Player Matchup

Achilles
Achilles
Platinum V
Bigman DmL
Achilles
Platinum V
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 156L
1,675 MMR
Solo
Fafnir
Fafnir
Platinum III
HABÏBBÏ
Fafnir
Platinum III
Level 96
God Stats
1W - 1L
1,755 SR
Queue Stats
67W - 55L
1,648 MMR
Solo
Hachiman
Hachiman
Gold II
ShadowDrack512
Hachiman
Gold II
Level 145
God Stats
34W - 22L
1,703 SR
Queue Stats
122W - 124L
1,643 MMR
Solo
Mercury
Mercury
Gold II
TheEdwinKiller
Mercury
Gold II
Level 158
God Stats
13W - 17L
1,494 SR
Queue Stats
247W - 254L
1,726 MMR
Solo
Scylla
Scylla
Platinum V
quinfa
Scylla
Platinum V
Level 192
God Stats
7W - 13L
1,424 SR
Queue Stats
166W - 151L
1,736 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,575 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,560 SR
1,632 MMR
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
TekGigaYT
Kuzenbo
Gold I
Level 131
God Stats
10W - 1L
1,953 SR
Queue Stats
417W - 427L
1,678 MMR
Solo
Artemis
Artemis
Gold III
TheBintedTemplar
Artemis
Gold III
Level 85
God Stats
1W - 0L
1,625 SR
Queue Stats
57W - 66L
1,670 MMR
Solo
Fenrir
Fenrir
Gold I
jteipo
Fenrir
Gold I
Level 149
God Stats
13W - 23L
1,432 SR
Queue Stats
164W - 156L
1,728 MMR
Solo
Chang'e
Chang'e
Platinum IV
maximilienn
Chang'e
Platinum IV
Level 141
God Stats
1W - 2L
1,292 SR
Queue Stats
292W - 294L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigman DmL
Achilles
5
0 / 2 / 0
3,462
692
1,362
3,687
1,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
HABÏBBÏ
Fafnir
5
0 / 0 / 0
3,739
748
864
4,881
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
6
0 / 1 / 0
3,489
698
1,374
2,480
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,295
659
1,711
4,868
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
quinfa
Scylla
7
0 / 0 / 0
3,836
767
536
2,396
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Maman BrigitteAnhurThorMorgan Le Fay

VS

Bans
AthenaArachneLancelotIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 0 / 1
4,334
867
2,012
3,047
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
TekGigaYT
Kuzenbo
6
0 / 0 / 1
3,729
746
1,295
2,744
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,498
700
1,627
1,172
329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
jteipo
Fenrir
7
3 / 0 / 0
4,404
881
2,573
4,104
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
maximilienn
Chang'e
7
1 / 0 / 1
4,107
821
3,188
3,315
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
1
1.5
L
Achilles
Bigman DmL
Achilles
0
2
0
0
L
Fafnir
HABÏBBÏ
Fafnir
0
0
0
0
L
Hachiman
0
1
0
0
W
Kuzenbo
TekGigaYT
Kuzenbo
0
0
1
0.5
W
0
0
0
0
L
0
2
0
0
W
Fenrir
jteipo
Fenrir
3
0
0
3
W
Chang'e
maximilienn
Chang'e
1
0
1
1.5
L
Scylla
quinfa
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,847
Damage
10,695
18,312
Taken
14,382
8,013
Mitigated
5,570
5,149
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,012
527
0
1,000
3,047
709
0
0
2,845
0
24,003
L
Achilles
Bigman DmL
Achilles
1,362
546
0
952
3,687
1,937
0
0
3,687
0
12,285
L
Fafnir
HABÏBBÏ
Fafnir
864
258
0
2,114
4,881
3,339
0
1,243
3,638
5,391
0
L
Hachiman
1,374
427
0
949
2,480
602
0
686
1,794
0
20,129
W
Kuzenbo
TekGigaYT
Kuzenbo
1,295
382
0
1,350
2,744
2,251
0
383
2,361
9,908
0
W
1,627
589
0
587
1,172
329
0
249
923
0
16,802
L
1,711
1,365
0
185
4,868
1,402
0
1,200
3,668
0
13,264
W
Fenrir
jteipo
Fenrir
2,573
864
0
2,496
4,104
1,329
0
204
3,900
0
19,498
W
Chang'e
maximilienn
Chang'e
3,188
0
160
1,180
3,315
952
0
564
2,751
25,569
0
L
Scylla
quinfa
Scylla
536
180
0
949
2,396
733
0
1,354
1,042
24,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,821
Gold Earned
20,072
148
Minions Killed
173
0
Camps Cleared
0
546,081
Distance Traveled
585,382
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,334
867
39
8
0
116,375
2
L
Achilles
3,462
692
24
5
0
73,923
0
L
Fafnir
3,739
748
11
2
0
135,374
1
L
Hachiman
3,489
698
41
8
0
90,837
0
W
Kuzenbo
3,729
746
14
3
0
121,200
0
W
Artemis
3,498
700
39
8
0
94,453
0
L
Mercury
3,295
659
27
5
0
148,090
1
W
Fenrir
4,404
881
42
8
0
133,427
0
W
Chang'e
4,107
821
39
8
0
119,927
2
L
Scylla
3,836
767
45
9
0
97,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role