Player Matchup

Gilgamesh
Gilgamesh
DarkhanTemirtau
Gilgamesh
Level 108
God Stats
1W - 2L
1,533 SR
Queue Stats
159W - 165L
1,474 Elo+
Solo
Kali
Kali
OneaLT
Kali
Level 155
God Stats
1W - 3L
1,379 SR
Queue Stats
322W - 319L
1,562 Elo+
Solo
Tiamat
Tiamat
Zelda0402
Tiamat
Level 172
God Stats
4W - 12L
1,454 SR
Queue Stats
548W - 552L
1,485 Elo+
Solo
He Bo
He Bo
chufer
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,494 Elo+
Solo
Apollo
Apollo
凌若宇浩
Apollo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 119L
1,503 Elo+
Solo
Team Averages
Level 136
1,473 SR
1,503 Elo+

VS

Team Averages
Level 145
1,549 SR
1,501 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DamnChop
Raijin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,502 Elo+
Party 1
Martichoras
Martichoras
DohaerisVhagar
Martichoras
Level 156
God Stats
7W - 4L
1,661 SR
Queue Stats
214W - 216L
1,476 Elo+
Party 1
Bellona
Bellona
GIGAGUENEY
Bellona
Level 127
God Stats
3W - 0L
1,793 SR
Queue Stats
206W - 213L
1,518 Elo+
Solo
Susano
Susano
Numbers2510
Susano
Level 169
God Stats
1W - 1L
1,290 SR
Queue Stats
225W - 232L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkhanTemirtau
Gilgamesh
16
1 / 6 / 6
9,096
606
11,719
21,832
20,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
OneaLT
Kali
15
2 / 7 / 4
8,685
579
9,187
17,587
12,190
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Zelda0402
Tiamat
19
2 / 5 / 3
10,796
720
11,206
13,221
8,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
chufer
He Bo
16
2 / 6 / 4
9,078
605
9,293
12,761
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
17
5 / 6 / 4
9,628
642
10,371
13,309
6,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
5 / 3 / 17
11,424
762
15,912
11,260
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
DamnChop
Raijin
18
3 / 2 / 16
11,192
746
11,935
11,017
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
DohaerisVhagar
Martichoras
20
17 / 1 / 10
14,120
941
22,341
14,804
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
GIGAGUENEY
Bellona
18
2 / 1 / 25
10,772
718
11,709
13,641
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
16
3 / 6 / 12
10,158
677
11,304
14,710
7,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
12
Kills
30
30
Deaths
13
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
17
4.5
W
Raijin
DamnChop
Raijin
3
2
16
5.5
L
Gilgamesh
DarkhanTemirtau
Gilgamesh
1
6
6
0.67
W
Martichoras
DohaerisVhagar
Martichoras
17
1
10
22
W
Bellona
GIGAGUENEY
Bellona
2
1
25
14.5
W
Susano
3
6
12
1.5
L
Kali
OneaLT
Kali
2
7
4
0.57
L
Tiamat
Zelda0402
Tiamat
2
5
3
0.7
L
He Bo
chufer
He Bo
2
6
4
0.67
L
Apollo
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,776
Damage
73,201
78,710
Taken
65,432
52,329
Mitigated
43,735
14,966
Healing
24,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,912
1,360
2,128
1,634
11,260
5,461
1,534
2,290
8,970
37,572
0
W
Raijin
DamnChop
Raijin
11,935
365
2,085
465
11,017
6,931
372
5,085
5,932
29,925
1,013
L
Gilgamesh
DarkhanTemirtau
Gilgamesh
11,719
1,621
210
1,185
21,832
20,211
0
8,094
13,167
0
24,424
W
Martichoras
DohaerisVhagar
Martichoras
22,341
5,702
3,113
6,417
14,804
8,803
1,670
5,860
8,944
0
47,074
W
Bellona
GIGAGUENEY
Bellona
11,709
1,362
2,835
4,247
13,641
15,183
229
2,927
10,714
1,115
14,648
W
Susano
11,304
1,596
721
947
14,710
7,357
558
4,337
10,373
0
15,968
L
Kali
OneaLT
Kali
9,187
2,257
1,109
4,008
17,587
12,190
0
6,525
10,671
0
15,266
L
Tiamat
Zelda0402
Tiamat
11,206
69
607
2,803
13,221
8,842
0
5,576
7,308
33,508
0
L
He Bo
chufer
He Bo
9,293
127
979
2,199
12,761
4,729
0
4,192
8,327
22,311
0
L
Apollo
10,371
6,158
508
1,358
13,309
6,357
0
3,562
9,430
0
20,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
57,666
139
Minions Killed
188
0
Camps Cleared
0
1,330,857
Distance Traveled
1,468,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,424
762
47
3
0
303,851
0
W
Raijin
11,192
746
54
4
0
296,583
0
L
Gilgamesh
9,096
606
16
1
0
301,413
0
W
Martichoras
14,120
941
63
4
0
277,621
0
W
Bellona
10,772
718
16
1
0
325,045
0
W
Susano
10,158
677
8
1
0
265,077
0
L
Kali
8,685
579
11
1
0
245,701
0
L
Tiamat
10,796
720
49
3
0
260,529
0
L
He Bo
9,078
605
30
2
0
270,157
0
L
Apollo
9,628
642
33
2
0
253,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role