Player Matchup

Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Akira_1910
Sobek
Level 66
God Stats
2W - 4L
1,572 SR
Queue Stats
90W - 98L
1,482 Elo+
Party 3
Surtr
Surtr
DefaltDj21
Surtr
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 3
Cupid
Cupid
PHGPROBOYMessias
Cupid
Level 95
God Stats
3W - 4L
1,328 SR
Queue Stats
51W - 52L
1,465 Elo+
Party 1
Janus
Janus
TheJoako06
Janus
Level 139
God Stats
38W - 48L
1,413 SR
Queue Stats
292W - 270L
1,492 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,483 Elo+

VS

Team Averages
Level 109
1,541 SR
1,503 Elo+
Chaac
Chaac
ChrisYahweh
Chaac
Level 148
God Stats
340W - 341L
1,536 SR
Queue Stats
638W - 626L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
ELBENDECIDO_1
Baron Samedi
Level 129
God Stats
6W - 6L
1,432 SR
Queue Stats
234W - 243L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
EMABR9513
Heimdallr
Level 59
God Stats
12W - 14L
1,478 SR
Queue Stats
175W - 183L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
SebiSaavedra16
Zhong Kui
Level 146
God Stats
4W - 0L
1,857 SR
Queue Stats
242W - 244L
1,494 Elo+
Party 2
Thanatos
Thanatos
naytonn
Thanatos
Level 61
God Stats
7W - 11L
1,401 SR
Queue Stats
24W - 23L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 4 / 2
6,557
437
3,535
15,128
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
9
1 / 3 / 1
6,707
447
3,361
15,883
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
11
3 / 6 / 1
6,894
460
9,848
14,586
9,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 2
6,293
420
4,178
9,837
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
11
1 / 6 / 0
6,935
462
7,011
9,239
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
8,140
543
8,292
13,335
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ELBENDECIDO_1
Baron Samedi
13
2 / 3 / 4
8,103
540
5,437
12,138
8,187
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
EMABR9513
Heimdallr
14
3 / 1 / 3
8,279
552
7,071
6,898
3,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SebiSaavedra16
Zhong Kui
14
6 / 0 / 7
8,791
586
13,806
8,434
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
naytonn
Thanatos
14
7 / 0 / 5
8,735
582
10,502
10,960
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
22
23
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
2
0.25
L
Sobek
1
3
1
0.5
W
4
2
6
3.5
L
Surtr
3
6
1
0.58
W
Baron Samedi
ELBENDECIDO_1
Baron Samedi
2
3
4
1.33
W
Heimdallr
EMABR9513
Heimdallr
3
1
3
4.5
L
0
4
2
0.25
W
Zhong Kui
SebiSaavedra16
Zhong Kui
6
0
7
9.5
L
Janus
1
6
0
0.17
W
Thanatos
naytonn
Thanatos
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
45,108
64,673
Taken
51,765
31,599
Mitigated
36,262
10,086
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,535
738
0
807
15,128
6,017
0
3,510
11,618
0
53,549
L
Sobek
3,361
315
1,386
2,601
15,883
9,632
0
5,011
10,872
13,129
0
W
8,292
712
0
3,338
13,335
13,810
0
1,986
11,223
0
34,472
L
Surtr
9,848
3,965
0
2,504
14,586
9,567
4
5,239
9,347
1,255
39,123
W
Baron Samedi
ELBENDECIDO_1
Baron Samedi
5,437
504
165
5,740
12,138
8,187
348
1,449
10,629
52,376
0
W
Heimdallr
EMABR9513
Heimdallr
7,071
3,558
0
3,032
6,898
3,414
480
1,411
5,463
0
58,997
L
4,178
2,746
43
1,915
9,837
3,210
0
1,106
8,725
0
33,662
W
Zhong Kui
SebiSaavedra16
Zhong Kui
13,806
751
0
4,787
8,434
6,588
279
3,368
4,842
69,888
0
L
Janus
7,011
371
0
830
9,239
3,173
0
4,377
4,862
50,410
0
W
Thanatos
naytonn
Thanatos
10,502
2,966
0
7,997
10,960
4,263
0
2,190
8,668
0
60,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
42,048
303
Minions Killed
426
0
Camps Cleared
0
1,434,661
Distance Traveled
1,458,525
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,557
437
81
5
0
292,091
5
L
Sobek
6,707
447
13
1
0
298,439
0
W
Chaac
8,140
543
40
3
0
300,272
8
L
Surtr
6,894
460
46
3
0
248,504
0
W
Baron Samedi
8,103
540
96
6
0
261,564
0
W
Heimdallr
8,279
552
114
8
0
290,419
3
L
Cupid
6,293
420
74
5
0
309,645
0
W
Zhong Kui
8,791
586
103
7
0
276,462
0
L
Janus
6,935
462
89
6
0
285,982
0
W
Thanatos
8,735
582
73
5
0
329,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role