Player Matchup

Surtr
Surtr
DFR-Crow-King
Surtr
Level 108
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Janus
Janus
KloutKatcher
Janus
Level 116
God Stats
17W - 20L
1,526 SR
Queue Stats
293W - 287L
1,471 Elo+
Party 3
Ravana
Ravana
Logan_beattie1
Ravana
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,304 Elo+
Party 4
Hou Yi
Hou Yi
MarkusB00
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 4
He Bo
He Bo
iDanRead
He Bo
Level 158
God Stats
8W - 7L
1,631 SR
Queue Stats
464W - 485L
1,443 Elo+
Party 3
Team Averages
Level 86
1,525 SR
1,439 Elo+

VS

Team Averages
Level 159
1,536 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Fernley-
Nike
Level 146
God Stats
4W - 2L
1,512 SR
Queue Stats
201W - 213L
1,418 Elo+
Solo
Poseidon
Poseidon
MrPink01081983
Poseidon
Level 129
God Stats
18W - 15L
1,497 SR
Queue Stats
322W - 308L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
Level 171
God Stats
48W - 43L
1,555 SR
Queue Stats
924W - 906L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
x_DiOnY_x
Ne Zha
Level 147
God Stats
25W - 13L
1,617 SR
Queue Stats
581W - 565L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,212
444
5,662
10,038
7,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 2 / 2
7,489
535
6,650
9,390
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
3 / 3 / 1
7,129
509
8,254
8,155
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
MarkusB00
Hou Yi
10
0 / 3 / 2
5,778
413
3,877
9,209
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
iDanRead
He Bo
13
1 / 4 / 1
7,773
555
4,280
10,372
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 6
7,709
551
6,024
10,822
8,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nike
15
3 / 1 / 1
8,955
640
6,723
10,026
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
12
2 / 2 / 1
7,352
525
7,042
8,470
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
xXB-u-R-n-ZXx
Danzaburou
13
3 / 3 / 1
8,121
580
6,221
9,330
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
x_DiOnY_x
Ne Zha
14
3 / 1 / 4
8,201
586
8,457
11,316
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
6
5
L
1
1
0
1
W
Nike
3
1
1
3.5
L
2
2
2
1.5
L
3
3
1
1.17
L
Hou Yi
MarkusB00
Hou Yi
0
3
2
0.33
W
Poseidon
2
2
1
1.25
L
He Bo
iDanRead
He Bo
1
4
1
0.38
W
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
3
3
1
1.17
W
Ne Zha
x_DiOnY_x
Ne Zha
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,723
Damage
34,467
47,164
Taken
49,964
18,808
Mitigated
27,016
8,649
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,024
1,562
3,722
5,536
10,822
8,775
0
2,646
8,176
20,901
0
L
5,662
2,165
0
2,240
10,038
7,341
0
4,641
5,139
860
21,199
W
Nike
6,723
292
0
3,391
10,026
7,271
247
2,855
7,171
0
71,374
L
6,650
172
0
750
9,390
3,019
0
3,574
5,468
51,199
0
L
8,254
1,777
0
555
8,155
3,289
0
2,085
5,974
0
47,846
L
Hou Yi
MarkusB00
Hou Yi
3,877
1,533
0
2,134
9,209
2,844
0
2,096
7,049
0
26,640
W
Poseidon
7,042
840
55
2,302
8,470
2,595
0
2,593
5,877
56,534
0
L
He Bo
iDanRead
He Bo
4,280
106
0
2,970
10,372
2,315
256
0
9,739
48,688
0
W
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
6,221
2,946
0
2,049
9,330
3,685
475
567
8,763
0
65,632
W
Ne Zha
x_DiOnY_x
Ne Zha
8,457
469
0
1,092
11,316
4,690
0
2,727
8,589
0
71,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,381
Gold Earned
40,338
322
Minions Killed
454
0
Camps Cleared
0
1,435,218
Distance Traveled
1,344,291
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,709
551
37
3
0
249,331
0
L
Surtr
6,212
444
21
2
0
269,658
0
W
Nike
8,955
640
108
8
0
265,146
0
L
Janus
7,489
535
104
7
0
297,006
1
L
Ravana
7,129
509
63
5
0
327,553
0
L
Hou Yi
5,778
413
42
3
0
272,785
0
W
Poseidon
7,352
525
109
8
0
279,619
0
L
He Bo
7,773
555
92
7
0
268,216
0
W
Danzaburou
8,121
580
100
7
0
243,172
2
W
Ne Zha
8,201
586
100
7
0
307,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role