Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Getsuga130060
Morgan Le Fay
Level 144
God Stats
4W - 0L
1,740 SR
Queue Stats
435W - 428L
1,520 Elo+
Solo
Bellona
Bellona
GreatLoveIV
Bellona
Level 74
God Stats
15W - 10L
1,627 SR
Queue Stats
439W - 400L
1,457 Elo+
Solo
Poseidon
Poseidon
Ni9ht Owl
Poseidon
Level 156
God Stats
1W - 0L
1,327 SR
Queue Stats
15W - 14L
1,504 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,496 Elo+

VS

Team Averages
Level 138
1,600 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
Level 100
God Stats
1W - 1L
1,706 SR
Queue Stats
154W - 148L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
TheChiefTM
Kuzenbo
Level 151
God Stats
8W - 5L
1,462 SR
Queue Stats
529W - 551L
1,471 Elo+
Party 1
Horus
Horus
UncleRandy67
Horus
Level 127
God Stats
33W - 21L
1,654 SR
Queue Stats
447W - 400L
1,508 Elo+
Solo
Kali
Kali
Δειmοs
Kali
Level 154
God Stats
4W - 2L
1,678 SR
Queue Stats
320W - 309L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 0 / 1
7,035
704
2,930
5,077
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
 
Hun Batz
12
3 / 0 / 3
6,527
653
4,331
8,088
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Getsuga130060
Morgan Le Fay
11
3 / 0 / 1
6,672
667
7,286
5,554
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
GreatLoveIV
Bellona
9
2 / 0 / 1
6,020
602
4,919
8,436
7,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Ni9ht Owl
Poseidon
10
1 / 1 / 4
5,970
597
7,295
4,593
2,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 0
6,186
619
5,066
7,114
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
8
0 / 3 / 0
4,735
474
2,845
7,597
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
TheChiefTM
Kuzenbo
6
0 / 1 / 0
4,687
469
1,843
8,490
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,098
510
2,483
6,811
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,017
502
2,826
10,264
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
1
3.5
W
Hun Batz
 
Hun Batz
3
0
3
4.5
L
Ra
 
Ra
1
3
0
0.33
W
Morgan Le Fay
Getsuga130060
Morgan Le Fay
3
0
1
3.5
W
Bellona
GreatLoveIV
Bellona
2
0
1
2.5
L
Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
0
3
0
0
W
Poseidon
Ni9ht Owl
Poseidon
1
1
4
3
L
Kuzenbo
TheChiefTM
Kuzenbo
0
1
0
0
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
15,063
31,748
Taken
40,276
17,226
Mitigated
18,555
10,342
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,930
1,278
0
2,937
5,077
2,134
973
1,959
3,051
0
59,167
W
Hun Batz
 
Hun Batz
4,331
1,909
0
2,079
8,088
2,814
0
2,097
5,927
0
55,692
L
Ra
 
Ra
5,066
798
363
1,947
7,114
2,680
0
186
6,928
57,921
0
W
Morgan Le Fay
Getsuga130060
Morgan Le Fay
7,286
710
0
1,116
5,554
2,766
54
42
5,512
35,514
348
W
Bellona
GreatLoveIV
Bellona
4,919
1,498
0
1,932
8,436
7,495
0
1,440
6,996
0
20,121
L
Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
2,845
1,201
143
1,373
7,597
2,760
47
4,079
3,518
0
34,394
W
Poseidon
Ni9ht Owl
Poseidon
7,295
1,653
0
2,278
4,593
2,017
34
1,240
3,353
44,990
0
L
Kuzenbo
TheChiefTM
Kuzenbo
1,843
1,215
125
2,310
8,490
6,235
0
3,065
5,425
10,815
0
L
2,483
1,372
280
1,076
6,811
2,994
0
1,124
5,687
0
35,656
L
2,826
1,152
0
3,447
10,264
3,886
0
5,779
4,485
0
26,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
25,723
344
Minions Killed
269
0
Camps Cleared
0
1,064,764
Distance Traveled
1,063,154
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,035
704
113
11
0
194,407
0
W
Hun Batz
6,527
653
76
8
0
242,533
0
L
Ra
6,186
619
96
10
0
202,666
2
W
Morgan Le Fay
6,672
667
45
5
0
189,749
5
W
Bellona
6,020
602
28
3
0
235,448
0
L
Ah Muzen Cab
4,735
474
54
5
0
188,513
0
W
Poseidon
5,970
597
82
8
0
202,627
2
L
Kuzenbo
4,687
469
13
1
0
215,432
2
L
Horus
5,098
510
63
6
0
245,919
0
L
Kali
5,017
502
43
4
0
210,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role