Player Matchup

Ao Kuang
Ao Kuang
Platinum III
AKlewy13
Ao Kuang
Platinum III
Level 123
God Stats
16W - 14L
1,599 SR
Queue Stats
81W - 78L
1,680 MMR
Party 4
Thoth
Thoth
Platinum IV
Dzauki
Thoth
Platinum IV
Level 157
God Stats
27W - 26L
1,554 SR
Queue Stats
361W - 361L
1,685 MMR
Party 1
Lancelot
Lancelot
Gold I
MopedRodent
Lancelot
Gold I
Level 155
God Stats
7W - 10L
1,480 SR
Queue Stats
374W - 368L
1,647 MMR
Party 1
Apollo
Apollo
Gold IV
NoahGee
Apollo
Gold IV
Level 141
God Stats
7W - 4L
1,685 SR
Queue Stats
29W - 23L
1,687 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
chilledmaniac
Kumbhakarna
Platinum IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
1,674 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,564 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,588 SR
1,673 MMR
Nike
Nike
Gold I
Asgardez
Nike
Gold I
Level 108
God Stats
7W - 4L
1,656 SR
Queue Stats
225W - 228L
1,622 MMR
Party 2
Mercury
Mercury
Gold II
Gworg
Mercury
Gold II
Level 170
God Stats
9W - 10L
1,453 SR
Queue Stats
433W - 453L
1,641 MMR
Solo
Fafnir
Fafnir
Platinum III
Judeasy_
Fafnir
Platinum III
Level 166
God Stats
4W - 5L
1,652 SR
Queue Stats
163W - 162L
1,714 MMR
Party 3
Artemis
Artemis
Platinum V
RzrX7
Artemis
Platinum V
Level 108
God Stats
2W - 3L
1,571 SR
Queue Stats
227W - 227L
1,667 MMR
Party 2
Janus
Janus
Platinum III
iNeoTz_
Janus
Platinum III
Level 184
God Stats
26W - 25L
1,610 SR
Queue Stats
364W - 358L
1,722 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AKlewy13
Ao Kuang
19
7 / 1 / 2
13,474
674
19,568
20,727
18,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
Dzauki
Thoth
20
4 / 0 / 7
13,419
671
14,161
7,254
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
MopedRodent
Lancelot
19
11 / 1 / 7
13,474
674
19,480
20,279
10,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
NoahGee
Apollo
20
4 / 1 / 9
13,889
694
18,586
14,576
7,370
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
chilledmaniac
Kumbhakarna
16
0 / 1 / 12
11,286
564
4,390
18,763
20,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LokiAh PuchGeb

VS

Bans
ThanatosAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 4 / 0
9,065
453
14,170
31,132
28,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Gworg
Mercury
14
1 / 5 / 2
9,001
450
3,825
13,432
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Judeasy_
Fafnir
12
2 / 5 / 1
8,876
444
5,971
18,435
23,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
RzrX7
Artemis
16
0 / 9 / 2
10,013
501
9,258
19,515
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
iNeoTz_
Janus
15
0 / 3 / 1
8,932
447
6,248
12,785
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
26
Kills
4
4
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AKlewy13
Ao Kuang
7
1
2
8
L
Nike
1
4
0
0.25
W
Thoth
Dzauki
Thoth
4
0
7
7.5
L
Mercury
Gworg
Mercury
1
5
2
0.4
L
Fafnir
Judeasy_
Fafnir
2
5
1
0.5
W
Lancelot
MopedRodent
Lancelot
11
1
7
14.5
W
Apollo
NoahGee
Apollo
4
1
9
8.5
L
Artemis
RzrX7
Artemis
0
9
2
0.11
W
Kumbhakarna
chilledmaniac
Kumbhakarna
0
1
12
6
L
Janus
iNeoTz_
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,185
Damage
39,472
81,599
Taken
95,299
60,843
Mitigated
66,007
34,247
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AKlewy13
Ao Kuang
19,568
5,505
0
9,843
20,727
18,360
6,022
2,887
16,742
93,286
15,416
L
Nike
14,170
673
0
2,588
31,132
28,170
0
17,540
13,592
0
69,842
W
Thoth
Dzauki
Thoth
14,161
346
0
1,991
7,254
3,902
3,637
1,959
5,244
135,455
3,472
L
Mercury
Gworg
Mercury
3,825
1,567
0
1,220
13,432
3,942
0
2,938
10,494
0
77,990
L
Fafnir
Judeasy_
Fafnir
5,971
1,272
0
2,840
18,435
23,558
0
8,299
10,136
16,800
0
W
Lancelot
MopedRodent
Lancelot
19,480
5,691
0
7,708
20,279
10,897
3,485
2,202
17,842
0
116,062
W
Apollo
NoahGee
Apollo
18,586
11,997
0
9,387
14,576
7,370
2,336
2,432
12,093
0
147,985
L
Artemis
RzrX7
Artemis
9,258
4,107
0
2,782
19,515
6,658
0
3,840
15,675
0
82,701
W
Kumbhakarna
chilledmaniac
Kumbhakarna
4,390
1,120
0
5,318
18,763
20,314
747
5,715
12,899
23,781
0
L
Janus
iNeoTz_
Janus
6,248
65
0
1,174
12,785
3,679
0
3,819
8,966
94,952
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,542
Gold Earned
45,887
716
Minions Killed
550
0
Camps Cleared
0
2,235,434
Distance Traveled
1,963,314
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,474
674
150
8
0
445,739
6
L
Nike
9,065
453
95
5
0
414,488
1
W
Thoth
13,419
671
205
10
0
419,036
3
L
Mercury
9,001
450
111
6
0
469,739
6
L
Fafnir
8,876
444
12
1
0
358,794
1
W
Lancelot
13,474
674
139
7
0
525,803
0
W
Apollo
13,889
694
197
10
0
420,526
5
L
Artemis
10,013
501
164
8
0
343,648
4
W
Kumbhakarna
11,286
564
25
1
0
424,330
3
L
Janus
8,932
447
168
8
0
376,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role