Player Matchup

Anhur
Anhur
BIGIRON444
Anhur
Level 108
God Stats
3W - 8L
1,523 SR
Queue Stats
394W - 388L
1,519 Elo+
Party 1
Charon
Charon
HotGarbage559
Charon
Level 97
God Stats
2W - 2L
1,572 SR
Queue Stats
273W - 248L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
Irrelepants
Kuzenbo
Level 96
God Stats
16W - 18L
1,444 SR
Queue Stats
862W - 856L
1,526 Elo+
Solo
Awilix
Awilix
SadVessel
Awilix
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,307 Elo+
Solo
Hades
Hades
Zephliz
Hades
Level 120
God Stats
7W - 3L
1,597 SR
Queue Stats
267W - 237L
1,586 Elo+
Solo
Team Averages
Level 88
1,527 SR
1,495 Elo+

VS

Team Averages
Level 139
1,562 SR
1,526 Elo+
Raijin
Raijin
BasedFury
Raijin
Level 127
God Stats
3W - 3L
1,601 SR
Queue Stats
289W - 276L
1,529 Elo+
Solo
Heimdallr
Heimdallr
JRaw57
Heimdallr
Level 120
God Stats
11W - 6L
1,636 SR
Queue Stats
285W - 301L
1,496 Elo+
Solo
Janus
Janus
Lip Splitter
Janus
Level 183
God Stats
5W - 7L
1,519 SR
Queue Stats
543W - 526L
1,547 Elo+
Solo
Mercury
Mercury
NormBangladesh0
Mercury
Level 139
God Stats
4W - 9L
1,353 SR
Queue Stats
577W - 597L
1,552 Elo+
Solo
Izanami
Izanami
TonyMeat
Izanami
Level 128
God Stats
1W - 1L
1,700 SR
Queue Stats
90W - 97L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
10 / 4 / 8
11,455
881
12,051
14,571
6,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 14
10,722
825
15,296
15,960
18,719
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
Irrelepants
Kuzenbo
16
3 / 2 / 17
10,995
846
10,641
17,021
23,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
SadVessel
Awilix
15
1 / 5 / 14
9,338
718
4,488
12,721
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Zephliz
Hades
18
7 / 1 / 13
11,195
861
11,736
11,267
8,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BasedFury
Raijin
15
5 / 3 / 5
9,190
707
18,605
11,478
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
JRaw57
Heimdallr
14
1 / 5 / 10
8,350
642
9,412
13,132
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 7
9,786
753
12,544
11,037
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 9
8,245
634
6,107
10,501
6,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
TonyMeat
Izanami
14
3 / 5 / 9
8,910
685
10,213
10,227
4,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
53
22
Kills
13
15
Deaths
22
66
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anhur
10
4
8
3.5
L
Raijin
BasedFury
Raijin
5
3
5
2.5
W
1
3
14
2.67
W
Kuzenbo
Irrelepants
Kuzenbo
3
2
17
5.75
L
Heimdallr
JRaw57
Heimdallr
1
5
10
1.2
L
4
4
7
1.88
L
0
5
9
0.9
W
Awilix
SadVessel
Awilix
1
5
14
1.6
L
Izanami
TonyMeat
Izanami
3
5
9
1.5
W
Hades
Zephliz
Hades
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,212
Damage
56,881
71,540
Taken
56,375
63,240
Mitigated
27,698
24,280
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,051
6,643
3,617
3,907
14,571
6,702
3,757
7,630
6,941
0
28,739
L
Raijin
BasedFury
Raijin
18,605
861
249
482
11,478
5,074
0
8,213
3,265
30,279
0
W
15,296
1,174
960
2,275
15,960
18,719
817
5,819
10,141
31,969
0
W
Kuzenbo
Irrelepants
Kuzenbo
10,641
3,073
1,825
4,047
17,021
23,584
685
7,855
9,166
16,458
423
L
Heimdallr
JRaw57
Heimdallr
9,412
2,470
1,209
1,578
13,132
6,232
0
7,656
5,476
0
22,608
L
12,544
582
474
1,266
11,037
5,193
0
8,338
2,699
28,579
0
L
6,107
1,643
856
704
10,501
6,729
0
6,601
3,900
0
15,290
W
Awilix
SadVessel
Awilix
4,488
1,261
721
2,064
12,721
5,243
1,202
5,821
6,900
0
13,032
L
Izanami
TonyMeat
Izanami
10,213
5,875
1,145
814
10,227
4,470
0
6,442
3,785
0
24,129
W
Hades
Zephliz
Hades
11,736
1,424
2,085
2,779
11,267
8,992
971
4,024
7,243
24,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,705
Gold Earned
44,481
143
Minions Killed
157
0
Camps Cleared
0
1,291,966
Distance Traveled
1,092,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,455
881
42
3
0
230,793
0
L
Raijin
9,190
707
28
2
0
225,828
0
W
Charon
10,722
825
34
3
0
218,973
0
W
Kuzenbo
10,995
846
16
1
0
364,928
0
L
Heimdallr
8,350
642
25
2
0
184,534
0
L
Janus
9,786
753
50
4
0
215,784
0
L
Mercury
8,245
634
20
2
0
249,537
0
W
Awilix
9,338
718
17
1
0
240,599
0
L
Izanami
8,910
685
34
3
0
216,444
0
W
Hades
11,195
861
34
3
0
236,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role