Player Matchup

Morgan Le Fay
Morgan Le Fay
Daemonenkoender1
Morgan Le Fay
Level 128
God Stats
2W - 4L
1,354 SR
Queue Stats
112W - 122L
1,356 Elo+
Solo
Bacchus
Bacchus
Em L3g3nd
Bacchus
Level 109
God Stats
2W - 3L
1,571 SR
Queue Stats
88W - 81L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Nawdtx
Gilgamesh
Level 158
God Stats
5W - 10L
1,471 SR
Queue Stats
328W - 300L
1,552 Elo+
Solo
Cernunnos
Cernunnos
Phlippo
Cernunnos
Level 179
God Stats
1W - 1L
1,854 SR
Queue Stats
28W - 9L
1,691 Elo+
Solo
Kumbhakarna
Kumbhakarna
StonerAlejo
Kumbhakarna
Level 124
God Stats
17W - 16L
1,463 SR
Queue Stats
334W - 316L
1,457 Elo+
Solo
Team Averages
Level 140
1,543 SR
1,502 Elo+

VS

Team Averages
Level 124
1,521 SR
1,490 Elo+
Cthulhu
Cthulhu
LawTrickster
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,232 Elo+
Solo
Neith
Neith
OceanicSpace
Neith
Level 129
God Stats
18W - 18L
1,494 SR
Queue Stats
157W - 158L
1,527 Elo+
Solo
Bacchus
Bacchus
Ooiit
Bacchus
Level 144
God Stats
3W - 3L
1,556 SR
Queue Stats
96W - 88L
1,499 Elo+
Solo
Ullr
Ullr
PlsDontBlameMe
Ullr
Level 125
God Stats
10W - 9L
1,628 SR
Queue Stats
646W - 279L
1,736 Elo+
Solo
Bakasura
Bakasura
shrisu
Bakasura
Level 99
God Stats
13W - 18L
1,427 SR
Queue Stats
333W - 324L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daemonenkoender1
Morgan Le Fay
14
0 / 8 / 1
8,452
423
7,107
18,761
8,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Em L3g3nd
Bacchus
15
0 / 2 / 0
8,510
426
3,696
12,813
14,179
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Nawdtx
Gilgamesh
18
3 / 4 / 1
10,699
535
13,323
21,573
12,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Phlippo
Cernunnos
19
8 / 2 / 0
12,198
610
17,371
13,630
6,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
StonerAlejo
Kumbhakarna
14
0 / 2 / 6
9,054
453
4,051
15,085
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LawTrickster
Cthulhu
16
2 / 1 / 5
10,505
525
8,929
12,372
11,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 5 / 3
9,679
484
7,758
14,277
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Ooiit
Bacchus
16
1 / 3 / 8
10,054
503
7,736
19,251
23,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 1 / 2
13,850
693
29,328
17,467
8,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
shrisu
Bakasura
18
1 / 1 / 3
10,333
517
4,396
21,610
10,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
18
18
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Daemonenkoender1
Morgan Le Fay
0
8
1
0.06
L
Bacchus
Em L3g3nd
Bacchus
0
2
0
0
W
Cthulhu
LawTrickster
Cthulhu
2
1
5
4.5
L
Gilgamesh
Nawdtx
Gilgamesh
3
4
1
0.88
W
0
5
3
0.3
W
Bacchus
Ooiit
Bacchus
1
3
8
1.67
L
Cernunnos
Phlippo
Cernunnos
8
2
0
4
W
14
1
2
15
L
Kumbhakarna
StonerAlejo
Kumbhakarna
0
2
6
1.5
W
Bakasura
shrisu
Bakasura
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
58,147
81,862
Taken
84,977
60,101
Mitigated
59,588
14,857
Healing
27,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Daemonenkoender1
Morgan Le Fay
7,107
469
81
3,388
18,761
8,519
0
1,550
17,211
53,992
0
L
Bacchus
Em L3g3nd
Bacchus
3,696
308
0
1,810
12,813
14,179
0
5,286
7,053
42,687
0
W
Cthulhu
LawTrickster
Cthulhu
8,929
792
295
1,956
12,372
11,047
245
3,146
9,226
63,731
583
L
Gilgamesh
Nawdtx
Gilgamesh
13,323
4,624
0
2,803
21,573
12,357
0
2,191
19,357
0
124,560
W
7,758
2,894
0
5,025
14,277
5,872
1,952
2,050
12,227
0
78,573
W
Bacchus
Ooiit
Bacchus
7,736
828
248
6,604
19,251
23,782
192
2,220
17,031
30,199
0
L
Cernunnos
Phlippo
Cernunnos
17,371
11,185
0
5,152
13,630
6,737
3,287
3,278
10,352
0
120,203
W
29,328
16,790
0
5,657
17,467
8,582
3,737
5,814
11,653
0
152,677
L
Kumbhakarna
StonerAlejo
Kumbhakarna
4,051
402
0
1,623
15,085
18,309
0
3,777
10,538
23,896
0
W
Bakasura
shrisu
Bakasura
4,396
2,508
0
7,801
21,610
10,305
199
1,809
19,801
0
88,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
54,421
560
Minions Killed
613
0
Camps Cleared
0
1,782,895
Distance Traveled
2,076,349
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,452
423
78
4
0
330,553
0
L
Bacchus
8,510
426
86
4
0
324,629
2
W
Cthulhu
10,505
525
99
5
0
410,434
0
L
Gilgamesh
10,699
535
160
8
0
409,960
2
W
Neith
9,679
484
143
7
0
318,241
0
W
Bacchus
10,054
503
16
1
0
394,121
0
L
Cernunnos
12,198
610
210
11
0
344,086
3
W
Ullr
13,850
693
222
11
0
453,467
0
L
Kumbhakarna
9,054
453
26
1
0
373,667
0
W
Bakasura
10,333
517
133
7
0
500,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role