Player Matchup

Cthulhu
Cthulhu
H-Archangel
Cthulhu
Level 111
God Stats
5W - 7L
1,412 SR
Queue Stats
177W - 178L
1,524 Elo+
Solo
Neith
Neith
Micha3lMoor3
Neith
Level 159
God Stats
3W - 1L
1,688 SR
Queue Stats
59W - 47L
1,598 Elo+
Party 1
Maman Brigitte
Maman Brigitte
NeeksCheekss
Maman Brigitte
Level 27
God Stats
5W - 2L
1,706 SR
Queue Stats
48W - 29L
1,634 Elo+
Party 1
Team Averages
Level 99
1,602 SR
1,585 Elo+

VS

Team Averages
Level 152
1,686 SR
1,637 Elo+
Discordia
Discordia
Gulsoh
Discordia
Level 125
God Stats
6W - 1L
1,582 SR
Queue Stats
110W - 54L
1,671 Elo+
Solo
Ra
Ra
ThisMyGame_MF
Ra
Level 206
God Stats
24W - 21L
1,747 SR
Queue Stats
553W - 476L
1,670 Elo+
Solo
Arachne
Arachne
Wavy Soo Saucy
Arachne
Level 125
God Stats
14W - 3L
1,727 SR
Queue Stats
55W - 43L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H-Archangel
Cthulhu
14
5 / 0 / 7
10,112
843
11,644
12,687
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 0 / 7
10,812
901
9,695
8,025
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maman Brigitte
NeeksCheekss
Maman Brigitte
12
3 / 4 / 9
9,660
805
8,012
11,672
4,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gulsoh
Discordia
10
1 / 3 / 2
8,244
687
8,893
6,656
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 5 / 3
9,114
760
8,119
9,568
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 2
8,477
706
5,808
16,186
12,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
4
4
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Gulsoh
Discordia
1
3
2
0.67
W
Cthulhu
H-Archangel
Cthulhu
5
0
7
8.5
W
6
0
7
9.5
W
Maman Brigitte
NeeksCheekss
Maman Brigitte
3
4
9
1.88
L
1
5
3
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
22,820
32,384
Taken
32,410
21,900
Mitigated
20,262
6,254
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Gulsoh
Discordia
8,893
187
0
750
6,656
2,476
0
3,590
2,727
32,088
0
W
Cthulhu
H-Archangel
Cthulhu
11,644
536
262
1,918
12,687
14,099
100
6,114
6,432
32,321
913
W
9,695
3,913
0
2,536
8,025
3,404
931
5,054
2,971
0
62,445
W
Maman Brigitte
NeeksCheekss
Maman Brigitte
8,012
796
0
1,538
11,672
4,397
531
5,777
5,659
23,833
0
L
8,119
61
750
2,360
9,568
5,319
0
4,296
4,768
45,561
0
L
5,808
3,554
0
3,421
16,186
12,467
0
9,877
5,807
0
9,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
25,835
189
Minions Killed
120
0
Camps Cleared
0
738,893
Distance Traveled
584,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,244
687
41
3
0
182,759
0
W
Cthulhu
10,112
843
35
3
0
266,322
0
W
Neith
10,812
901
112
9
0
236,014
0
W
Maman Brigitte
9,660
805
42
4
0
236,557
0
L
Ra
9,114
760
72
6
0
210,165
0
L
Arachne
8,477
706
7
1
0
191,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role