Player Matchup

Bacchus
Bacchus
Blueballzy
Bacchus
Level 88
God Stats
147W - 108L
1,621 SR
Queue Stats
172W - 146L
1,538 Elo+
Party 3
Charybdis
Charybdis
Ranbob McGoober
Charybdis
Level 122
God Stats
6W - 3L
1,599 SR
Queue Stats
495W - 445L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
UncleDrewzy1
Kukulkan
Level 64
God Stats
18W - 7L
1,536 SR
Queue Stats
89W - 130L
1,412 Elo+
Party 2
Fenrir
Fenrir
Zaphine
Fenrir
Level 148
God Stats
2W - 0L
1,726 SR
Queue Stats
150W - 130L
1,515 Elo+
Solo
Nike
Nike
vGrxmpy
Nike
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 154L
1,427 Elo+
Party 2
Team Averages
Level 101
1,596 SR
1,489 Elo+

VS

Team Averages
Level 124
1,398 SR
1,505 Elo+
Anhur
Anhur
Farrarski74
Anhur
Level 117
God Stats
10W - 7L
1,524 SR
Queue Stats
68W - 57L
1,519 Elo+
Party 1
Achilles
Achilles
Jgarcia6543
Achilles
Level 158
God Stats
0W - 2L
1,178 SR
Queue Stats
244W - 243L
1,476 Elo+
Party 1
Janus
Janus
Manny00034
Janus
Level 125
God Stats
19W - 24L
1,485 SR
Queue Stats
235W - 220L
1,476 Elo+
Party 1
Khepri
Khepri
RGUStellarLink
Khepri
Level 109
God Stats
0W - 2L
1,308 SR
Queue Stats
39W - 41L
1,487 Elo+
Party 1
Thanatos
Thanatos
SebaxSlayer99
Thanatos
Level 109
God Stats
18W - 24L
1,493 SR
Queue Stats
161W - 153L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blueballzy
Bacchus
10
3 / 0 / 4
6,310
631
4,869
5,768
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Ranbob McGoober
Charybdis
10
0 / 1 / 3
5,759
576
4,209
5,330
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
UncleDrewzy1
Kukulkan
10
1 / 0 / 1
5,332
533
2,125
3,447
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zaphine
Fenrir
11
5 / 0 / 2
6,249
625
4,954
7,266
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
vGrxmpy
Nike
11
1 / 2 / 1
6,383
638
3,492
5,739
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,664
466
2,918
5,177
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Jgarcia6543
Achilles
9
1 / 2 / 1
5,088
509
2,559
10,165
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
10
1 / 2 / 0
5,632
563
2,477
4,695
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,630
463
1,910
4,816
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SebaxSlayer99
Thanatos
9
1 / 4 / 1
5,355
536
4,647
8,799
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blueballzy
Bacchus
3
0
4
5
L
0
2
1
0.25
L
Achilles
Jgarcia6543
Achilles
1
2
1
0.75
L
Janus
1
2
0
0.5
L
0
0
0
0
W
Charybdis
Ranbob McGoober
Charybdis
0
1
3
1.5
L
Thanatos
SebaxSlayer99
Thanatos
1
4
1
0.38
W
Kukulkan
UncleDrewzy1
Kukulkan
1
0
1
1.5
W
Fenrir
Zaphine
Fenrir
5
0
2
6
W
Nike
vGrxmpy
Nike
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
14,511
27,550
Taken
33,652
12,306
Mitigated
15,495
8,558
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blueballzy
Bacchus
4,869
430
0
1,842
5,768
4,102
0
1,393
4,323
19,252
0
L
2,918
1,297
0
1,572
5,177
1,761
0
1,031
4,146
0
31,281
L
Achilles
Jgarcia6543
Achilles
2,559
636
0
1,838
10,165
4,631
0
229
9,657
0
24,402
L
Janus
2,477
245
0
1,224
4,695
2,003
0
3,054
1,641
40,316
0
L
1,910
159
0
1,355
4,816
3,808
0
1,467
3,349
12,721
0
W
Charybdis
Ranbob McGoober
Charybdis
4,209
2,006
0
3,121
5,330
1,590
0
667
4,663
0
50,315
L
Thanatos
SebaxSlayer99
Thanatos
4,647
1,137
0
3,769
8,799
3,292
0
1,213
7,550
0
36,814
W
Kukulkan
UncleDrewzy1
Kukulkan
2,125
98
0
847
3,447
994
0
1,106
2,241
36,715
0
W
Fenrir
Zaphine
Fenrir
4,954
1,272
0
1,004
7,266
2,816
0
971
6,233
0
36,606
W
Nike
vGrxmpy
Nike
3,492
437
0
1,744
5,739
2,804
0
36
5,703
0
45,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
25,369
326
Minions Killed
235
0
Camps Cleared
0
1,016,220
Distance Traveled
953,201
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,310
631
29
3
0
199,953
0
L
Anhur
4,664
466
52
5
0
190,758
0
L
Achilles
5,088
509
32
3
0
167,096
0
L
Janus
5,632
563
89
9
0
197,024
0
L
Khepri
4,630
463
10
1
0
197,953
2
W
Charybdis
5,759
576
86
9
0
177,313
0
L
Thanatos
5,355
536
52
5
0
200,370
0
W
Kukulkan
5,332
533
68
7
0
211,389
2
W
Fenrir
6,249
625
62
6
0
240,538
0
W
Nike
6,383
638
81
8
0
187,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role