Player Matchup

Sylvanus
Sylvanus
Djtresor
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,364 Elo+
Party 1
Mercury
Mercury
NeverCease
Mercury
Level 128
God Stats
14W - 8L
1,692 SR
Queue Stats
323W - 276L
1,549 Elo+
Party 3
Raijin
Raijin
Predator12129
Raijin
Level 88
God Stats
4W - 3L
1,468 SR
Queue Stats
152W - 138L
1,491 Elo+
Party 1
Shiva
Shiva
Thorunt
Shiva
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,569 Elo+
Solo
Martichoras
Martichoras
xvIEvx
Martichoras
Level 90
God Stats
15W - 11L
1,710 SR
Queue Stats
185W - 155L
1,546 Elo+
Party 3
Team Averages
Level 92
1,574 SR
1,504 Elo+

VS

Team Averages
Level 116
1,543 SR
1,519 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Grovestreex
Vulcan
Level 172
God Stats
2W - 3L
1,638 SR
Queue Stats
62W - 57L
1,538 Elo+
Party 2
Hades
Hades
Ofkan
Hades
Level 116
God Stats
1W - 1L
1,478 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Rexionador
Anhur
Level 155
God Stats
6W - 5L
1,576 SR
Queue Stats
64W - 58L
1,551 Elo+
Party 2
Mercury
Mercury
TheBestPlayer38
Mercury
Level 66
God Stats
3W - 3L
1,524 SR
Queue Stats
14W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Djtresor
Sylvanus
6
0 / 0 / 0
3,542
590
677
1,804
910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
NeverCease
Mercury
7
1 / 0 / 1
4,170
695
817
3,983
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 1
4,459
743
2,305
2,432
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Thorunt
Shiva
8
3 / 0 / 0
4,854
809
2,401
2,969
1,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
xvIEvx
Martichoras
6
1 / 1 / 0
3,895
649
3,035
3,585
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
3
0 / 2 / 0
2,950
492
621
2,769
1,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
7
0 / 1 / 0
3,763
627
1,650
3,085
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Ofkan
Hades
5
0 / 0 / 1
3,415
569
1,112
3,131
1,730
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
6
1 / 1 / 0
3,621
604
1,033
3,040
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 1
3,539
590
1,045
5,499
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
6
Kills
1
1
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
W
Sylvanus
Djtresor
Sylvanus
0
0
0
0
L
Vulcan
0
1
0
0
W
Mercury
NeverCease
Mercury
1
0
1
1.5
L
Hades
Ofkan
Hades
0
0
1
0.5
W
1
0
1
1.5
L
Anhur
1
1
0
1
L
0
2
1
0.25
W
Shiva
Thorunt
Shiva
3
0
0
3
W
Martichoras
xvIEvx
Martichoras
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,235
Damage
5,461
14,773
Taken
17,524
5,164
Mitigated
6,028
4,799
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
621
102
0
764
2,769
1,015
0
0
2,559
0
5,498
W
Sylvanus
Djtresor
Sylvanus
677
386
588
1,065
1,804
910
0
196
1,608
7,997
0
L
Vulcan
1,650
942
0
953
3,085
1,062
0
1,568
1,517
20,466
0
W
Mercury
NeverCease
Mercury
817
178
0
843
3,983
1,097
0
662
3,321
0
23,727
L
Hades
Ofkan
Hades
1,112
539
42
1,190
3,131
1,730
0
367
2,764
5,699
0
W
2,305
173
0
750
2,432
680
0
988
1,444
26,797
0
L
Anhur
1,033
663
0
877
3,040
719
0
96
2,944
0
18,333
L
1,045
452
0
885
5,499
1,502
0
951
4,509
0
18,810
W
Shiva
Thorunt
Shiva
2,401
693
0
739
2,969
1,332
0
0
2,848
0
25,613
W
Martichoras
xvIEvx
Martichoras
3,035
1,063
0
814
3,585
1,145
0
916
2,669
0
24,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,920
Gold Earned
17,288
200
Minions Killed
138
0
Camps Cleared
0
568,290
Distance Traveled
559,440
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
2,950
492
15
3
0
69,370
0
W
Sylvanus
3,542
590
15
3
0
96,119
0
L
Vulcan
3,763
627
42
7
0
129,587
0
W
Mercury
4,170
695
48
8
0
134,236
0
L
Hades
3,415
569
8
1
0
107,305
1
W
Raijin
4,459
743
52
9
0
106,224
0
L
Anhur
3,621
604
41
7
0
116,863
0
L
Mercury
3,539
590
32
5
0
136,315
0
W
Shiva
4,854
809
52
9
0
124,908
2
W
Martichoras
3,895
649
33
6
0
106,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role