Player Matchup

Lancelot
Lancelot
Foxsikpro1
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 142L
1,375 Elo+
Party 1
Nox
Nox
KraysYDS
Nox
Level 25
God Stats
1W - 2L
1,518 SR
Queue Stats
20W - 41L
1,310 Elo+
Party 1
Rama
Rama
PokeyHades572
Rama
Level 116
God Stats
0W - 3L
1,299 SR
Queue Stats
201W - 187L
1,490 Elo+
Solo
Janus
Janus
Zendettaa-_-
Janus
Level 36
God Stats
3W - 1L
1,900 SR
Queue Stats
24W - 36L
1,380 Elo+
Solo
Khepri
Khepri
sila89-38rus
Khepri
Level 18
God Stats
0W - 5L
1,114 SR
Queue Stats
3W - 17L
1,158 Elo+
Party 1
Team Averages
Level 51
1,466 SR
1,342 Elo+

VS

Team Averages
Level 88
1,499 SR
1,436 Elo+
Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AIR_david84
Sylvanus
Level 67
God Stats
1W - 1L
1,475 SR
Queue Stats
25W - 34L
1,301 Elo+
Solo
Nu Wa
Nu Wa
LordAsim
Nu Wa
Level 65
God Stats
160W - 176L
1,526 SR
Queue Stats
240W - 262L
1,473 Elo+
Solo
Chernobog
Chernobog
Pedro72931
Chernobog
Level 83
God Stats
7W - 4L
1,586 SR
Queue Stats
207W - 198L
1,474 Elo+
Solo
Da Ji
Da Ji
kunlealabi
Da Ji
Level 138
God Stats
5W - 4L
1,408 SR
Queue Stats
108W - 91L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Foxsikpro1
Lancelot
7
0 / 4 / 0
4,176
522
1,534
6,963
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
4,113
514
1,092
4,741
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 0
4,750
594
1,192
5,432
1,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,980
498
1,778
2,859
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
6
0 / 2 / 0
4,253
532
1,266
6,562
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
3 / 2 / 3
5,727
716
3,956
5,337
2,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
AIR_david84
Sylvanus
1
0 / 0 / 0
1,703
213
0
0
0
Nu Wa
LordAsim
Nu Wa
10
3 / 0 / 4
5,599
700
5,508
4,126
1,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Pedro72931
Chernobog
11
1 / 0 / 1
5,782
723
3,376
3,727
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
9
4 / 0 / 3
5,211
651
4,004
6,554
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
11
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
2
3
2.25
W
Sylvanus
AIR_david84
Sylvanus
0
0
0
0
L
Lancelot
Foxsikpro1
Lancelot
0
4
0
0
L
0
3
1
0.17
W
Nu Wa
LordAsim
Nu Wa
3
0
4
5
W
Chernobog
Pedro72931
Chernobog
1
0
1
1.5
L
0
1
0
0
L
0
2
0
0
W
Da Ji
4
0
3
5.5
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,862
Damage
16,844
26,557
Taken
19,744
11,188
Mitigated
7,227
4,217
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,956
1,500
0
1,424
5,337
2,683
834
673
4,664
0
33,104
W
Sylvanus
AIR_david84
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
Foxsikpro1
Lancelot
1,534
262
0
350
6,963
2,230
0
1,087
5,793
0
21,927
L
1,092
168
0
730
4,741
1,587
0
628
3,892
12,535
0
W
Nu Wa
LordAsim
Nu Wa
5,508
2,113
0
2,096
4,126
1,184
742
1,935
2,063
33,352
0
W
Chernobog
Pedro72931
Chernobog
3,376
1,906
0
1,772
3,727
1,256
0
240
3,487
0
44,076
L
1,192
1,084
0
1,871
5,432
1,901
0
223
5,209
0
36,541
L
1,778
87
0
750
2,859
729
0
1,130
1,729
20,203
0
W
Da Ji
4,004
1,526
0
250
6,554
2,104
0
1,088
5,394
0
27,240
L
Khepri
1,266
0
0
516
6,562
4,741
0
2,440
4,078
9,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,272
Gold Earned
24,022
175
Minions Killed
220
0
Camps Cleared
0
804,016
Distance Traveled
684,217
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,727
716
53
7
0
156,462
0
W
Sylvanus
1,703
213
0
0
0
0
0
L
Lancelot
4,176
522
45
6
0
193,428
0
L
Nox
4,113
514
14
2
0
160,243
0
W
Nu Wa
5,599
700
62
8
0
175,280
0
W
Chernobog
5,782
723
73
9
0
175,294
1
L
Rama
4,750
594
73
9
0
161,402
0
L
Janus
3,980
498
33
4
0
114,278
0
W
Da Ji
5,211
651
32
4
0
177,181
0
L
Khepri
4,253
532
10
1
0
174,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role