Player Matchup

Medusa
Medusa
DETH NATSU
Medusa
Level 48
God Stats
0W - 2L
1,220 SR
Queue Stats
31W - 34L
1,236 Elo+
Solo
Poseidon
Poseidon
Davidelmaton
Poseidon
Level 123
God Stats
0W - 1L
1,282 SR
Queue Stats
125W - 110L
1,558 Elo+
Solo
Chaac
Chaac
DemonìcWolf
Chaac
Level 137
God Stats
1W - 1L
1,735 SR
Queue Stats
134W - 128L
1,495 Elo+
Party 1
Tiamat
Tiamat
Homunculus0
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,509 Elo+
Party 1
Maui
Maui
Toiletpaper_26
Maui
Level 154
God Stats
1W - 6L
1,541 SR
Queue Stats
427W - 435L
1,530 Elo+
Solo
Team Averages
Level 104
1,456 SR
1,466 Elo+

VS

Team Averages
Level 109
1,536 SR
1,497 Elo+
Chiron
Chiron
 
Chiron
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Flamable-Liquids
Ah Puch
Level 41
God Stats
3W - 0L
1,735 SR
Queue Stats
56W - 98L
1,422 Elo+
Solo
Ymir
Ymir
FlazeChuix
Ymir
Level 156
God Stats
6W - 1L
1,524 SR
Queue Stats
151W - 155L
1,472 Elo+
Solo
Medusa
Medusa
IceyRyann
Medusa
Level 153
God Stats
1W - 0L
1,629 SR
Queue Stats
302W - 210L
1,608 Elo+
Solo
Ne Zha
Ne Zha
LoST x CrumPet
Ne Zha
Level 123
God Stats
2W - 1L
1,289 SR
Queue Stats
120W - 135L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DETH NATSU
Medusa
14
2 / 3 / 4
6,957
773
4,905
6,132
2,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Davidelmaton
Poseidon
13
2 / 3 / 6
7,613
846
7,191
6,847
2,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 4
7,542
838
7,150
9,581
6,470
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
9
0 / 3 / 2
5,689
632
2,421
4,469
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 6
7,525
836
2,770
9,623
11,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 1 / 8
7,929
881
4,664
6,652
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 6
8,142
905
5,401
7,232
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 12
9,015
1,002
5,237
12,286
11,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IceyRyann
Medusa
16
9 / 1 / 4
9,264
1,029
12,964
8,448
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 7
7,748
861
5,091
9,052
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
8
Kills
15
15
Deaths
9
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
8
5
L
Medusa
DETH NATSU
Medusa
2
3
4
1.33
L
Poseidon
Davidelmaton
Poseidon
2
3
6
1.67
L
3
3
4
1.67
W
1
2
6
2
W
2
2
12
4
L
Tiamat
0
3
2
0.33
W
Medusa
IceyRyann
Medusa
9
1
4
11
W
2
3
7
1.83
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
33,357
36,652
Taken
43,670
25,554
Mitigated
26,504
7,190
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,664
1,330
2,652
1,005
6,652
2,920
2,098
1,887
4,765
0
16,959
L
Medusa
DETH NATSU
Medusa
4,905
1,779
579
802
6,132
2,717
636
1,794
4,338
0
14,609
L
Poseidon
Davidelmaton
Poseidon
7,191
473
0
1,177
6,847
2,715
261
2,134
4,713
18,142
0
L
7,150
609
180
3,247
9,581
6,470
0
2,627
6,954
0
16,179
W
5,401
621
1,713
2,390
7,232
2,993
788
1,548
5,684
16,621
0
W
5,237
872
0
2,388
12,286
11,980
513
2,989
9,297
9,074
0
L
Tiamat
2,421
171
0
444
4,469
2,191
0
876
3,593
3,734
0
W
Medusa
IceyRyann
Medusa
12,964
5,712
2,407
2,308
8,448
4,369
2,770
3,308
5,140
0
25,101
W
5,091
571
218
1,127
9,052
4,242
1,480
2,650
6,402
0
9,613
L
2,770
99
0
761
9,623
11,461
200
3,207
6,416
6,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
42,098
90
Minions Killed
101
0
Camps Cleared
0
803,171
Distance Traveled
881,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,929
881
27
3
0
182,202
0
L
Medusa
6,957
773
20
2
0
186,797
0
L
Poseidon
7,613
846
35
4
0
134,717
0
L
Chaac
7,542
838
23
3
0
163,724
0
W
Ah Puch
8,142
905
27
3
0
158,910
0
W
Ymir
9,015
1,002
12
1
0
163,618
0
L
Tiamat
5,689
632
4
0
0
134,473
0
W
Medusa
9,264
1,029
27
3
0
185,409
0
W
Ne Zha
7,748
861
8
1
0
191,561
0
L
Maui
7,525
836
8
1
0
183,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role