Player Matchup

Kuzenbo
Kuzenbo
Mutschi
Kuzenbo
Level 125
God Stats
3W - 3L
1,653 SR
Queue Stats
133W - 146L
1,471 Elo+
Solo
Mercury
Mercury
TRA-_-ALLDAY9
Mercury
Level 148
God Stats
0W - 3L
1,262 SR
Queue Stats
322W - 318L
1,448 Elo+
Solo
Izanami
Izanami
The_Henbruk
Izanami
Level 103
God Stats
15W - 16L
1,523 SR
Queue Stats
708W - 668L
1,429 Elo+
Solo
Freya
Freya
WaterSplashh
Freya
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
l Bradley I
Ix Chel
Level 113
God Stats
0W - 5L
1,308 SR
Queue Stats
211W - 222L
1,401 Elo+
Party 1
Team Averages
Level 120
1,449 SR
1,443 Elo+

VS

Team Averages
Level 118
1,553 SR
1,489 Elo+
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lt-Pickles_35
Neith
Level 109
God Stats
2W - 1L
1,754 SR
Queue Stats
78W - 68L
1,493 Elo+
Solo
Charybdis
Charybdis
MrPlow02
Charybdis
Level 144
God Stats
2W - 3L
1,229 SR
Queue Stats
331W - 334L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Taz_901
Morgan Le Fay
Level 102
God Stats
22W - 6L
1,783 SR
Queue Stats
566W - 582L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mutschi
Kuzenbo
10
0 / 2 / 0
5,316
886
2,063
6,191
6,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
10
0 / 1 / 1
5,239
873
1,690
3,680
1,785
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
The_Henbruk
Izanami
10
0 / 3 / 0
5,373
896
1,346
5,041
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 0
4,852
809
2,365
3,847
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
l Bradley I
Ix Chel
8
0 / 3 / 0
4,876
813
1,564
3,551
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 7
7,109
1,185
1,075
5,182
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Medusa
 
Medusa
11
2 / 1 / 9
6,696
1,116
5,386
5,379
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 0 / 3
7,084
1,181
3,992
3,965
1,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
MrPlow02
Charybdis
12
0 / 0 / 11
6,461
1,077
3,527
3,116
1,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Taz_901
Morgan Le Fay
12
2 / 0 / 8
6,861
1,144
6,751
3,468
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
0
Kills
11
11
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
7
4.5
W
Medusa
 
Medusa
2
1
9
6.5
W
6
0
3
7.5
W
Charybdis
MrPlow02
Charybdis
0
0
11
5.5
L
Kuzenbo
Mutschi
Kuzenbo
0
2
0
0
L
Mercury
0
1
1
0.5
W
Morgan Le Fay
Taz_901
Morgan Le Fay
2
0
8
6
L
Izanami
The_Henbruk
Izanami
0
3
0
0
L
0
2
0
0
L
Ix Chel
l Bradley I
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,028
Damage
20,731
22,310
Taken
21,110
13,425
Mitigated
9,613
5,002
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,075
439
5,030
3,090
5,182
2,913
385
911
4,271
0
2,281
W
Medusa
 
Medusa
5,386
752
515
347
5,379
2,211
2,303
1,114
4,265
0
16,781
W
3,992
432
313
831
3,965
1,737
2,047
1,287
2,678
0
5,971
W
Charybdis
MrPlow02
Charybdis
3,527
688
53
94
3,116
1,400
1,355
1,905
1,211
0
10,703
L
Kuzenbo
Mutschi
Kuzenbo
2,063
440
1,070
923
6,191
6,598
0
2,209
3,982
6,587
0
L
Mercury
1,690
165
0
751
3,680
1,785
0
500
3,180
0
3,896
W
Morgan Le Fay
Taz_901
Morgan Le Fay
6,751
1,241
1,572
1,310
3,468
1,352
1,360
775
2,693
16,675
0
L
Izanami
The_Henbruk
Izanami
1,346
816
77
182
5,041
2,000
0
1,399
3,642
0
10,040
L
2,365
670
0
352
3,847
1,541
0
1,195
2,652
5,484
0
L
Ix Chel
l Bradley I
Ix Chel
1,564
431
1,468
179
3,551
1,501
0
1,448
2,103
5,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
34,211
45
Minions Killed
79
0
Camps Cleared
0
463,584
Distance Traveled
602,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,109
1,185
3
1
0
146,866
0
W
Medusa
6,696
1,116
29
5
0
114,173
0
W
Neith
7,084
1,181
12
2
0
122,074
0
W
Charybdis
6,461
1,077
20
3
0
108,565
0
L
Kuzenbo
5,316
886
3
1
0
110,556
0
L
Mercury
5,239
873
8
1
0
124,809
0
W
Morgan Le Fay
6,861
1,144
15
3
0
111,177
0
L
Izanami
5,373
896
19
3
0
88,550
0
L
Freya
4,852
809
8
1
0
62,941
0
L
Ix Chel
4,876
813
7
1
0
76,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role