Player Matchup

Guan Yu
Guan Yu
AloneZion 2010
Guan Yu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 118L
1,484 Elo+
Party 1
Atlas
Atlas
DerBuschi89
Atlas
Level 128
God Stats
2W - 0L
1,747 SR
Queue Stats
249W - 224L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Hundvalpskvarn
Jormungandr
Level 92
God Stats
2W - 1L
1,488 SR
Queue Stats
240W - 205L
1,519 Elo+
Solo
Nu Wa
Nu Wa
THELONEHORSE680
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,515 Elo+
Party 1
Scylla
Scylla
TheGerarD7plf
Scylla
Level 111
God Stats
6W - 6L
1,347 SR
Queue Stats
346W - 328L
1,470 Elo+
Solo
Team Averages
Level 129
1,516 SR
1,489 Elo+

VS

Team Averages
Level 108
1,514 SR
1,460 Elo+
Ganesha
Ganesha
 
Ganesha
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Spl_winner
Zeus
Level 124
God Stats
2W - 4L
1,366 SR
Queue Stats
445W - 471L
1,466 Elo+
Solo
Ix Chel
Ix Chel
VeryCoolNick
Ix Chel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,360 Elo+
Solo
Bellona
Bellona
laplumenoire
Bellona
Level 55
God Stats
1W - 2L
1,705 SR
Queue Stats
78W - 87L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,413
824
3,053
13,917
8,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 9
8,231
915
9,724
9,364
8,738
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Hundvalpskvarn
Jormungandr
12
1 / 1 / 4
7,442
827
12,615
10,547
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 1 / 1
8,790
977
14,154
7,942
4,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 4
7,835
871
8,465
5,783
2,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 4
7,113
790
7,758
13,477
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
14
1 / 2 / 3
6,602
734
6,541
12,614
7,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 0
5,814
646
2,995
3,078
1,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
VeryCoolNick
Ix Chel
14
1 / 2 / 3
7,089
788
7,635
11,633
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
laplumenoire
Bellona
14
3 / 1 / 2
7,006
778
5,667
10,154
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
9
Kills
5
6
Deaths
9
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
L
Ymir
 
Ymir
1
2
3
1.25
W
0
3
7
1.17
W
0
1
9
4.5
W
Jormungandr
Hundvalpskvarn
Jormungandr
1
1
4
3
L
0
1
0
0
W
7
1
1
7.5
W
1
0
4
3
L
Ix Chel
VeryCoolNick
Ix Chel
1
2
3
1.25
L
Bellona
laplumenoire
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,011
Damage
30,596
47,553
Taken
50,956
33,936
Mitigated
32,908
28,157
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,758
1,357
1,435
3,614
13,477
11,664
0
11,244
1,861
15,044
0
L
Ymir
 
Ymir
6,541
805
497
1,596
12,614
7,913
0
10,917
1,528
10,514
0
W
3,053
898
11,425
5,438
13,917
8,522
437
5,754
7,728
0
4,499
W
9,724
3,691
821
2,468
9,364
8,738
429
4,103
5,132
16,198
0
W
Jormungandr
Hundvalpskvarn
Jormungandr
12,615
1,897
2,206
3,426
10,547
9,803
85
5,147
5,314
18,587
0
L
2,995
545
187
335
3,078
1,191
0
2,517
477
6,738
0
W
14,154
5,494
0
250
7,942
4,257
474
5,591
2,204
27,756
0
W
8,465
1,015
1,816
307
5,783
2,616
881
4,334
1,411
22,897
0
L
Ix Chel
VeryCoolNick
Ix Chel
7,635
1,404
4,843
3,763
11,633
4,690
0
10,412
875
26,045
0
L
Bellona
laplumenoire
Bellona
5,667
579
1,063
1,362
10,154
7,450
0
8,519
1,257
0
12,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
33,624
91
Minions Killed
85
0
Camps Cleared
0
935,669
Distance Traveled
804,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,113
790
0
0
0
176,256
0
L
Ymir
6,602
734
12
1
0
177,261
0
W
Guan Yu
7,413
824
2
0
0
174,993
0
W
Atlas
8,231
915
13
1
0
191,867
0
W
Jormungandr
7,442
827
11
1
0
191,038
0
L
Zeus
5,814
646
8
1
0
54,531
0
W
Nu Wa
8,790
977
33
4
0
173,018
0
W
Scylla
7,835
871
32
4
0
204,753
0
L
Ix Chel
7,089
788
49
5
0
187,291
0
L
Bellona
7,006
778
16
2
0
209,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role