Player Matchup

Rama
Rama
Bronze III
AntonioP97
Rama
Bronze III
Level 158
God Stats
4W - 1L
1,510 SR
Queue Stats
4W - 2L
1,545 MMR
Party 1
Athena
Athena
Silver II
ELCidCamperoTrol
Athena
Silver II
Level 137
God Stats
2W - 1L
1,477 SR
Queue Stats
15W - 13L
1,504 MMR
Party 1
Susano
Susano
Gold II
Tony8L
Susano
Gold II
Level 49
God Stats
11W - 9L
1,492 SR
Queue Stats
100W - 97L
1,501 MMR
Solo
Tyr
Tyr
Gold III
eljowi22
Tyr
Gold III
Level 142
God Stats
21W - 18L
1,478 SR
Queue Stats
75W - 68L
1,518 MMR
Solo
Kukulkan
Kukulkan
Silver II
vick888gamer
Kukulkan
Silver II
Level 107
God Stats
6W - 1L
1,563 SR
Queue Stats
36W - 32L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,504 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,554 SR
1,527 MMR
Thor
Thor
Gold III
Arnau20
Thor
Gold III
Level 139
God Stats
2W - 2L
1,568 SR
Queue Stats
95W - 85L
1,540 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
Kojefly
Nu Wa
Platinum V
Level 201
God Stats
49W - 24L
1,677 SR
Queue Stats
520W - 520L
1,550 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
RogeOfMongrels
Zhong Kui
Bronze III
Level 48
God Stats
0W - 1L
1,379 SR
Queue Stats
1W - 10L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
Rubenstr0y
King Arthur
Gold II
Level 129
God Stats
0W - 1L
1,510 SR
Queue Stats
94W - 85L
1,504 MMR
Party 2
Chronos
Chronos
Gold IV
SH4RK
Chronos
Gold IV
Level 157
God Stats
2W - 1L
1,636 SR
Queue Stats
58W - 35L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
10,084
560
9,693
12,620
5,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 3 / 6
8,919
496
5,165
18,697
16,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
Tony8L
Susano
18
11 / 1 / 5
11,436
635
12,621
19,396
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 5
11,092
616
13,713
20,521
24,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
vick888gamer
Kukulkan
17
4 / 1 / 8
10,842
602
14,336
11,660
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JormungandrJanusMaman BrigitteChernobog

VS

Bans
KaliThothThanatosMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arnau20
Thor
14
2 / 4 / 4
8,398
467
7,293
15,133
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Kojefly
Nu Wa
15
1 / 6 / 2
9,059
503
11,222
12,768
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
RogeOfMongrels
Zhong Kui
13
1 / 6 / 5
7,861
437
9,716
16,892
10,530
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Rubenstr0y
King Arthur
13
0 / 6 / 0
8,609
478
10,860
20,419
17,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
SH4RK
Chronos
17
3 / 2 / 2
10,631
591
11,516
12,688
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
7
7
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Thor
Arnau20
Thor
2
4
4
1
W
2
3
6
1.67
L
Nu Wa
Kojefly
Nu Wa
1
6
2
0.33
L
Zhong Kui
RogeOfMongrels
Zhong Kui
1
6
5
0.58
L
King Arthur
Rubenstr0y
King Arthur
0
6
0
0
L
Chronos
SH4RK
Chronos
3
2
2
2
W
Susano
Tony8L
Susano
11
1
5
13.5
W
4
0
5
6.5
W
Kukulkan
vick888gamer
Kukulkan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,528
Damage
50,607
82,894
Taken
77,900
60,194
Mitigated
43,553
26,103
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,693
8,067
0
5,130
12,620
5,161
197
6,846
5,648
0
86,068
L
Thor
Arnau20
Thor
7,293
999
0
419
15,133
6,278
0
4,408
10,725
0
67,354
W
5,165
1,138
0
2,026
18,697
16,277
135
11,039
7,500
19,886
0
L
Nu Wa
Kojefly
Nu Wa
11,222
2,273
0
754
12,768
4,094
0
5,218
7,550
83,918
0
L
Zhong Kui
RogeOfMongrels
Zhong Kui
9,716
1,359
0
3,212
16,892
10,530
646
5,083
11,809
39,225
0
L
King Arthur
Rubenstr0y
King Arthur
10,860
858
0
843
20,419
17,866
0
2,126
18,293
129
67,069
L
Chronos
SH4RK
Chronos
11,516
6,698
0
6,109
12,688
4,785
1,511
2,732
9,956
98,905
0
W
Susano
Tony8L
Susano
12,621
3,406
0
10,443
19,396
9,252
361
4,992
14,210
0
102,197
W
13,713
1,617
0
7,879
20,521
24,737
0
3,838
16,579
66
83,326
W
Kukulkan
vick888gamer
Kukulkan
14,336
1,320
0
625
11,660
4,767
453
6,432
4,936
101,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
44,558
585
Minions Killed
557
0
Camps Cleared
0
1,914,276
Distance Traveled
1,749,432
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,084
560
134
7
0
355,008
4
L
Thor
8,398
467
86
5
0
403,855
0
W
Athena
8,919
496
22
1
0
380,593
6
L
Nu Wa
9,059
503
132
7
0
315,946
3
L
Zhong Kui
7,861
437
58
3
0
303,795
0
L
King Arthur
8,609
478
101
6
0
360,616
1
L
Chronos
10,631
591
180
10
0
365,220
0
W
Susano
11,436
635
141
8
0
431,371
2
W
Tyr
11,092
616
132
7
0
392,412
6
W
Kukulkan
10,842
602
156
9
0
354,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role