Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AquaDiamond
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,315 Elo+
Party 3
Cerberus
Cerberus
Falcao28
Cerberus
Level 26
God Stats
2W - 0L
1,704 SR
Queue Stats
15W - 13L
1,444 Elo+
Party 3
Shiva
Shiva
Phoenix4355
Shiva
Level 77
God Stats
5W - 1L
1,674 SR
Queue Stats
380W - 359L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
marquitico98
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 3
Team Averages
Level 62
1,576 SR
1,406 Elo+

VS

Team Averages
Level 100
1,400 SR
1,487 Elo+
Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ASwitch456
Kuzenbo
Level 107
God Stats
0W - 1L
1,366 SR
Queue Stats
99W - 90L
1,422 Elo+
Solo
Apollo
Apollo
Liluzikev420
Apollo
Level 85
God Stats
0W - 5L
1,093 SR
Queue Stats
325W - 356L
1,529 Elo+
Party 2
Hel
Hel
XxspookyxX 9668
Hel
Level 128
God Stats
12W - 4L
1,631 SR
Queue Stats
550W - 518L
1,479 Elo+
Solo
Sol
Sol
eonssagoo
Sol
Level 78
God Stats
3W - 6L
1,409 SR
Queue Stats
238W - 279L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 8
5,965
1,193
1,214
3,459
2,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
12
5 / 1 / 8
7,139
1,428
6,638
5,520
2,970
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Falcao28
Cerberus
12
2 / 0 / 11
7,195
1,439
3,786
5,377
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 11
6,370
1,274
3,150
7,644
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
marquitico98
Zhong Kui
12
5 / 0 / 6
6,949
1,390
6,066
4,958
4,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 2 / 1
5,723
1,145
3,807
3,736
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ASwitch456
Kuzenbo
8
1 / 3 / 0
5,289
1,058
1,413
5,677
5,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
9
0 / 4 / 1
4,698
940
1,670
5,875
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,761
952
2,572
3,170
1,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
4,985
997
5,074
5,209
1,822
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
13
Kills
2
4
Deaths
14
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
8
4
L
Persephone
 
Persephone
1
2
1
0.75
L
Kuzenbo
ASwitch456
Kuzenbo
1
3
0
0.33
W
Anubis
5
1
8
9
W
Cerberus
Falcao28
Cerberus
2
0
11
7.5
L
Apollo
0
4
1
0.13
W
1
2
11
3.25
L
0
2
1
0.25
L
0
3
1
0.17
W
Zhong Kui
marquitico98
Zhong Kui
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,854
Damage
14,536
26,958
Taken
23,667
19,541
Mitigated
11,037
15,730
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,214
261
4,238
479
3,459
2,566
1,072
706
2,753
5,235
0
L
Persephone
 
Persephone
3,807
74
0
378
3,736
1,325
0
3,029
699
9,526
0
L
Kuzenbo
ASwitch456
Kuzenbo
1,413
571
446
293
5,677
5,147
0
4,080
1,597
3,600
0
W
Anubis
6,638
340
695
2,178
5,520
2,970
924
3,642
1,878
11,217
0
W
Cerberus
Falcao28
Cerberus
3,786
290
1,209
2,534
5,377
5,073
213
2,724
2,653
11,199
0
L
Apollo
1,670
1,016
86
147
5,875
1,701
0
4,316
1,559
0
3,688
W
3,150
612
2,065
1,105
7,644
4,347
286
3,190
4,454
0
5,932
L
2,572
62
650
988
3,170
1,042
0
2,431
739
4,860
0
L
5,074
2,403
218
639
5,209
1,822
0
3,840
1,369
8,470
0
W
Zhong Kui
marquitico98
Zhong Kui
6,066
893
635
592
4,958
4,585
2,319
2,604
2,354
14,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
25,456
73
Minions Killed
36
0
Camps Cleared
0
570,741
Distance Traveled
416,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,965
1,193
12
2
0
90,890
0
L
Persephone
5,723
1,145
13
3
0
95,134
0
L
Kuzenbo
5,289
1,058
6
1
0
65,555
0
W
Anubis
7,139
1,428
15
3
0
118,156
0
W
Cerberus
7,195
1,439
22
4
0
139,284
0
L
Apollo
4,698
940
4
1
0
105,473
0
W
Shiva
6,370
1,274
9
2
0
104,520
0
L
Hel
4,761
952
1
0
0
70,252
0
L
Sol
4,985
997
12
2
0
80,155
0
W
Zhong Kui
6,949
1,390
15
3
0
117,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role