Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
Fjellmedn
Surtr
Silver III
Level 84
God Stats
5W - 3L
1,557 SR
Queue Stats
7W - 9L
1,498 MMR
Party 1
Nox
Nox
Bronze III
Halitkopat
Nox
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 MMR
Solo
Charon
Charon
Silver II
Specyfiq
Charon
Silver II
Level 49
God Stats
2W - 1L
1,328 SR
Queue Stats
42W - 58L
1,492 MMR
Solo
Fenrir
Fenrir
Gold IV
Zaltars
Fenrir
Gold IV
Level 121
God Stats
1W - 2L
1,332 SR
Queue Stats
64W - 53L
1,420 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,444 SR
1,482 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,479 SR
1,487 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
ElfiXa7
Camazotz
Bronze III
Level 106
God Stats
0W - 1L
1,442 SR
Queue Stats
37W - 51L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Wohym
Cernunnos
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,461 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
conku24
Baron Samedi
Gold III
Level 159
God Stats
1W - 3L
1,454 SR
Queue Stats
277W - 281L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 1 / 0
6,323
632
6,318
6,590
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Fjellmedn
Surtr
11
3 / 0 / 0
6,776
678
8,071
7,317
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 4
6,808
681
7,428
3,545
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
Specyfiq
Charon
10
0 / 1 / 4
6,165
617
4,489
6,608
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zaltars
Fenrir
13
10 / 0 / 1
7,872
787
9,314
9,482
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosIx ChelAnubisKukulkan

VS

Bans
Maman BrigitteAthenaAo KuangUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 3 / 0
6,060
606
4,204
11,386
5,533
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
 
Neith
8
0 / 8 / 0
4,795
480
919
9,652
6,213
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
ElfiXa7
Camazotz
9
0 / 3 / 0
5,153
515
3,387
12,635
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Wohym
Cernunnos
9
2 / 1 / 0
5,471
547
5,614
8,499
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
conku24
Baron Samedi
7
0 / 3 / 1
4,996
500
2,411
9,116
6,294
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
18
Kills
2
2
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
0
3
L
Hades
 
Hades
0
3
0
0
L
Neith
 
Neith
0
8
0
0
L
Camazotz
ElfiXa7
Camazotz
0
3
0
0
W
Surtr
Fjellmedn
Surtr
3
0
0
3
W
2
0
4
4
W
Charon
Specyfiq
Charon
0
1
4
2
L
Cernunnos
Wohym
Cernunnos
2
1
0
2
W
Fenrir
Zaltars
Fenrir
10
0
1
10.5
L
Baron Samedi
conku24
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
16,535
33,542
Taken
51,288
18,156
Mitigated
25,213
13,525
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,318
3,563
0
3,620
6,590
2,241
0
878
5,712
0
54,359
L
Hades
 
Hades
4,204
1,035
38
6,597
11,386
5,533
0
542
10,212
49,780
0
L
Neith
 
Neith
919
564
0
740
9,652
6,213
0
4,836
4,816
0
21,928
L
Camazotz
ElfiXa7
Camazotz
3,387
802
0
4,418
12,635
4,061
0
3,087
9,391
0
34,613
W
Surtr
Fjellmedn
Surtr
8,071
3,309
0
3,461
7,317
4,580
0
3,147
4,170
1,650
49,683
W
7,428
853
0
910
3,545
1,552
0
341
3,204
48,837
0
W
Charon
Specyfiq
Charon
4,489
1,395
0
3,614
6,608
5,780
0
1,086
5,522
17,656
0
L
Cernunnos
Wohym
Cernunnos
5,614
3,195
0
4,051
8,499
3,112
0
2,369
6,130
0
39,615
W
Fenrir
Zaltars
Fenrir
9,314
3,393
0
1,920
9,482
4,003
0
1,163
8,319
0
64,145
L
Baron Samedi
conku24
Baron Samedi
2,411
476
230
1,633
9,116
6,294
0
1,734
7,382
21,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
26,475
391
Minions Killed
315
0
Camps Cleared
0
1,102,293
Distance Traveled
913,106
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,323
632
101
10
0
215,844
2
L
Hades
6,060
606
112
11
0
173,828
0
L
Neith
4,795
480
36
4
0
132,780
0
L
Camazotz
5,153
515
61
6
0
238,256
1
W
Surtr
6,776
678
84
8
0
218,865
1
W
Nox
6,808
681
90
9
0
205,931
0
W
Charon
6,165
617
25
3
0
215,534
0
L
Cernunnos
5,471
547
74
7
0
188,750
1
W
Fenrir
7,872
787
91
9
0
246,119
0
L
Baron Samedi
4,996
500
32
3
0
179,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role