Player Matchup

Cupid
Cupid
BOSSSKRILL
Cupid
Level 116
God Stats
6W - 4L
1,747 SR
Queue Stats
118W - 102L
1,554 Elo+
Solo
Kukulkan
Kukulkan
PaleDeath85
Kukulkan
Level 149
God Stats
20W - 10L
1,629 SR
Queue Stats
204W - 194L
1,480 Elo+
Solo
Awilix
Awilix
QuerqusRubra
Awilix
Level 148
God Stats
28W - 25L
1,656 SR
Queue Stats
574W - 530L
1,535 Elo+
Party 1
Bacchus
Bacchus
SuperSh4rk
Bacchus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 42L
1,581 Elo+
Party 1
Surtr
Surtr
noskillzits
Surtr
Level 129
God Stats
2W - 3L
1,562 SR
Queue Stats
27W - 15L
1,571 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,544 Elo+

VS

Team Averages
Level 61
1,562 SR
1,523 Elo+
Nu Wa
Nu Wa
Aranbeleg
Nu Wa
Level 67
God Stats
16W - 17L
1,765 SR
Queue Stats
165W - 144L
1,584 Elo+
Solo
Sylvanus
Sylvanus
BSP37
Sylvanus
Level 49
God Stats
51W - 53L
1,507 SR
Queue Stats
104W - 116L
1,500 Elo+
Solo
Apollo
Apollo
DixieEnormous7
Apollo
Level 40
God Stats
3W - 8L
1,504 SR
Queue Stats
32W - 45L
1,519 Elo+
Solo
Pele
Pele
Slurk12_
Pele
Level 109
God Stats
11W - 7L
1,636 SR
Queue Stats
98W - 83L
1,604 Elo+
Solo
Guan Yu
Guan Yu
ryguy7
Guan Yu
Level 38
God Stats
4W - 5L
1,397 SR
Queue Stats
29W - 35L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
3 / 1 / 3
8,764
626
5,816
8,575
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PaleDeath85
Kukulkan
14
3 / 1 / 2
8,708
622
5,354
5,140
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
14
4 / 1 / 6
8,631
617
7,991
10,638
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SuperSh4rk
Bacchus
13
2 / 1 / 10
8,530
609
7,799
10,535
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 3
10,005
715
12,145
16,512
11,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aranbeleg
Nu Wa
13
3 / 3 / 1
7,402
529
6,401
8,024
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
BSP37
Sylvanus
11
0 / 5 / 3
6,127
438
5,635
11,727
8,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 1
6,621
473
4,786
8,033
3,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
12
2 / 3 / 2
6,824
487
7,045
12,220
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
ryguy7
Guan Yu
11
1 / 4 / 2
6,538
467
5,360
12,250
10,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
6
6
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aranbeleg
Nu Wa
3
3
1
1.17
W
Cupid
3
1
3
4.5
L
Sylvanus
BSP37
Sylvanus
0
5
3
0.3
L
0
3
1
0.17
W
Kukulkan
PaleDeath85
Kukulkan
3
1
2
4
W
Awilix
4
1
6
7
L
Pele
2
3
2
1
W
Bacchus
SuperSh4rk
Bacchus
2
1
10
7
W
6
2
3
3.75
L
Guan Yu
ryguy7
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,105
Damage
29,227
51,400
Taken
52,254
30,792
Mitigated
29,223
13,729
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aranbeleg
Nu Wa
6,401
858
0
750
8,024
2,822
0
3,755
4,051
55,453
0
W
Cupid
5,816
3,572
253
3,780
8,575
3,288
923
1,712
6,863
0
60,977
L
Sylvanus
BSP37
Sylvanus
5,635
1,618
828
2,282
11,727
8,681
0
4,124
7,519
26,243
10,433
L
4,786
3,270
0
2,128
8,033
3,024
0
2,100
5,933
0
46,071
W
Kukulkan
PaleDeath85
Kukulkan
5,354
180
0
633
5,140
2,000
834
3,480
1,660
65,013
0
W
Awilix
7,991
3,409
0
1,404
10,638
4,318
0
2,573
8,065
0
78,839
L
Pele
7,045
1,657
0
662
12,220
4,402
0
2,865
9,320
0
46,205
W
Bacchus
SuperSh4rk
Bacchus
7,799
816
0
2,534
10,535
9,945
0
2,625
7,910
24,619
0
W
12,145
5,134
0
5,125
16,512
11,241
8
1,645
14,867
1,521
77,861
L
Guan Yu
ryguy7
Guan Yu
5,360
1,663
114
3,010
12,250
10,294
0
540
11,710
0
34,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
33,512
463
Minions Killed
380
0
Camps Cleared
0
1,444,557
Distance Traveled
1,320,221
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,402
529
105
8
0
234,217
0
W
Cupid
8,764
626
107
8
0
280,984
2
L
Sylvanus
6,127
438
58
4
0
254,874
2
L
Apollo
6,621
473
91
7
0
239,822
2
W
Kukulkan
8,708
622
116
8
0
284,938
2
W
Awilix
8,631
617
98
7
0
322,362
5
L
Pele
6,824
487
58
4
0
326,821
0
W
Bacchus
8,530
609
25
2
0
322,987
4
W
Surtr
10,005
715
117
8
0
233,286
0
L
Guan Yu
6,538
467
68
5
0
264,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role