Player Matchup

Hachiman
Hachiman
Silver III
Diezelino
Hachiman
Silver III
Level 126
God Stats
50W - 47L
1,541 SR
Queue Stats
139W - 143L
874 MMR
Solo
Nu Wa
Nu Wa
Silver II
JxvxxrQxxnzx
Nu Wa
Silver II
Level 158
God Stats
25W - 36L
1,408 SR
Queue Stats
905W - 951L
997 MMR
Solo
Bastet
Bastet
Silver III
TomClarck
Bastet
Silver III
Level 182
God Stats
6W - 7L
1,431 SR
Queue Stats
160W - 179L
910 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Xkubane
Aphrodite
Silver IV
Level 148
God Stats
7W - 6L
1,658 SR
Queue Stats
152W - 178L
853 MMR
Solo
Ix Chel
Ix Chel
Silver III
xXIchBinGrootXx
Ix Chel
Silver III
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 64L
1,024 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,507 SR
932 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,572 SR
1,065 MMR
Nike
Nike
Silver III
 
Nike
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Bulge Lee
Kukulkan
Silver II
Level 63
God Stats
4W - 1L
1,723 SR
Queue Stats
85W - 93L
988 MMR
Solo
Tiamat
Tiamat
Silver II
MiniJou
Tiamat
Silver II
Level 127
God Stats
2W - 8L
1,345 SR
Queue Stats
364W - 379L
891 MMR
Solo
Cliodhna
Cliodhna
Silver III
MixalisGotCha
Cliodhna
Silver III
Level 37
God Stats
3W - 3L
1,587 SR
Queue Stats
39W - 67L
975 MMR
Solo
Xbalanque
Xbalanque
Silver II
TerraDCF
Xbalanque
Silver II
Level 155
God Stats
19W - 9L
1,707 SR
Queue Stats
147W - 159L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diezelino
Hachiman
10
1 / 0 / 0
5,322
532
4,368
7,479
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 1 / 0
3,487
349
0
660
111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TomClarck
Bastet
11
0 / 1 / 0
5,638
564
2,412
7,269
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Xkubane
Aphrodite
7
0 / 5 / 0
4,715
472
2,225
7,968
3,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
5,931
593
5,258
8,217
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniAo KuangKaliThanatos

VS

Bans
AnubisThorAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 0 / 3
6,137
614
3,645
7,355
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Bulge Lee
Kukulkan
11
0 / 0 / 0
6,539
654
3,682
4,126
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
MiniJou
Tiamat
10
2 / 2 / 0
6,171
617
4,578
6,957
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MixalisGotCha
Cliodhna
10
3 / 1 / 1
5,849
585
4,102
9,613
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
TerraDCF
Xbalanque
10
2 / 1 / 2
6,598
660
6,384
6,028
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
8
9
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
3
2.5
W
Kukulkan
Bulge Lee
Kukulkan
0
0
0
0
L
Hachiman
Diezelino
Hachiman
1
0
0
1
L
0
1
0
0
W
Tiamat
MiniJou
Tiamat
2
2
0
1
W
Cliodhna
MixalisGotCha
Cliodhna
3
1
1
3.5
W
Xbalanque
TerraDCF
Xbalanque
2
1
2
3
L
Bastet
TomClarck
Bastet
0
1
0
0
L
Aphrodite
Xkubane
Aphrodite
0
5
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
22,391
31,593
Taken
34,079
11,419
Mitigated
14,933
11,841
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,645
64
135
2,764
7,355
4,118
156
1,698
5,657
0
20,943
W
Kukulkan
Bulge Lee
Kukulkan
3,682
108
0
669
4,126
1,520
587
0
4,126
42,528
0
L
Hachiman
Diezelino
Hachiman
4,368
2,496
0
2,090
7,479
2,368
0
0
7,479
0
39,175
L
0
0
0
10
660
111
0
0
660
1,144
0
W
Tiamat
MiniJou
Tiamat
4,578
232
0
1,330
6,957
3,548
0
3,746
3,211
32,571
0
W
Cliodhna
MixalisGotCha
Cliodhna
4,102
324
0
2,692
9,613
3,354
0
1,512
8,101
0
33,833
W
Xbalanque
TerraDCF
Xbalanque
6,384
2,614
0
2,406
6,028
2,393
711
527
5,501
0
50,507
L
Bastet
TomClarck
Bastet
2,412
664
0
1,916
7,269
2,702
0
3,466
3,587
0
40,843
L
Aphrodite
Xkubane
Aphrodite
2,225
195
1,937
2,721
7,968
3,217
102
523
7,421
16,922
0
L
5,258
380
44
3,123
8,217
3,021
150
3,662
4,186
43,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
31,294
245
Minions Killed
321
0
Camps Cleared
0
803,416
Distance Traveled
1,042,811
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,137
614
19
2
0
201,706
4
W
Kukulkan
6,539
654
94
9
0
191,017
2
L
Hachiman
5,322
532
66
7
0
195,425
0
L
Nu Wa
3,487
349
4
0
0
22,091
0
W
Tiamat
6,171
617
73
7
0
202,600
0
W
Cliodhna
5,849
585
46
5
0
250,539
0
W
Xbalanque
6,598
660
89
9
0
196,949
2
L
Bastet
5,638
564
75
8
0
220,013
0
L
Aphrodite
4,715
472
28
3
0
170,879
0
L
Ix Chel
5,931
593
72
7
0
195,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role