Player Matchup

Zeus
Zeus
Igig
Zeus
Level 64
God Stats
8W - 9L
1,378 SR
Queue Stats
9W - 14L
1,294 Elo+
Party 1
Anubis
Anubis
Kaynem
Anubis
Level 63
God Stats
15W - 7L
1,495 SR
Queue Stats
15W - 7L
1,433 Elo+
Party 1
Fenrir
Fenrir
XeratusSadown
Fenrir
Level 22
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 2L
1,362 Elo+
Party 1
Team Averages
Level 50
1,524 SR
1,363 Elo+

VS

Team Averages
Level 64
1,444 SR
1,465 Elo+
Artemis
Artemis
DALEFORCEWINDS
Artemis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
JJgetsLIT
Anubis
Level 117
God Stats
2W - 5L
1,331 SR
Queue Stats
671W - 807L
1,395 Elo+
Solo
Thanatos
Thanatos
Jayotik
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Igig
Zeus
12
7 / 1 / 7
8,933
993
12,304
6,165
1,525
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
Kaynem
Anubis
12
5 / 1 / 7
8,808
979
6,627
5,912
1,961
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 8
7,942
882
2,738
6,854
2,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
7,415
824
5,487
7,834
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
JJgetsLIT
Anubis
9
1 / 5 / 3
6,870
763
3,142
10,296
4,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Jayotik
Thanatos
9
0 / 5 / 3
6,557
729
2,746
6,565
2,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Zeus
Igig
Zeus
7
1
7
10.5
L
Anubis
JJgetsLIT
Anubis
1
5
3
0.5
L
Thanatos
Jayotik
Thanatos
0
5
3
0.3
W
Anubis
Kaynem
Anubis
5
1
7
8.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,669
Damage
11,375
18,931
Taken
24,695
6,049
Mitigated
9,281
3,040
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
1,748
0
828
7,834
2,538
300
6,827
1,007
0
16,882
W
Zeus
Igig
Zeus
12,304
2,831
0
0
6,165
1,525
1,208
1,084
5,081
35,672
0
L
Anubis
JJgetsLIT
Anubis
3,142
80
0
2,341
10,296
4,541
0
7,930
2,366
26,796
0
L
Thanatos
Jayotik
Thanatos
2,746
364
0
1,459
6,565
2,202
192
4,300
2,265
0
8,862
W
Anubis
Kaynem
Anubis
6,627
168
0
2,784
5,912
1,961
650
1,624
4,288
46,704
0
W
2,738
1,033
0
256
6,854
2,563
1,117
707
5,535
0
10,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
20,842
121
Minions Killed
75
0
Camps Cleared
0
478,314
Distance Traveled
423,476
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,415
824
22
2
0
130,880
0
W
Zeus
8,933
993
44
5
0
160,112
3
L
Anubis
6,870
763
34
4
0
133,168
0
L
Thanatos
6,557
729
19
2
0
159,428
0
W
Anubis
8,808
979
65
7
0
155,130
0
W
Fenrir
7,942
882
12
1
0
163,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role