Player Matchup

Arachne
Arachne
 
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Caliserah
Da Ji
Level 102
God Stats
0W - 3L
1,111 SR
Queue Stats
145W - 140L
1,455 Elo+
Party 2
Hachiman
Hachiman
Elgahr
Hachiman
Level 98
God Stats
8W - 5L
1,550 SR
Queue Stats
234W - 227L
1,442 Elo+
Party 2
Bakasura
Bakasura
Jenkys
Bakasura
Level 127
God Stats
5W - 2L
1,667 SR
Queue Stats
401W - 414L
1,493 Elo+
Solo
Chaac
Chaac
bajou
Chaac
Level 128
God Stats
2W - 3L
1,428 SR
Queue Stats
271W - 255L
1,476 Elo+
Solo
Team Averages
Level 117
1,451 SR
1,473 Elo+

VS

Team Averages
Level 99
1,561 SR
1,472 Elo+
Chronos
Chronos
Darekwojna
Chronos
Level 159
God Stats
7W - 4L
1,521 SR
Queue Stats
438W - 429L
1,519 Elo+
Solo
Mulan
Mulan
NTXD
Mulan
Level 65
God Stats
3W - 1L
1,785 SR
Queue Stats
73W - 70L
1,428 Elo+
Party 1
Janus
Janus
Rolka24
Janus
Level 147
God Stats
4W - 2L
1,719 SR
Queue Stats
240W - 241L
1,450 Elo+
Solo
Shiva
Shiva
Voruta
Shiva
Level 55
God Stats
1W - 1L
1,257 SR
Queue Stats
28W - 37L
1,418 Elo+
Solo
Izanami
Izanami
theduckdragon
Izanami
Level 67
God Stats
2W - 2L
1,522 SR
Queue Stats
157W - 125L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 1 / 7
7,753
705
3,824
8,327
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Caliserah
Da Ji
13
1 / 5 / 8
7,556
687
4,839
10,470
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Elgahr
Hachiman
16
5 / 5 / 3
9,136
831
14,602
11,064
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Jenkys
Bakasura
12
1 / 4 / 5
7,085
644
4,049
12,691
10,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chaac
bajou
Chaac
16
3 / 2 / 7
8,891
808
8,193
13,438
11,333
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Darekwojna
Chronos
16
3 / 2 / 10
9,060
824
11,093
7,792
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
NTXD
Mulan
12
2 / 3 / 7
8,263
751
4,779
10,213
12,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Rolka24
Janus
15
9 / 3 / 3
9,174
834
20,088
6,049
2,895
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Voruta
Shiva
14
2 / 4 / 11
8,467
770
8,212
11,893
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
1 / 0 / 13
8,820
802
6,653
7,313
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
12
Kills
17
17
Deaths
12
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
7
5.5
L
Da Ji
Caliserah
Da Ji
1
5
8
1
W
Chronos
Darekwojna
Chronos
3
2
10
4
L
Hachiman
Elgahr
Hachiman
5
5
3
1.3
L
Bakasura
Jenkys
Bakasura
1
4
5
0.88
W
Mulan
NTXD
Mulan
2
3
7
1.83
W
Janus
Rolka24
Janus
9
3
3
3.5
W
Shiva
Voruta
Shiva
2
4
11
1.88
L
Chaac
bajou
Chaac
3
2
7
3.25
W
Izanami
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
50,825
55,990
Taken
43,260
39,287
Mitigated
35,960
18,682
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,824
2,007
3,142
2,861
8,327
7,520
96
3,917
4,229
0
6,153
L
Da Ji
Caliserah
Da Ji
4,839
559
649
1,362
10,470
5,272
0
6,311
4,073
0
8,547
W
Chronos
Darekwojna
Chronos
11,093
2,886
103
1,611
7,792
4,028
284
0
7,620
22,533
0
L
Hachiman
Elgahr
Hachiman
14,602
8,815
299
932
11,064
4,207
1,476
5,324
5,384
0
29,951
L
Bakasura
Jenkys
Bakasura
4,049
2,244
728
3,037
12,691
10,955
0
8,266
4,335
0
6,083
W
Mulan
NTXD
Mulan
4,779
764
776
2,369
10,213
12,901
157
0
9,782
0
8,358
W
Janus
Rolka24
Janus
20,088
1,287
2,094
732
6,049
2,895
461
0
5,932
37,086
0
W
Shiva
Voruta
Shiva
8,212
1,369
720
2,659
11,893
12,408
25
0
11,573
0
15,733
L
Chaac
bajou
Chaac
8,193
421
1,381
4,291
13,438
11,333
140
7,363
5,765
0
27,076
W
Izanami
6,653
4,571
637
2,260
7,313
3,728
573
0
7,193
0
30,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
43,784
102
Minions Killed
183
0
Camps Cleared
0
974,566
Distance Traveled
1,031,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,753
705
5
0
0
250,228
0
L
Da Ji
7,556
687
10
1
0
142,323
0
W
Chronos
9,060
824
30
3
0
207,913
0
L
Hachiman
9,136
831
35
3
0
189,724
0
L
Bakasura
7,085
644
18
2
0
173,532
0
W
Mulan
8,263
751
6
1
0
200,880
0
W
Janus
9,174
834
48
4
0
195,441
0
W
Shiva
8,467
770
32
3
0
217,442
0
L
Chaac
8,891
808
34
3
0
218,759
0
W
Izanami
8,820
802
67
6
0
210,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role