Player Matchup

Terra
Terra
Bobby Zamora 25
Terra
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 69L
1,421 Elo+
Party 2
Surtr
Surtr
Domek-Wolf
Surtr
Level 56
God Stats
1W - 1L
1,349 SR
Queue Stats
16W - 45L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
GRANTIDILIOSIS
Jormungandr
Level 28
God Stats
2W - 3L
1,463 SR
Queue Stats
34W - 35L
1,414 Elo+
Party 2
Bacchus
Bacchus
M-chILLer-M
Bacchus
Level 27
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 25L
1,015 Elo+
Party 1
Loki
Loki
ShauniosuS
Loki
Level 151
God Stats
7W - 12L
1,414 SR
Queue Stats
345W - 348L
1,468 Elo+
Solo
Team Averages
Level 77
1,396 SR
1,316 Elo+

VS

Team Averages
Level 98
1,543 SR
1,443 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BayBlack
Chernobog
Level 77
God Stats
3W - 1L
1,735 SR
Queue Stats
102W - 94L
1,447 Elo+
Solo
Hachiman
Hachiman
KingJoseth
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,427 Elo+
Solo
Chang'e
Chang'e
Russs414
Chang'e
Level 105
God Stats
4W - 5L
1,504 SR
Queue Stats
388W - 403L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shahzaib_H
Morgan Le Fay
Level 111
God Stats
10W - 10L
1,476 SR
Queue Stats
607W - 625L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
9,095
606
7,858
28,320
24,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
8
0 / 7 / 3
7,265
484
5,477
13,337
9,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
GRANTIDILIOSIS
Jormungandr
20
4 / 1 / 8
9,960
664
22,700
22,321
16,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
M-chILLer-M
Bacchus
17
2 / 5 / 8
9,705
647
11,769
19,186
25,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 7 / 6
9,825
655
11,335
15,147
7,037
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 3 / 14
10,447
696
7,628
20,005
19,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
BayBlack
Chernobog
19
8 / 1 / 13
11,983
799
26,480
15,293
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
KingJoseth
Hachiman
19
4 / 2 / 13
11,674
778
18,547
13,364
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Russs414
Chang'e
15
3 / 6 / 12
9,961
664
12,984
15,108
6,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
Shahzaib_H
Morgan Le Fay
18
5 / 3 / 10
10,951
730
21,592
14,229
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
14
Kills
23
23
Deaths
15
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
3
14
3.33
W
Chernobog
BayBlack
Chernobog
8
1
13
14.5
L
2
3
9
2.17
L
Surtr
0
7
3
0.21
L
Jormungandr
GRANTIDILIOSIS
Jormungandr
4
1
8
8
W
Hachiman
KingJoseth
Hachiman
4
2
13
5.25
L
Bacchus
M-chILLer-M
Bacchus
2
5
8
1.2
W
Chang'e
Russs414
Chang'e
3
6
12
1.5
W
Morgan Le Fay
Shahzaib_H
Morgan Le Fay
5
3
10
3.33
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,139
Damage
87,231
98,311
Taken
77,999
82,598
Mitigated
46,994
39,291
Healing
35,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,628
3,696
2,755
6,754
20,005
19,457
1,216
9,694
10,311
0
14,397
W
Chernobog
BayBlack
Chernobog
26,480
18,157
2,899
6,788
15,293
7,517
4,203
8,250
7,043
0
50,202
L
7,858
1,096
5,903
13,347
28,320
24,211
145
12,155
16,165
16,873
0
L
Surtr
5,477
1,674
427
1,511
13,337
9,419
0
3,856
9,481
125
9,679
L
Jormungandr
GRANTIDILIOSIS
Jormungandr
22,700
611
802
8,403
22,321
16,406
156
9,589
12,732
51,880
0
W
Hachiman
KingJoseth
Hachiman
18,547
9,911
752
2,074
13,364
6,490
1,577
6,744
6,620
0
45,249
L
Bacchus
M-chILLer-M
Bacchus
11,769
1,225
217
4,044
19,186
25,525
155
5,094
14,092
18,228
0
W
Chang'e
Russs414
Chang'e
12,984
2,248
5,862
3,239
15,108
6,593
71
9,554
5,554
21,846
0
W
Morgan Le Fay
Shahzaib_H
Morgan Le Fay
21,592
1,959
1,722
2,198
14,229
6,937
423
8,184
6,045
43,342
0
L
11,335
1,005
1,700
2,937
15,147
7,037
570
3,882
11,265
0
22,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
55,016
106
Minions Killed
201
0
Camps Cleared
0
1,236,854
Distance Traveled
1,276,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,447
696
12
1
0
275,127
0
W
Chernobog
11,983
799
58
4
0
272,632
0
L
Terra
9,095
606
12
1
0
288,807
0
L
Surtr
7,265
484
10
1
0
112,887
0
L
Jormungandr
9,960
664
50
3
0
298,612
0
W
Hachiman
11,674
778
55
4
0
256,552
0
L
Bacchus
9,705
647
22
1
0
257,480
0
W
Chang'e
9,961
664
22
1
0
239,250
0
W
Morgan Le Fay
10,951
730
54
4
0
232,631
0
L
Loki
9,825
655
12
1
0
279,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role