Player Matchup

Charon
Charon
Platinum IV
Beastie922
Charon
Platinum IV
Level 159
God Stats
3W - 1L
1,447 SR
Queue Stats
59W - 38L
1,759 MMR
Party 3
Ra
Ra
Gold III
Enigma0Gaming
Ra
Gold III
Level 140
God Stats
14W - 4L
1,594 SR
Queue Stats
35W - 20L
1,701 MMR
Party 3
Ullr
Ullr
Silver II
MaziSinew
Ullr
Silver II
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 87L
1,541 MMR
Solo
Hercules
Hercules
Gold I
MeesterKeebs
Hercules
Gold I
Level 106
God Stats
2W - 2L
1,574 SR
Queue Stats
40W - 33L
1,537 MMR
Solo
Fenrir
Fenrir
Gold II
stikked
Fenrir
Gold II
Level 106
God Stats
10W - 8L
1,575 SR
Queue Stats
206W - 206L
1,596 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,538 SR
1,627 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,542 SR
1,614 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
CLAPJAX
Kukulkan
Gold I
Level 109
God Stats
5W - 2L
1,622 SR
Queue Stats
117W - 115L
1,707 MMR
Party 2
Bacchus
Bacchus
Gold IV
Cammnation
Bacchus
Gold IV
Level 83
God Stats
2W - 2L
1,538 SR
Queue Stats
42W - 47L
1,513 MMR
Party 2
Nemesis
Nemesis
Platinum II
Rustypuwu
Nemesis
Platinum II
Level 118
God Stats
10W - 8L
1,550 SR
Queue Stats
220W - 225L
1,850 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beastie922
Charon
5
1 / 0 / 2
4,007
801
2,948
3,812
1,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,975
795
294
1,626
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
5
0 / 1 / 1
3,236
647
2,432
4,372
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MeesterKeebs
Hercules
7
0 / 1 / 1
3,930
786
2,035
4,786
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
stikked
Fenrir
7
2 / 0 / 0
3,993
799
1,109
4,427
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangIshtarThothAresSkadi

VS

Bans
Maman BrigitteThorThanatosAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 1 / 0
3,643
729
3,490
4,851
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
1
0 / 0 / 0
954
191
0
0
0
Kukulkan
CLAPJAX
Kukulkan
8
0 / 0 / 0
3,918
784
979
2,018
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Cammnation
Bacchus
5
0 / 1 / 1
3,390
678
2,730
4,174
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Rustypuwu
Nemesis
5
1 / 2 / 0
3,443
689
2,275
4,681
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Charon
Beastie922
Charon
1
0
2
2
L
Kukulkan
CLAPJAX
Kukulkan
0
0
0
0
L
Bacchus
Cammnation
Bacchus
0
1
1
0.5
W
1
0
0
1
W
Ullr
0
1
1
0.5
W
Hercules
MeesterKeebs
Hercules
0
1
1
0.5
L
Nemesis
Rustypuwu
Nemesis
1
2
0
0.5
W
Fenrir
stikked
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,818
Damage
9,474
19,023
Taken
15,724
6,716
Mitigated
8,881
6,978
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,490
576
0
2,341
4,851
3,599
0
0
4,851
0
17,961
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Beastie922
Charon
2,948
790
636
1,126
3,812
1,639
0
847
2,965
12,239
0
L
Kukulkan
CLAPJAX
Kukulkan
979
144
0
750
2,018
647
0
162
1,856
25,786
0
L
Bacchus
Cammnation
Bacchus
2,730
530
0
1,796
4,174
3,212
0
1,464
2,710
7,317
0
W
294
0
192
1,059
1,626
514
0
369
1,257
23,433
0
W
Ullr
2,432
1,321
0
866
4,372
1,342
0
1,707
2,665
0
14,187
W
Hercules
MeesterKeebs
Hercules
2,035
1,110
0
1,710
4,786
1,665
0
0
4,312
0
21,225
L
Nemesis
Rustypuwu
Nemesis
2,275
1,299
0
729
4,681
1,423
0
1,616
3,065
0
15,470
W
Fenrir
stikked
Fenrir
1,109
517
0
1,389
4,427
1,556
0
786
3,641
0
23,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,141
Gold Earned
15,348
165
Minions Killed
135
0
Camps Cleared
0
515,421
Distance Traveled
448,347
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,643
729
29
6
0
115,497
2
L
Danzaburou
954
191
0
0
0
0
0
W
Charon
4,007
801
8
2
0
86,554
0
L
Kukulkan
3,918
784
62
12
0
95,395
0
L
Bacchus
3,390
678
6
1
0
116,492
3
W
Ra
3,975
795
46
9
0
104,981
0
W
Ullr
3,236
647
31
6
0
102,639
0
W
Hercules
3,930
786
35
7
0
99,999
0
L
Nemesis
3,443
689
38
8
0
120,963
0
W
Fenrir
3,993
799
45
9
0
121,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role