Player Matchup

Izanami
Izanami
JoTa_x2
Izanami
Level 105
God Stats
2W - 1L
1,792 SR
Queue Stats
104W - 101L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
KelpyG0824
Zhong Kui
Level 134
God Stats
11W - 11L
1,606 SR
Queue Stats
373W - 387L
1,418 Elo+
Party 1
Ymir
Ymir
LordOfWhistler
Ymir
Level 49
God Stats
24W - 22L
1,527 SR
Queue Stats
184W - 213L
1,353 Elo+
Solo
Fenrir
Fenrir
ShadowEagle03
Fenrir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 125L
1,384 Elo+
Party 1
Sol
Sol
Speed_Hunter347
Sol
Level 68
God Stats
1W - 2L
1,560 SR
Queue Stats
268W - 278L
1,464 Elo+
Solo
Team Averages
Level 99
1,597 SR
1,427 Elo+

VS

Team Averages
Level 116
1,565 SR
1,425 Elo+
Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KronicAngel_024
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,329 Elo+
Solo
Izanami
Izanami
MrTzero
Izanami
Level 123
God Stats
3W - 0L
1,579 SR
Queue Stats
19W - 26L
1,400 Elo+
Solo
Ra
Ra
RussianToast207
Ra
Level 127
God Stats
3W - 0L
1,579 SR
Queue Stats
176W - 195L
1,413 Elo+
Solo
Nu Wa
Nu Wa
customchain94
Nu Wa
Level 152
God Stats
20W - 16L
1,666 SR
Queue Stats
383W - 397L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoTa_x2
Izanami
13
1 / 1 / 1
8,011
668
6,827
7,257
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
KelpyG0824
Zhong Kui
11
2 / 0 / 0
6,415
535
5,276
6,725
5,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 1
6,038
503
2,104
7,886
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 1
6,865
572
4,502
10,320
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
6,072
506
6,187
8,096
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 3
5,864
489
2,747
7,970
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,257
521
4,183
10,631
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Izanami
MrTzero
Izanami
11
2 / 0 / 1
6,121
510
5,621
4,602
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 0
6,797
566
5,242
9,968
3,691
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 2
6,495
541
5,326
6,104
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
7
7
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
3
1.5
L
Izanami
JoTa_x2
Izanami
1
1
1
1.5
L
Zhong Kui
KelpyG0824
Zhong Kui
2
0
0
2
W
2
1
3
3.5
L
0
1
1
0.5
W
Izanami
MrTzero
Izanami
2
0
1
2.5
W
2
2
0
1
L
2
2
1
1.25
L
0
3
1
0.17
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
23,119
40,284
Taken
39,275
21,011
Mitigated
17,901
13,632
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,747
336
0
2,841
7,970
6,543
0
5,900
2,070
16,077
0
L
Izanami
JoTa_x2
Izanami
6,827
4,914
0
2,252
7,257
3,326
414
4,356
2,901
0
73,036
L
Zhong Kui
KelpyG0824
Zhong Kui
5,276
459
0
3,378
6,725
5,172
0
3,100
3,625
48,103
0
W
4,183
311
0
2,388
10,631
3,751
0
2,198
8,433
0
35,144
L
2,104
875
0
2,486
7,886
5,758
78
1,315
6,571
13,836
0
W
Izanami
MrTzero
Izanami
5,621
4,077
0
1,350
4,602
1,829
1,054
2,645
1,957
0
52,878
W
5,242
603
108
6,312
9,968
3,691
396
0
9,968
49,936
0
L
4,502
1,772
0
2,327
10,320
4,415
0
2,540
7,780
0
53,252
L
6,187
2,801
0
3,189
8,096
2,340
1,157
2,004
6,092
48,110
6,868
W
5,326
1,127
0
356
6,104
2,087
0
2,747
3,357
44,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
31,534
412
Minions Killed
322
0
Camps Cleared
0
1,037,863
Distance Traveled
1,065,091
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,864
489
17
1
0
242,781
3
L
Izanami
8,011
668
127
11
0
178,667
0
L
Zhong Kui
6,415
535
76
6
0
184,386
0
W
Thor
6,257
521
59
5
0
221,215
4
L
Ymir
6,038
503
25
2
0
212,841
0
W
Izanami
6,121
510
87
7
0
201,608
0
W
Ra
6,797
566
74
6
0
184,583
0
L
Fenrir
6,865
572
82
7
0
254,613
0
L
Sol
6,072
506
102
9
0
207,356
0
W
Nu Wa
6,495
541
85
7
0
214,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role