Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Bialykwiat
Martichoras
Level 155
God Stats
3W - 1L
1,655 SR
Queue Stats
117W - 100L
1,498 Elo+
Party 1
Bake Kujira
Bake Kujira
Ooiit
Bake Kujira
Level 144
God Stats
5W - 7L
1,775 SR
Queue Stats
96W - 88L
1,521 Elo+
Solo
Chang'e
Chang'e
karkry2000
Chang'e
Level 48
God Stats
2W - 1L
1,842 SR
Queue Stats
118W - 102L
1,499 Elo+
Party 1
Team Averages
Level 121
1,654 SR
1,504 Elo+

VS

Team Averages
Level 137
1,415 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MatiCool
Sol
Level 106
God Stats
3W - 3L
1,245 SR
Queue Stats
238W - 219L
1,473 Elo+
Solo
Neith
Neith
VIooi
Neith
Level 147
God Stats
2W - 2L
1,320 SR
Queue Stats
379W - 404L
1,568 Elo+
Solo
Achilles
Achilles
Vanaheimrer
Achilles
Level 137
God Stats
10W - 8L
1,510 SR
Queue Stats
497W - 502L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 0 / 0
5,701
570
3,448
9,845
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
9
0 / 6 / 0
5,201
520
1,684
10,515
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Bialykwiat
Martichoras
10
1 / 2 / 0
5,520
552
4,418
6,020
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Ooiit
Bake Kujira
8
0 / 2 / 1
5,205
521
3,339
8,485
6,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
karkry2000
Chang'e
10
3 / 3 / 0
5,604
560
2,741
7,807
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 3 / 2
6,845
685
6,666
8,260
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
 
Bacchus
9
0 / 1 / 0
5,287
529
1,955
6,292
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 2
6,020
602
7,509
5,507
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
VIooi
Neith
13
4 / 0 / 2
7,790
779
6,801
5,829
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Vanaheimrer
Achilles
10
0 / 0 / 0
5,476
548
5,306
7,841
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
13
13
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Mercury
 
Mercury
0
6
0
0
W
Fenrir
 
Fenrir
8
3
2
3
W
Bacchus
 
Bacchus
0
1
0
0
L
Martichoras
Bialykwiat
Martichoras
1
2
0
0.5
W
1
0
2
2
L
Bake Kujira
Ooiit
Bake Kujira
0
2
1
0.25
W
Neith
VIooi
Neith
4
0
2
5
W
Achilles
Vanaheimrer
Achilles
0
0
0
0
L
Chang'e
karkry2000
Chang'e
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,630
Damage
28,237
42,672
Taken
33,729
23,644
Mitigated
20,246
8,941
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,448
490
0
2,015
9,845
8,971
0
0
8,850
0
43,666
L
Mercury
 
Mercury
1,684
943
0
1,513
10,515
3,032
0
187
10,328
0
38,935
W
Fenrir
 
Fenrir
6,666
1,910
0
1,092
8,260
3,432
0
1,095
7,165
0
46,495
W
Bacchus
 
Bacchus
1,955
411
254
2,640
6,292
5,166
0
1,656
4,636
12,737
0
L
Martichoras
Bialykwiat
Martichoras
4,418
2,444
0
1,662
6,020
2,458
0
4,688
1,332
0
43,534
W
7,509
3,387
0
3,184
5,507
1,687
0
1,557
3,950
45,364
5,730
L
Bake Kujira
Ooiit
Bake Kujira
3,339
1,649
0
1,649
8,485
6,707
0
4,489
3,996
23,075
0
W
Neith
VIooi
Neith
6,801
3,154
0
2,972
5,829
2,270
146
1,772
4,057
0
70,201
W
Achilles
Vanaheimrer
Achilles
5,306
559
0
3,435
7,841
7,691
0
0
7,841
0
35,086
L
Chang'e
karkry2000
Chang'e
2,741
677
120
1,982
7,807
2,476
0
0
7,807
30,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
31,418
294
Minions Killed
342
0
Camps Cleared
0
963,592
Distance Traveled
1,064,104
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,701
570
63
6
0
208,448
0
L
Mercury
5,201
520
61
6
0
188,631
0
W
Fenrir
6,845
685
60
6
0
239,280
3
W
Bacchus
5,287
529
15
2
0
207,417
0
L
Martichoras
5,520
552
83
8
0
181,116
4
W
Sol
6,020
602
97
10
0
195,411
4
L
Bake Kujira
5,205
521
26
3
0
207,744
3
W
Neith
7,790
779
116
12
0
203,636
3
W
Achilles
5,476
548
54
5
0
218,360
1
L
Chang'e
5,604
560
61
6
0
177,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role