Player Matchup

Fenrir
Fenrir
Chemacee
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,637 Elo+
Party 1
Vulcan
Vulcan
Fuzzytime7
Vulcan
Level 26
God Stats
4W - 4L
1,281 SR
Queue Stats
37W - 35L
1,411 Elo+
Solo
Bastet
Bastet
MBLs
Bastet
Level 44
God Stats
3W - 2L
1,616 SR
Queue Stats
27W - 20L
1,458 Elo+
Solo
Athena
Athena
MyAccWasBanned
Athena
Level 43
God Stats
6W - 3L
1,646 SR
Queue Stats
51W - 44L
1,559 Elo+
Party 1
Ra
Ra
o8o8o8o
Ra
Level 5
God Stats
6W - 1L
1,757 SR
Queue Stats
7W - 1L
1,696 Elo+
Party 1
Team Averages
Level 29
1,560 SR
1,552 Elo+

VS

Team Averages
Level 24
1,613 SR
1,462 Elo+
Yemoja
Yemoja
SomeMoMoney
Yemoja
Level 25
God Stats
2W - 3L
1,754 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
King Arthur
King Arthur
WildingCoder3
King Arthur
Level 33
God Stats
33W - 33L
1,553 SR
Queue Stats
237W - 312L
1,448 Elo+
Solo
Serqet
Serqet
cajrx
Serqet
Level 18
God Stats
15W - 23L
1,462 SR
Queue Stats
82W - 91L
1,438 Elo+
Solo
Discordia
Discordia
d33edqw2323sdsd
Discordia
Level 21
God Stats
14W - 6L
1,716 SR
Queue Stats
54W - 55L
1,464 Elo+
Solo
Anubis
Anubis
smilllly
Anubis
Level 24
God Stats
51W - 56L
1,579 SR
Queue Stats
139W - 162L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chemacee
Fenrir
12
3 / 2 / 2
6,622
946
4,696
8,853
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Fuzzytime7
Vulcan
12
2 / 2 / 2
6,675
954
4,356
4,264
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
MBLs
Bastet
12
1 / 0 / 4
6,337
905
4,147
4,412
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 6
6,484
926
2,140
7,764
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 3
7,237
1,034
2,712
3,128
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 1 / 0
5,231
747
135
2,589
987
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
WildingCoder3
King Arthur
12
1 / 0 / 0
6,104
872
3,011
4,645
4,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
cajrx
Serqet
12
2 / 3 / 1
6,151
879
4,758
6,546
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
d33edqw2323sdsd
Discordia
13
3 / 2 / 2
6,600
943
8,057
4,200
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
smilllly
Anubis
12
0 / 2 / 4
6,323
903
4,684
5,724
2,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
8
Kills
6
6
Deaths
8
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chemacee
Fenrir
3
2
2
2
W
Vulcan
Fuzzytime7
Vulcan
2
2
2
1.5
W
Bastet
MBLs
Bastet
1
0
4
3
W
0
2
6
1.5
L
Yemoja
0
1
0
0
L
King Arthur
WildingCoder3
King Arthur
1
0
0
1
L
Serqet
cajrx
Serqet
2
3
1
0.83
L
Discordia
d33edqw2323sdsd
Discordia
3
2
2
2
W
2
0
3
3.5
L
Anubis
smilllly
Anubis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
20,645
28,421
Taken
23,704
14,669
Mitigated
13,217
4,723
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chemacee
Fenrir
4,696
1,140
0
1,562
8,853
4,531
0
2,647
5,624
0
9,268
W
Vulcan
Fuzzytime7
Vulcan
4,356
2,186
0
0
4,264
1,611
188
2,560
1,666
14,714
0
W
Bastet
MBLs
Bastet
4,147
1,426
0
502
4,412
1,660
0
2,326
1,992
0
17,239
W
2,140
642
0
516
7,764
5,613
0
4,103
3,393
5,756
0
L
Yemoja
135
62
794
326
2,589
987
0
1,221
1,295
1,034
0
L
King Arthur
WildingCoder3
King Arthur
3,011
385
0
240
4,645
4,209
0
1,894
2,629
0
14,165
L
Serqet
cajrx
Serqet
4,758
414
0
452
6,546
3,794
0
2,106
4,391
0
12,531
L
Discordia
d33edqw2323sdsd
Discordia
8,057
379
0
606
4,200
1,506
0
2,046
2,023
26,224
0
W
2,712
228
676
1,467
3,128
1,254
0
1,240
1,640
36,225
0
L
Anubis
smilllly
Anubis
4,684
301
0
1,576
5,724
2,721
0
1,941
3,652
21,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
30,409
178
Minions Killed
147
0
Camps Cleared
0
876,174
Distance Traveled
666,947
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,622
946
14
2
0
158,174
0
W
Vulcan
6,675
954
25
4
0
169,202
0
W
Bastet
6,337
905
36
5
0
184,788
2
W
Athena
6,484
926
5
1
0
178,518
0
L
Yemoja
5,231
747
3
0
0
70,465
0
L
King Arthur
6,104
872
31
4
0
161,556
0
L
Serqet
6,151
879
22
3
0
156,909
0
L
Discordia
6,600
943
47
7
0
146,669
0
W
Ra
7,237
1,034
98
14
0
185,492
0
L
Anubis
6,323
903
44
6
0
131,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role