Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FFanci
Bastet
Level 64
God Stats
11W - 7L
1,385 SR
Queue Stats
28W - 24L
1,358 Elo+
Solo
Kukulkan
Kukulkan
bear_og_8
Kukulkan
Level 78
God Stats
42W - 43L
1,449 SR
Queue Stats
87W - 98L
1,363 Elo+
Solo
Team Averages
Level 61
1,445 SR
1,407 Elo+

VS

Team Averages
Level 69
1,437 SR
1,404 Elo+
Hel
Hel
DeathGravewalker
Hel
Level 72
God Stats
0W - 4L
1,119 SR
Queue Stats
408W - 485L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
HaKingRa
Kuzenbo
Level 67
God Stats
15W - 7L
1,681 SR
Queue Stats
137W - 134L
1,453 Elo+
Solo
Danzaburou
Danzaburou
l0o__i__o0l
Danzaburou
Level 69
God Stats
18W - 16L
1,511 SR
Queue Stats
364W - 430L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 8
9,063
824
7,095
10,361
9,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
FFanci
Bastet
13
9 / 1 / 3
10,348
941
10,026
10,272
4,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
bear_og_8
Kukulkan
12
1 / 2 / 9
8,772
797
8,967
7,222
3,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,914
719
5,269
9,527
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Kuzenbo
HaKingRa
Kuzenbo
10
1 / 4 / 3
8,044
731
7,984
13,531
17,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
l0o__i__o0l
Danzaburou
11
3 / 4 / 1
9,229
839
9,384
10,448
3,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
8
7
L
0
5
2
0.2
W
Bastet
FFanci
Bastet
9
1
3
10.5
L
Kuzenbo
HaKingRa
Kuzenbo
1
4
3
0.63
W
Kukulkan
bear_og_8
Kukulkan
1
2
9
2.75
L
Danzaburou
l0o__i__o0l
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,088
Damage
22,637
27,855
Taken
33,506
17,740
Mitigated
23,829
8,653
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,095
647
157
2,565
10,361
9,925
0
4,548
5,813
17,358
0
L
5,269
1,525
2,310
2,884
9,527
2,707
0
5,538
3,989
26,971
0
W
Bastet
FFanci
Bastet
10,026
3,364
0
4,181
10,272
4,642
182
4,690
5,582
0
36,631
L
Kuzenbo
HaKingRa
Kuzenbo
7,984
3,192
0
210
13,531
17,771
26
6,880
6,651
19,600
324
W
Kukulkan
bear_og_8
Kukulkan
8,967
804
0
1,750
7,222
3,173
87
4,175
3,047
43,565
0
L
Danzaburou
l0o__i__o0l
Danzaburou
9,384
4,566
0
2,259
10,448
3,351
0
4,225
6,223
0
31,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
25,187
143
Minions Killed
108
0
Camps Cleared
0
647,447
Distance Traveled
560,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,063
824
27
2
0
204,613
0
L
Hel
7,914
719
46
4
0
172,293
0
W
Bastet
10,348
941
45
4
0
240,002
0
L
Kuzenbo
8,044
731
15
1
0
201,573
0
W
Kukulkan
8,772
797
71
6
0
202,832
2
L
Danzaburou
9,229
839
47
4
0
186,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role