Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JuNNco
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 128L
1,562 Elo+
Solo
Anhur
Anhur
RIPPA39
Anhur
Level 29
God Stats
1W - 1L
1,234 SR
Queue Stats
32W - 31L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RedReaper27
Tsukuyomi
Level 144
God Stats
8W - 5L
1,595 SR
Queue Stats
629W - 615L
1,561 Elo+
Party 2
Discordia
Discordia
whiteshadow2332
Discordia
Level 155
God Stats
10W - 9L
1,511 SR
Queue Stats
878W - 877L
1,494 Elo+
Party 2
Team Averages
Level 114
1,468 SR
1,520 Elo+

VS

Team Averages
Level 120
1,589 SR
1,421 Elo+
Nemesis
Nemesis
BaldWolf8038
Nemesis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,333 Elo+
Party 3
Lancelot
Lancelot
KingRitze
Lancelot
Level 129
God Stats
3W - 2L
1,723 SR
Queue Stats
273W - 293L
1,461 Elo+
Solo
Chernobog
Chernobog
Mistiblucue
Chernobog
Level 140
God Stats
6W - 4L
1,522 SR
Queue Stats
477W - 499L
1,417 Elo+
Party 1
Hel
Hel
Orkichrist
Hel
Level 157
God Stats
4W - 4L
1,703 SR
Queue Stats
441W - 458L
1,433 Elo+
Party 1
Athena
Athena
PiousScissors14
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 1 / 21
8,376
838
3,882
9,723
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
JuNNco
Jormungandr
16
8 / 2 / 17
9,547
955
14,116
11,340
14,501
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
RIPPA39
Anhur
13
2 / 5 / 14
8,163
816
2,960
8,962
3,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
RedReaper27
Tsukuyomi
16
10 / 3 / 11
9,850
985
16,498
9,852
4,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
whiteshadow2332
Discordia
16
6 / 1 / 12
9,007
901
16,087
7,527
3,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaldWolf8038
Nemesis
12
1 / 7 / 7
6,936
694
6,569
11,616
5,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
KingRitze
Lancelot
11
0 / 8 / 7
6,704
670
4,617
12,663
4,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chernobog
Mistiblucue
Chernobog
16
5 / 4 / 6
9,516
952
9,626
11,046
4,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 5
6,663
666
6,691
11,728
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 6
8,014
801
4,115
12,549
8,601
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
28
Kills
11
12
Deaths
29
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
21
12.5
L
Nemesis
BaldWolf8038
Nemesis
1
7
7
0.64
W
Jormungandr
JuNNco
Jormungandr
8
2
17
8.25
L
Lancelot
KingRitze
Lancelot
0
8
7
0.44
L
Chernobog
Mistiblucue
Chernobog
5
4
6
2
L
1
7
5
0.5
L
4
3
6
2.33
W
Anhur
RIPPA39
Anhur
2
5
14
1.8
W
Tsukuyomi
RedReaper27
Tsukuyomi
10
3
11
5.17
W
Discordia
whiteshadow2332
Discordia
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,543
Damage
31,618
47,404
Taken
59,602
30,669
Mitigated
26,661
23,056
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,882
1,041
10,084
7,135
9,723
4,654
1,497
3,294
6,429
8,980
0
L
Nemesis
BaldWolf8038
Nemesis
6,569
2,498
545
503
11,616
5,114
0
5,951
5,419
0
9,607
W
Jormungandr
JuNNco
Jormungandr
14,116
2,881
574
2,174
11,340
14,501
623
793
10,547
32,366
761
L
Lancelot
KingRitze
Lancelot
4,617
396
1,725
1,413
12,663
4,464
0
7,625
4,843
0
11,695
L
Chernobog
Mistiblucue
Chernobog
9,626
3,889
426
1,409
11,046
4,444
0
6,506
4,401
0
24,494
L
6,691
106
4,293
3,127
11,728
4,038
0
5,919
5,533
14,681
0
L
4,115
592
1,524
2,436
12,549
8,601
0
6,032
6,082
6,427
0
W
Anhur
RIPPA39
Anhur
2,960
1,408
0
324
8,962
3,628
1,658
2,762
6,200
0
3,782
W
Tsukuyomi
RedReaper27
Tsukuyomi
16,498
3,759
0
941
9,852
4,696
658
1,809
8,043
0
27,885
W
Discordia
whiteshadow2332
Discordia
16,087
304
1,002
822
7,527
3,190
2,161
2,148
5,379
24,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
37,833
101
Minions Killed
66
0
Camps Cleared
0
833,056
Distance Traveled
856,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,376
838
19
2
0
136,467
0
L
Nemesis
6,936
694
4
0
0
180,559
0
W
Jormungandr
9,547
955
44
4
0
189,024
0
L
Lancelot
6,704
670
5
1
0
166,605
0
L
Chernobog
9,516
952
40
4
0
158,409
0
L
Hel
6,663
666
13
1
0
154,932
0
L
Athena
8,014
801
4
0
0
195,604
0
W
Anhur
8,163
816
2
0
0
156,952
0
W
Tsukuyomi
9,850
985
25
3
0
200,359
0
W
Discordia
9,007
901
11
1
0
150,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role