Player Matchup

Anubis
Anubis
Enviiiiii
Anubis
Level 67
God Stats
10W - 4L
1,500 SR
Queue Stats
57W - 47L
1,448 Elo+
Solo
Bakasura
Bakasura
Heilmann4991
Bakasura
Level 106
God Stats
1W - 1L
1,602 SR
Queue Stats
263W - 241L
1,470 Elo+
Solo
Vulcan
Vulcan
Obies
Vulcan
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
67W - 54L
1,137 Elo+
Solo
Hachiman
Hachiman
ScreamZk
Hachiman
Level 107
God Stats
4W - 4L
1,623 SR
Queue Stats
66W - 78L
1,424 Elo+
Solo
Surtr
Surtr
Tumay
Surtr
Level 108
God Stats
8W - 5L
1,686 SR
Queue Stats
84W - 80L
1,481 Elo+
Solo
Team Averages
Level 95
1,582 SR
1,392 Elo+

VS

Team Averages
Level 105
1,485 SR
1,471 Elo+
Thor
Thor
Davidcete
Thor
Level 120
God Stats
9W - 7L
1,483 SR
Queue Stats
141W - 117L
1,570 Elo+
Solo
Discordia
Discordia
GaiusBoNuS2017
Discordia
Level 89
God Stats
22W - 15L
1,602 SR
Queue Stats
410W - 450L
1,442 Elo+
Party 1
Atlas
Atlas
Haschpapi89
Atlas
Level 93
God Stats
13W - 10L
1,539 SR
Queue Stats
285W - 316L
1,470 Elo+
Solo
Hercules
Hercules
KimBO923944
Hercules
Level 98
God Stats
5W - 9L
1,458 SR
Queue Stats
509W - 544L
1,440 Elo+
Party 1
Rama
Rama
npjensen90
Rama
Level 126
God Stats
2W - 6L
1,341 SR
Queue Stats
390W - 412L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enviiiiii
Anubis
20
12 / 3 / 3
15,318
696
18,601
15,411
9,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Heilmann4991
Bakasura
20
4 / 1 / 1
13,453
612
4,391
17,757
9,237
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Obies
Vulcan
19
5 / 2 / 6
12,136
552
14,133
7,674
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
ScreamZk
Hachiman
5
0 / 1 / 0
7,088
322
719
1,711
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Tumay
Surtr
18
1 / 4 / 10
11,540
525
8,575
24,936
25,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 4 / 1
9,088
413
5,472
9,866
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
GaiusBoNuS2017
Discordia
14
0 / 2 / 2
8,769
399
7,074
10,907
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 5 / 4
10,543
479
6,298
20,400
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KimBO923944
Hercules
17
2 / 9 / 1
10,291
468
6,541
22,138
20,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 2 / 3
12,702
577
9,506
13,660
6,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
11
11
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
4
4
1
1.13
W
Anubis
Enviiiiii
Anubis
12
3
3
4.5
L
Discordia
GaiusBoNuS2017
Discordia
0
2
2
0.5
L
3
5
4
1
W
Bakasura
Heilmann4991
Bakasura
4
1
1
4.5
L
Hercules
KimBO923944
Hercules
2
9
1
0.28
W
Vulcan
Obies
Vulcan
5
2
6
4
W
Hachiman
ScreamZk
Hachiman
0
1
0
0
W
Surtr
Tumay
Surtr
1
4
10
1.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,419
Damage
34,891
67,489
Taken
76,971
47,118
Mitigated
53,520
25,466
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,472
1,660
0
750
9,866
3,489
0
3,106
6,500
0
41,749
W
Anubis
Enviiiiii
Anubis
18,601
1,075
0
10,612
15,411
9,739
1,472
1,385
13,310
137,811
0
L
Discordia
GaiusBoNuS2017
Discordia
7,074
47
70
2,505
10,907
4,020
306
6,620
4,287
54,065
0
L
6,298
2,342
0
1,739
20,400
19,465
58
8,314
11,736
41,129
0
W
Bakasura
Heilmann4991
Bakasura
4,391
2,814
0
4,807
17,757
9,237
3,349
1,784
15,791
0
119,086
L
Hercules
KimBO923944
Hercules
6,541
510
0
1,434
22,138
20,366
83
12,283
9,589
0
70,251
W
Vulcan
Obies
Vulcan
14,133
3,467
67
2,054
7,674
2,570
2,275
2,776
4,446
80,817
0
W
Hachiman
ScreamZk
Hachiman
719
422
0
0
1,711
410
0
533
1,178
0
5,417
W
Surtr
Tumay
Surtr
8,575
2,937
0
7,926
24,936
25,162
453
6,475
18,141
2,002
55,983
L
9,506
7,431
0
7,086
13,660
6,180
8,055
2,902
10,498
0
150,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,535
Gold Earned
51,393
596
Minions Killed
546
0
Camps Cleared
0
1,802,607
Distance Traveled
1,671,224
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,088
413
64
3
0
206,432
0
W
Anubis
15,318
696
190
9
0
397,264
3
L
Discordia
8,769
399
101
5
0
328,887
0
L
Atlas
10,543
479
56
3
0
327,036
0
W
Bakasura
13,453
612
208
9
0
451,976
0
L
Hercules
10,291
468
100
5
0
419,756
2
W
Vulcan
12,136
552
116
5
0
469,940
0
W
Hachiman
7,088
322
8
0
0
47,472
0
W
Surtr
11,540
525
74
3
0
435,955
6
L
Rama
12,702
577
225
10
0
389,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role