Player Matchup

Ishtar
Ishtar
HombreCaiman876
Ishtar
Level 152
God Stats
0W - 2L
1,260 SR
Queue Stats
103W - 93L
1,451 Elo+
Solo
Freya
Freya
Schwingerdinger
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,511 Elo+
Solo
Ravana
Ravana
TedThaTruth82
Ravana
Level 156
God Stats
6W - 4L
1,606 SR
Queue Stats
489W - 487L
1,549 Elo+
Solo
Sobek
Sobek
YungkillaRKO
Sobek
Level 125
God Stats
1W - 5L
1,287 SR
Queue Stats
527W - 546L
1,571 Elo+
Solo
Set
Set
fasskill555
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 121
1,431 SR
1,516 Elo+

VS

Team Averages
Level 126
1,569 SR
1,505 Elo+
Ymir
Ymir
CFH MrBeef
Ymir
Level 158
God Stats
2W - 0L
1,461 SR
Queue Stats
78W - 87L
1,468 Elo+
Solo
Bakasura
Bakasura
Poprocks4
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 111L
1,517 Elo+
Party 1
Medusa
Medusa
PoshKeyboard56
Medusa
Level 142
God Stats
4W - 0L
1,670 SR
Queue Stats
125W - 135L
1,474 Elo+
Party 1
Bellona
Bellona
YB2D
Bellona
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,574 Elo+
Solo
Ah Puch
Ah Puch
guiller1993
Ah Puch
Level 52
God Stats
3W - 0L
1,716 SR
Queue Stats
57W - 70L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,736
674
8,391
7,554
3,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 3
7,613
761
7,462
6,358
2,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 5 / 4
8,472
847
7,257
12,193
11,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 4 / 7
7,457
746
8,701
13,253
13,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
0 / 4 / 1
6,102
610
1,265
5,787
2,685
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 10
8,474
847
3,668
12,989
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Poprocks4
Bakasura
15
3 / 3 / 13
8,671
867
8,083
11,623
12,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 8
9,796
980
9,817
7,880
3,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
YB2D
Bellona
15
5 / 1 / 11
9,014
901
7,296
12,704
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
guiller1993
Ah Puch
15
3 / 2 / 10
9,039
904
13,131
6,823
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
10
Kills
19
19
Deaths
12
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
2
4
3
0.88
W
Bakasura
Poprocks4
Bakasura
3
3
13
3.17
W
7
1
8
11
L
4
2
3
2.75
L
4
5
4
1.2
W
Bellona
YB2D
Bellona
5
1
11
10.5
L
0
4
7
0.88
L
0
4
1
0.13
W
Ah Puch
guiller1993
Ah Puch
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
41,995
45,145
Taken
52,019
33,854
Mitigated
46,093
7,865
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,668
552
0
479
12,989
15,595
286
3,449
9,540
8,740
0
L
8,391
2,453
485
403
7,554
3,117
0
3,608
3,578
0
18,950
W
Bakasura
Poprocks4
Bakasura
8,083
4,154
655
3,160
11,623
12,808
612
5,004
6,619
0
6,801
W
9,817
4,632
854
2,502
7,880
3,651
2,877
2,672
5,208
0
30,391
L
7,462
2,301
634
1,327
6,358
2,713
0
2,560
3,255
12,550
0
L
7,257
741
415
1,219
12,193
11,405
0
5,350
5,547
2,464
18,118
W
Bellona
YB2D
Bellona
7,296
1,810
1,112
5,295
12,704
11,027
1,143
3,884
8,820
0
9,139
L
8,701
99
260
2,811
13,253
13,934
0
4,294
7,268
18,129
0
L
1,265
218
99
212
5,787
2,685
0
987
4,469
0
3,079
W
Ah Puch
guiller1993
Ah Puch
13,131
197
2,880
2,371
6,823
3,012
688
2,411
4,412
24,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
44,994
91
Minions Killed
124
0
Camps Cleared
0
726,163
Distance Traveled
884,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,474
847
17
2
0
160,715
0
L
Ishtar
6,736
674
29
3
0
109,990
0
W
Bakasura
8,671
867
22
2
0
210,947
0
W
Medusa
9,796
980
46
5
0
153,887
0
L
Freya
7,613
761
9
1
0
153,258
0
L
Ravana
8,472
847
31
3
0
174,385
0
W
Bellona
9,014
901
4
0
0
197,848
0
L
Sobek
7,457
746
19
2
0
191,719
0
L
Set
6,102
610
3
0
0
96,811
0
W
Ah Puch
9,039
904
35
4
0
160,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role