Player Matchup

Kukulkan
Kukulkan
Cadzbah
Kukulkan
Level 122
God Stats
29W - 24L
1,534 SR
Queue Stats
237W - 235L
1,479 Elo+
Solo
Surtr
Surtr
GODEATER1207
Surtr
Level 46
God Stats
14W - 22L
1,461 SR
Queue Stats
53W - 74L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
Shai-HuludH20
Ao Kuang
Level 108
God Stats
62W - 49L
1,500 SR
Queue Stats
347W - 396L
1,361 Elo+
Solo
Pele
Pele
Sikoots
Pele
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,356 Elo+
Solo
Arachne
Arachne
SithLordTenno
Arachne
Level 159
God Stats
33W - 21L
1,573 SR
Queue Stats
473W - 448L
1,442 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,403 Elo+

VS

Team Averages
Level 48
1,392 SR
1,196 Elo+
Danzaburou
Danzaburou
DankKillerXD
Danzaburou
Level 108
God Stats
10W - 8L
1,542 SR
Queue Stats
139W - 119L
1,442 Elo+
Solo
Ymir
Ymir
Fauler_Anzug_947
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
960 Elo+
Party 1
Loki
Loki
Habub49
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,090 Elo+
Party 1
Tiamat
Tiamat
SkyDivider
Tiamat
Level 37
God Stats
1W - 6L
1,234 SR
Queue Stats
83W - 89L
1,396 Elo+
Solo
Chernobog
Chernobog
darktiger34_GSF
Chernobog
Level 69
God Stats
0W - 4L
1,182 SR
Queue Stats
22W - 45L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cadzbah
Kukulkan
14
1 / 1 / 1
8,071
538
5,658
6,705
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 4
8,380
559
10,116
12,317
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Shai-HuludH20
Ao Kuang
13
7 / 1 / 3
8,316
554
9,544
10,454
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Sikoots
Pele
10
0 / 0 / 1
6,154
410
503
6,506
2,101
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
12
2 / 0 / 1
6,764
451
4,755
5,410
4,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankKillerXD
Danzaburou
12
1 / 0 / 0
7,620
508
5,839
3,954
1,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
6,013
401
323
10,323
7,786
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Habub49
Loki
11
1 / 6 / 0
6,476
432
1,277
11,030
3,369
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
SkyDivider
Tiamat
11
0 / 2 / 0
6,583
439
2,498
7,991
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
darktiger34_GSF
Chernobog
10
0 / 6 / 1
6,293
420
4,274
11,229
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
2
2
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cadzbah
Kukulkan
1
1
1
1.5
L
Danzaburou
DankKillerXD
Danzaburou
1
0
0
1
L
0
3
0
0
W
6
0
4
8
L
Loki
Habub49
Loki
1
6
0
0.17
W
Ao Kuang
Shai-HuludH20
Ao Kuang
7
1
3
8.5
W
Pele
Sikoots
Pele
0
0
1
0.5
W
Arachne
2
0
1
2.5
L
Tiamat
SkyDivider
Tiamat
0
2
0
0
L
Chernobog
darktiger34_GSF
Chernobog
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
14,211
41,392
Taken
44,527
26,682
Mitigated
20,615
15,866
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cadzbah
Kukulkan
5,658
135
0
2,904
6,705
3,215
2,176
1,866
4,839
64,906
0
L
Danzaburou
DankKillerXD
Danzaburou
5,839
2,517
0
2,607
3,954
1,667
1,093
671
3,193
0
64,621
L
323
97
0
2,295
10,323
7,786
144
126
10,101
28,210
0
W
10,116
4,475
0
4,260
12,317
11,593
444
653
11,664
1,716
51,344
L
Loki
Habub49
Loki
1,277
382
0
2,832
11,030
3,369
0
3,781
6,761
0
17,630
W
Ao Kuang
Shai-HuludH20
Ao Kuang
9,544
2,837
0
4,752
10,454
5,396
1,408
0
10,454
47,880
9,151
W
Pele
Sikoots
Pele
503
91
0
1,875
6,506
2,101
0
0
6,506
0
36,406
W
Arachne
4,755
3,451
0
2,075
5,410
4,377
0
302
5,108
0
29,958
L
Tiamat
SkyDivider
Tiamat
2,498
237
0
1,356
7,991
3,821
0
5,149
2,721
34,650
0
L
Chernobog
darktiger34_GSF
Chernobog
4,274
2,535
0
1,151
11,229
3,972
0
5,292
5,425
0
32,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
32,985
367
Minions Killed
302
0
Camps Cleared
0
1,364,836
Distance Traveled
1,306,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,071
538
113
8
0
281,282
0
L
Danzaburou
7,620
508
113
8
0
288,531
0
L
Ymir
6,013
401
36
2
0
217,553
0
W
Surtr
8,380
559
66
4
0
280,200
0
L
Loki
6,476
432
25
2
0
297,853
0
W
Ao Kuang
8,316
554
84
6
0
307,799
0
W
Pele
6,154
410
54
4
0
214,036
0
W
Arachne
6,764
451
50
3
0
281,519
0
L
Tiamat
6,583
439
72
5
0
254,117
0
L
Chernobog
6,293
420
56
4
0
248,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role