Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Elfray
Izanami
Level 128
God Stats
21W - 16L
1,535 SR
Queue Stats
73W - 74L
1,505 Elo+
Party 3
Kali
Kali
Travnik
Kali
Level 157
God Stats
13W - 15L
1,082 SR
Queue Stats
346W - 311L
1,501 Elo+
Party 3
Mulan
Mulan
highpotatoes
Mulan
Level 60
God Stats
7W - 11L
1,443 SR
Queue Stats
81W - 65L
1,530 Elo+
Solo
Jormungandr
Jormungandr
povar777dima
Jormungandr
Level 101
God Stats
5W - 2L
1,817 SR
Queue Stats
294W - 274L
1,473 Elo+
Party 3
Team Averages
Level 121
1,475 SR
1,502 Elo+

VS

Team Averages
Level 71
1,568 SR
1,498 Elo+
Mulan
Mulan
FlukeDeag
Mulan
Level 122
God Stats
2W - 3L
1,619 SR
Queue Stats
49W - 54L
1,464 Elo+
Party 2
Izanami
Izanami
KastanjKastarn
Izanami
Level 53
God Stats
1W - 2L
1,537 SR
Queue Stats
102W - 85L
1,569 Elo+
Party 1
Eset
Eset
Makakokingo
Eset
Level 52
God Stats
13W - 13L
1,610 SR
Queue Stats
150W - 157L
1,562 Elo+
Solo
Jormungandr
Jormungandr
Mansbridge11
Jormungandr
Level 64
God Stats
8W - 12L
1,474 SR
Queue Stats
104W - 97L
1,462 Elo+
Party 2
Pele
Pele
Smex
Pele
Level 66
God Stats
8W - 6L
1,602 SR
Queue Stats
14W - 22L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 1 / 3
5,628
563
3,280
5,445
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Elfray
Izanami
10
1 / 2 / 2
5,784
578
5,122
5,046
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Travnik
Kali
12
5 / 0 / 5
7,012
701
5,819
9,248
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 0
7,331
733
9,267
10,208
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
povar777dima
Jormungandr
8
0 / 2 / 1
5,107
511
3,797
6,828
4,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FlukeDeag
Mulan
10
0 / 5 / 0
5,733
573
6,183
10,832
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 1 / 2
6,297
630
4,395
6,098
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 1
5,790
579
4,652
5,141
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Mansbridge11
Jormungandr
7
1 / 3 / 1
5,320
532
3,630
12,063
6,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Smex
Pele
11
2 / 3 / 0
6,143
614
4,966
9,976
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
W
Izanami
Elfray
Izanami
1
2
2
1
L
Mulan
FlukeDeag
Mulan
0
5
0
0
L
2
1
2
3
L
0
2
1
0.25
L
Jormungandr
Mansbridge11
Jormungandr
1
3
1
0.5
L
Pele
Smex
Pele
2
3
0
0.67
W
Kali
Travnik
Kali
5
0
5
7.5
W
6
1
0
6
W
Jormungandr
povar777dima
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
23,826
36,775
Taken
44,110
19,743
Mitigated
19,999
11,270
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,280
94
0
550
5,445
1,898
0
2,605
2,840
33,473
0
W
Izanami
Elfray
Izanami
5,122
3,771
0
1,734
5,046
1,465
0
319
4,727
0
42,025
L
Mulan
FlukeDeag
Mulan
6,183
1,129
0
2,036
10,832
6,546
23
0
10,344
0
40,871
L
4,395
3,010
0
2,335
6,098
1,874
346
1,000
5,098
0
48,494
L
4,652
379
102
1,146
5,141
1,749
40
2,794
2,347
45,494
0
L
Jormungandr
Mansbridge11
Jormungandr
3,630
1,362
1,017
1,888
12,063
6,437
27
1,628
10,387
19,532
0
L
Pele
Smex
Pele
4,966
965
0
1,837
9,976
3,393
0
1,655
8,274
0
50,736
W
Kali
Travnik
Kali
5,819
3,545
0
2,819
9,248
3,844
0
2,141
7,107
0
47,463
W
9,267
1,920
0
4,974
10,208
7,653
0
441
9,767
0
46,998
W
Jormungandr
povar777dima
Jormungandr
3,797
1,064
0
1,193
6,828
4,883
0
2,776
4,052
21,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
29,283
323
Minions Killed
357
0
Camps Cleared
0
1,028,032
Distance Traveled
1,052,308
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,628
563
57
6
0
175,616
2
W
Izanami
5,784
578
76
8
0
196,008
0
L
Mulan
5,733
573
68
7
0
208,768
0
L
Izanami
6,297
630
101
10
0
185,491
0
L
Eset
5,790
579
90
9
0
208,372
0
L
Jormungandr
5,320
532
20
2
0
205,723
0
L
Pele
6,143
614
78
8
0
243,954
0
W
Kali
7,012
701
78
8
0
231,531
0
W
Mulan
7,331
733
89
9
0
207,488
4
W
Jormungandr
5,107
511
23
2
0
217,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role