Player Matchup

Odin
Odin
DarckB
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,436 Elo+
Solo
Ne Zha
Ne Zha
IrksomeMarlin98
Ne Zha
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 151L
1,468 Elo+
Solo
Athena
Athena
OmicronWins
Athena
Level 121
God Stats
0W - 5L
1,104 SR
Queue Stats
661W - 680L
1,438 Elo+
Solo
Fafnir
Fafnir
Titan Txc
Fafnir
Level 106
God Stats
1W - 2L
1,461 SR
Queue Stats
264W - 272L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
jermelbarney
Zhong Kui
Level 109
God Stats
2W - 2L
1,299 SR
Queue Stats
114W - 106L
1,401 Elo+
Solo
Team Averages
Level 100
1,373 SR
1,448 Elo+

VS

Team Averages
Level 80
1,546 SR
1,478 Elo+
Maui
Maui
 
Maui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DONNASAUR69
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 75L
1,446 Elo+
Party 1
Bellona
Bellona
JesusTeAmaaa
Bellona
Level 116
God Stats
5W - 1L
1,919 SR
Queue Stats
601W - 600L
1,473 Elo+
Solo
Lancelot
Lancelot
PreCooledCoast
Lancelot
Level 106
God Stats
5W - 8L
1,309 SR
Queue Stats
631W - 651L
1,518 Elo+
Party 1
Scylla
Scylla
kashizkingty
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DarckB
Odin
17
7 / 3 / 6
9,544
795
10,243
13,714
14,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
2,992
249
0
0
0
Athena
16
4 / 2 / 8
9,589
799
8,061
9,486
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
Titan Txc
Fafnir
1
0 / 0 / 0
2,992
249
0
0
0
Zhong Kui
jermelbarney
Zhong Kui
20
5 / 2 / 9
10,868
906
20,691
14,914
16,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 4 / 3
8,288
691
1,761
10,776
8,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
DONNASAUR69
Sun Wukong
15
0 / 3 / 2
8,720
727
8,335
11,907
10,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JesusTeAmaaa
Bellona
16
1 / 4 / 3
9,640
803
5,394
12,658
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
18
4 / 3 / 2
10,977
915
5,761
9,998
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
2 / 2 / 3
9,729
811
8,415
7,548
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
7
7
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
4
3
0.38
W
Sun Wukong
DONNASAUR69
Sun Wukong
0
3
2
0.33
L
Odin
DarckB
Odin
7
3
6
3.33
L
0
0
0
0
W
Bellona
JesusTeAmaaa
Bellona
1
4
3
0.63
L
Athena
4
2
8
4
W
Lancelot
4
3
2
1.67
L
Fafnir
Titan Txc
Fafnir
0
0
0
0
L
Zhong Kui
jermelbarney
Zhong Kui
5
2
9
4.75
W
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,995
Damage
29,666
38,114
Taken
52,887
38,029
Mitigated
41,180
15,286
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,761
834
123
1,353
10,776
8,095
1,166
5,837
4,939
10,327
0
W
Sun Wukong
DONNASAUR69
Sun Wukong
8,335
1,795
653
2,666
11,907
10,443
1,022
7,367
4,540
0
18,542
L
Odin
DarckB
Odin
10,243
1,998
287
3,603
13,714
14,122
0
3,733
9,862
0
14,280
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
JesusTeAmaaa
Bellona
5,394
1,460
1,856
3,266
12,658
13,054
1,259
5,318
7,340
0
15,735
L
Athena
8,061
1,226
2,008
2,031
9,486
7,687
136
1,462
7,852
20,480
0
W
Lancelot
5,761
276
121
1,262
9,998
6,057
1,524
6,170
3,828
0
17,648
L
Fafnir
Titan Txc
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
jermelbarney
Zhong Kui
20,691
1,703
1,599
5,758
14,914
16,220
62
4,981
9,744
50,280
0
W
Scylla
8,415
1,292
815
1,180
7,548
3,531
1,872
4,060
3,488
17,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
47,354
105
Minions Killed
122
0
Camps Cleared
0
599,172
Distance Traveled
1,028,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,288
691
16
1
0
190,311
0
W
Sun Wukong
8,720
727
15
1
0
216,444
0
L
Odin
9,544
795
10
1
0
225,989
0
L
Ne Zha
2,992
249
0
0
0
0
0
W
Bellona
9,640
803
25
2
0
226,677
0
L
Athena
9,589
799
20
2
0
151,393
0
W
Lancelot
10,977
915
32
3
0
186,319
0
L
Fafnir
2,992
249
0
0
0
0
0
L
Zhong Kui
10,868
906
75
6
0
221,790
0
W
Scylla
9,729
811
34
3
0
208,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role