Player Matchup

Ishtar
Ishtar
R3dDragon227
Ishtar
Level 44
God Stats
21W - 24L
1,431 SR
Queue Stats
64W - 64L
1,382 Elo+
Solo
Kukulkan
Kukulkan
fatherofJAH
Kukulkan
Level 101
God Stats
107W - 117L
1,528 SR
Queue Stats
460W - 497L
1,466 Elo+
Solo
Atlas
Atlas
temp-330952
Atlas
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,045 Elo+
Solo
Team Averages
Level 59
1,486 SR
1,298 Elo+

VS

Team Averages
Level 63
1,418 SR
1,383 Elo+
Achilles
Achilles
Mighty__DeadPool
Achilles
Level 145
God Stats
40W - 51L
1,528 SR
Queue Stats
371W - 385L
1,475 Elo+
Solo
Mulan
Mulan
S1KEDARK
Mulan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDarkLevix
Tsukuyomi
Level 14
God Stats
0W - 2L
1,226 SR
Queue Stats
2W - 11L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 1 / 5
8,939
688
8,499
8,589
6,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
fatherofJAH
Kukulkan
14
6 / 3 / 1
10,508
808
13,137
5,292
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 7
9,170
705
7,613
10,840
11,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
9,885
760
8,366
18,584
19,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
S1KEDARK
Mulan
10
0 / 4 / 3
8,625
663
5,904
12,944
10,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
xDarkLevix
Tsukuyomi
11
1 / 4 / 2
9,024
694
6,768
11,454
4,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
6
6
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
0
1
5.5
W
Ishtar
1
1
5
3.5
L
Mulan
S1KEDARK
Mulan
0
4
3
0.38
W
Kukulkan
fatherofJAH
Kukulkan
6
3
1
2.17
W
1
2
7
2.25
L
Tsukuyomi
xDarkLevix
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
21,038
24,721
Taken
42,982
20,960
Mitigated
34,302
1,366
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,366
1,891
0
7,496
18,584
19,597
0
8,312
10,272
668
23,390
W
Ishtar
8,499
5,808
0
496
8,589
6,967
669
319
7,858
0
24,986
L
Mulan
S1KEDARK
Mulan
5,904
1,150
0
731
12,944
10,012
0
6,558
6,386
0
24,419
W
Kukulkan
fatherofJAH
Kukulkan
13,137
479
0
620
5,292
2,158
387
779
4,433
57,161
0
W
7,613
3,206
0
250
10,840
11,835
196
318
9,932
15,663
647
L
Tsukuyomi
xDarkLevix
Tsukuyomi
6,768
2,103
0
86
11,454
4,693
0
5,233
6,221
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
27,534
118
Minions Killed
73
0
Camps Cleared
0
615,658
Distance Traveled
582,237
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,885
760
18
1
0
233,671
1
W
Ishtar
8,939
688
21
2
0
187,435
0
L
Mulan
8,625
663
31
2
0
154,788
0
W
Kukulkan
10,508
808
85
7
0
221,512
0
W
Atlas
9,170
705
12
1
0
206,711
0
L
Tsukuyomi
9,024
694
24
2
0
193,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role