Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold IV
Maycry
Merlin
Gold IV
Level 133
God Stats
4W - 3L
1,500 SR
Queue Stats
205W - 205L
1,358 MMR
Solo
Bacchus
Bacchus
Gold V
Patchington
Bacchus
Gold V
Level 117
God Stats
33W - 25L
1,575 SR
Queue Stats
116W - 121L
1,319 MMR
Solo
Bastet
Bastet
Gold V
Wilkesyy
Bastet
Gold V
Level 129
God Stats
8W - 3L
1,766 SR
Queue Stats
46W - 54L
1,328 MMR
Solo
Hercules
Hercules
Silver III
budri-adri
Hercules
Silver III
Level 151
God Stats
3W - 4L
1,529 SR
Queue Stats
25W - 26L
1,378 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,574 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,551 SR
1,340 MMR
Anubis
Anubis
Gold V
Arokko
Anubis
Gold V
Level 172
God Stats
65W - 53L
1,562 SR
Queue Stats
268W - 282L
1,277 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
COLLOSO_
Kuzenbo
Gold III
Level 128
God Stats
20W - 18L
1,568 SR
Queue Stats
70W - 73L
1,514 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
INFINITYGAM3
Gilgamesh
Silver II
Level 65
God Stats
0W - 1L
1,711 SR
Queue Stats
13W - 21L
1,336 MMR
Solo
Ne Zha
Ne Zha
Silver II
SSouryuu
Ne Zha
Silver II
Level 143
God Stats
3W - 2L
1,627 SR
Queue Stats
76W - 87L
1,188 MMR
Party 2
Rama
Rama
Silver II
Sukuna2040
Rama
Silver II
Level 104
God Stats
0W - 3L
1,289 SR
Queue Stats
68W - 80L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 0 / 0
3,060
612
2,038
1,729
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Maycry
Merlin
6
0 / 1 / 0
3,439
688
516
2,276
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Patchington
Bacchus
5
0 / 0 / 0
3,428
686
1,125
2,959
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Wilkesyy
Bastet
5
0 / 0 / 0
3,100
620
1,491
3,912
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
budri-adri
Hercules
7
0 / 0 / 0
3,820
764
0
1,121
528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
ArachneAthenaThanatosPele

VS

Bans
Ao KuangMaman BrigitteAnhurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arokko
Anubis
6
1 / 0 / 0
3,636
727
2,923
2,422
997
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
COLLOSO_
Kuzenbo
5
0 / 0 / 0
3,384
677
538
3,164
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
INFINITYGAM3
Gilgamesh
1
0 / 0 / 0
2,481
496
0
226
87
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
SSouryuu
Ne Zha
6
0 / 0 / 0
3,260
652
343
3,568
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
2,883
577
1,637
1,668
441
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
0
0
L
Anubis
Arokko
Anubis
1
0
0
1
L
Kuzenbo
COLLOSO_
Kuzenbo
0
0
0
0
L
Gilgamesh
INFINITYGAM3
Gilgamesh
0
0
0
0
W
Merlin
Maycry
Merlin
0
1
0
0
W
Bacchus
Patchington
Bacchus
0
0
0
0
L
Ne Zha
SSouryuu
Ne Zha
0
0
0
0
L
0
0
0
0
W
Bastet
Wilkesyy
Bastet
0
0
0
0
W
Hercules
budri-adri
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,170
Damage
5,441
11,997
Taken
11,048
4,142
Mitigated
4,860
4,252
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,038
1,606
0
1,119
1,729
430
0
758
971
0
16,616
L
Anubis
Arokko
Anubis
2,923
199
0
1,269
2,422
997
0
763
1,659
16,549
0
L
Kuzenbo
COLLOSO_
Kuzenbo
538
370
0
1,782
3,164
2,368
0
384
2,780
5,765
0
L
Gilgamesh
INFINITYGAM3
Gilgamesh
0
0
0
0
226
87
0
0
226
0
1,191
W
Merlin
Maycry
Merlin
516
156
0
601
2,276
514
0
970
1,306
18,302
0
W
Bacchus
Patchington
Bacchus
1,125
357
0
1,402
2,959
1,785
0
589
2,370
8,552
0
L
Ne Zha
SSouryuu
Ne Zha
343
111
0
1,949
3,568
967
0
68
3,500
0
12,018
L
1,637
1,563
0
1,159
1,668
441
0
426
1,242
0
15,075
W
Bastet
Wilkesyy
Bastet
1,491
295
0
755
3,912
885
0
1,144
2,768
0
13,257
W
Hercules
budri-adri
Hercules
0
0
0
375
1,121
528
0
0
1,121
0
20,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,847
Gold Earned
15,644
148
Minions Killed
104
0
Camps Cleared
0
479,475
Distance Traveled
422,072
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,060
612
31
6
0
97,598
0
L
Anubis
3,636
727
35
7
0
93,904
0
L
Kuzenbo
3,384
677
9
2
0
99,712
0
L
Gilgamesh
2,481
496
1
0
0
30,449
0
W
Merlin
3,439
688
43
9
0
91,592
0
W
Bacchus
3,428
686
12
2
0
99,166
2
L
Ne Zha
3,260
652
30
6
0
116,712
1
L
Rama
2,883
577
29
6
0
81,295
0
W
Bastet
3,100
620
23
5
0
106,648
1
W
Hercules
3,820
764
39
8
0
84,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role