Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cetto2797
Hou Yi
Level 69
God Stats
3W - 2L
1,362 SR
Queue Stats
260W - 291L
1,464 Elo+
Solo
Sylvanus
Sylvanus
PulverToastMo
Sylvanus
Level 46
God Stats
1W - 1L
1,279 SR
Queue Stats
46W - 72L
1,350 Elo+
Solo
Zeus
Zeus
jwhubbard5499
Zeus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,250 Elo+
Solo
Team Averages
Level 89
1,428 SR
1,413 Elo+

VS

Team Averages
Level 92
1,359 SR
1,413 Elo+
Artemis
Artemis
AtunJuggler01
Artemis
Level 42
God Stats
38W - 52L
1,345 SR
Queue Stats
55W - 70L
1,292 Elo+
Solo
Shiva
Shiva
ChaoticCharmer
Shiva
Level 143
God Stats
60W - 36L
1,589 SR
Queue Stats
211W - 208L
1,472 Elo+
Solo
Merlin
Merlin
PUTUINMYBLUNT
Merlin
Level 61
God Stats
0W - 3L
1,150 SR
Queue Stats
137W - 128L
1,448 Elo+
Solo
Susano
Susano
YosukeTaku
Susano
Level 143
God Stats
0W - 2L
1,233 SR
Queue Stats
25W - 26L
1,456 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 69
God Stats
211W - 189L
1,479 SR
Queue Stats
283W - 287L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 0 / 3
8,048
619
8,701
11,559
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
13
4 / 2 / 1
7,621
586
7,497
15,692
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Cetto2797
Hou Yi
11
0 / 0 / 2
6,253
481
5,458
7,763
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
PulverToastMo
Sylvanus
11
0 / 1 / 1
6,734
518
2,863
8,097
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 1
7,048
542
3,654
7,031
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 1 / 1
6,175
475
4,828
7,949
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 1 / 0
6,080
468
7,261
12,872
10,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 3 / 2
6,967
536
4,090
7,333
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
YosukeTaku
Susano
12
4 / 2 / 0
7,087
545
6,528
12,747
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
6,004
462
5,226
9,612
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
6
7
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
3
4.5
W
Thanatos
 
Thanatos
4
2
1
2.25
L
Artemis
0
1
1
0.5
W
Hou Yi
Cetto2797
Hou Yi
0
0
2
1
L
1
1
0
1
L
1
3
2
0.67
W
Sylvanus
PulverToastMo
Sylvanus
0
1
1
0.5
L
Susano
YosukeTaku
Susano
4
2
0
2
W
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
27,933
50,142
Taken
50,513
23,308
Mitigated
22,833
24,771
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,701
388
0
6,357
11,559
6,143
1,036
5,226
6,333
51,858
0
W
Thanatos
 
Thanatos
7,497
1,944
0
10,260
15,692
6,482
0
1,367
14,325
0
59,909
L
Artemis
4,828
2,024
0
3,779
7,949
2,770
0
1,455
6,494
0
49,419
W
Hou Yi
Cetto2797
Hou Yi
5,458
2,585
171
2,666
7,763
2,771
55
0
7,763
0
45,760
L
7,261
1,506
828
3,169
12,872
10,033
0
3,729
9,143
0
23,220
L
4,090
76
0
500
7,333
2,182
0
2,337
4,996
39,819
0
W
Sylvanus
PulverToastMo
Sylvanus
2,863
1,451
1,689
2,238
8,097
5,599
56
0
8,097
26,269
0
L
Susano
YosukeTaku
Susano
6,528
1,621
0
5,453
12,747
4,274
0
963
11,784
0
43,220
W
3,654
704
0
1,390
7,031
2,313
579
2,723
4,308
42,399
0
L
5,226
1,787
0
6,609
9,612
3,574
600
6,734
2,878
42,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
32,313
357
Minions Killed
311
0
Camps Cleared
0
1,202,306
Distance Traveled
1,232,369
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,048
619
89
7
0
215,605
0
W
Thanatos
7,621
586
82
6
0
323,861
0
L
Artemis
6,175
475
81
6
0
224,870
1
W
Hou Yi
6,253
481
68
5
0
228,786
0
L
Shiva
6,080
468
13
1
0
273,110
4
L
Merlin
6,967
536
82
6
0
250,784
0
W
Sylvanus
6,734
518
37
3
0
195,211
1
L
Susano
7,087
545
71
5
0
294,094
6
W
Zeus
7,048
542
81
6
0
238,843
2
L
Sol
6,004
462
64
5
0
189,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role