11,999
1,091
61
6
0
227,435
0
L
Charybdis
7,793
708
13
1
0
170,729
0
L
The Morrigan
8,092
736
35
3
0
185,496
0
L
Hachiman
9,586
871
40
4
0
181,960
0
L
Atlas
9,694
881
19
2
0
217,358
0
W
Da Ji
9,093
827
10
1
0
183,129
0
W
Cabrakan
8,773
798
2
0
0
221,030
0
L
Charon
8,332
757
10
1
0
192,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role