Player Matchup

Sylvanus
Sylvanus
ChunkyFood1
Sylvanus
Level 17
God Stats
0W - 2L
1,605 SR
Queue Stats
10W - 6L
1,284 Elo+
Party 1
Fenrir
Fenrir
FatherToes
Fenrir
Level 68
God Stats
1W - 1L
1,598 SR
Queue Stats
12W - 14L
1,307 Elo+
Party 1
Hercules
Hercules
NuT_on_MyHandz
Hercules
Level 124
God Stats
0W - 1L
1,691 SR
Queue Stats
15W - 16L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
X_-Smitty-_X
Baron Samedi
Level 66
God Stats
0W - 1L
1,518 SR
Queue Stats
21W - 25L
1,365 Elo+
Party 1
Apollo
Apollo
sasaoCMD
Apollo
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 85L
1,506 Elo+
Solo
Team Averages
Level 81
1,582 SR
1,372 Elo+

VS

Team Averages
Level 82
1,675 SR
1,461 Elo+
Ra
Ra
AdmiralKidd
Ra
Level 106
God Stats
6W - 0L
1,682 SR
Queue Stats
78W - 68L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Doctor_Choke
Xing Tian
Level 118
God Stats
2W - 1L
1,786 SR
Queue Stats
332W - 346L
1,445 Elo+
Solo
Mulan
Mulan
IzumaFT
Mulan
Level 45
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
TylenHall PM
Hachiman
Level 126
God Stats
5W - 3L
1,733 SR
Queue Stats
130W - 124L
1,448 Elo+
Solo
Serqet
Serqet
cajrx
Serqet
Level 16
God Stats
15W - 23L
1,531 SR
Queue Stats
82W - 91L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChunkyFood1
Sylvanus
13
1 / 3 / 4
7,970
797
6,583
13,106
14,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
FatherToes
Fenrir
11
2 / 3 / 1
7,148
715
2,220
7,112
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
14
1 / 3 / 5
7,777
778
9,348
12,223
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
X_-Smitty-_X
Baron Samedi
14
2 / 6 / 1
7,786
779
6,735
11,889
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
sasaoCMD
Apollo
14
0 / 4 / 2
7,646
765
2,964
8,698
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
9,456
946
9,127
7,443
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Doctor_Choke
Xing Tian
15
3 / 3 / 9
8,148
815
6,535
10,755
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
IzumaFT
Mulan
14
1 / 1 / 9
7,689
769
6,502
9,982
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TylenHall PM
Hachiman
16
4 / 0 / 9
8,885
889
13,941
7,714
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
cajrx
Serqet
15
4 / 0 / 12
8,830
883
7,929
5,674
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
6
Kills
19
19
Deaths
6
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Sylvanus
ChunkyFood1
Sylvanus
1
3
4
1
W
Xing Tian
Doctor_Choke
Xing Tian
3
3
9
2.5
L
Fenrir
FatherToes
Fenrir
2
3
1
0.83
W
Mulan
IzumaFT
Mulan
1
1
9
5.5
L
Hercules
1
3
5
1.17
W
Hachiman
TylenHall PM
Hachiman
4
0
9
8.5
L
Baron Samedi
X_-Smitty-_X
Baron Samedi
2
6
1
0.42
W
Serqet
cajrx
Serqet
4
0
12
10
L
Apollo
sasaoCMD
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,850
Damage
44,034
53,028
Taken
41,568
40,418
Mitigated
27,690
14,801
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,127
593
962
2,265
7,443
3,670
418
2,314
4,950
35,803
0
L
Sylvanus
ChunkyFood1
Sylvanus
6,583
1,344
2,505
3,546
13,106
14,885
12
3,461
9,010
13,896
0
W
Xing Tian
Doctor_Choke
Xing Tian
6,535
352
0
705
10,755
10,267
68
2,787
7,745
13,334
237
L
Fenrir
FatherToes
Fenrir
2,220
384
0
841
7,112
2,681
0
1,512
5,281
0
5,952
W
Mulan
IzumaFT
Mulan
6,502
685
0
1,648
9,982
7,432
0
4,803
4,936
0
13,313
L
Hercules
9,348
1,904
95
3,991
12,223
11,758
0
3,513
7,903
0
17,259
W
Hachiman
TylenHall PM
Hachiman
13,941
8,926
0
2,659
7,714
2,975
0
2,759
4,871
0
41,665
L
Baron Samedi
X_-Smitty-_X
Baron Samedi
6,735
677
552
1,981
11,889
7,034
0
3,404
7,941
19,285
0
W
Serqet
cajrx
Serqet
7,929
1,474
0
1,342
5,674
3,346
0
655
4,968
0
17,703
L
Apollo
sasaoCMD
Apollo
2,964
1,372
0
1,290
8,698
4,060
180
2,337
5,476
0
27,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
43,008
134
Minions Killed
219
0
Camps Cleared
0
846,803
Distance Traveled
1,036,564
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,456
946
77
8
0
211,442
0
L
Sylvanus
7,970
797
18
2
0
173,011
0
W
Xing Tian
8,148
815
16
2
0
202,185
0
L
Fenrir
7,148
715
12
1
0
117,469
1
W
Mulan
7,689
769
28
3
0
221,553
4
L
Hercules
7,777
778
28
3
0
195,120
1
W
Hachiman
8,885
889
73
7
0
190,254
0
L
Baron Samedi
7,786
779
27
3
0
176,363
3
W
Serqet
8,830
883
25
3
0
211,130
2
L
Apollo
7,646
765
49
5
0
184,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role