Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Oji_Nosferatu
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 89L
1,530 Elo+
Party 2
Nike
Nike
SlowMoose
Nike
Level 41
God Stats
3W - 8L
1,331 SR
Queue Stats
50W - 56L
1,429 Elo+
Party 2
Team Averages
Level 69
1,444 SR
1,486 Elo+

VS

Team Averages
Level 94
1,495 SR
1,448 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Kuro111
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Anhur
Anhur
YeetusMcFeedus
Anhur
Level 86
God Stats
23W - 26L
1,486 SR
Queue Stats
228W - 220L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 6 / 1
7,895
790
5,756
10,262
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 4 / 2
7,811
781
4,277
9,442
3,796
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
11
2 / 4 / 3
7,848
785
4,458
9,847
4,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 2 / 3
9,311
931
11,076
6,684
3,050
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Kuro111
Ymir
10
2 / 2 / 10
7,937
794
5,125
8,891
3,940
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 3 / 10
8,259
826
7,099
8,441
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
14
14
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
1
0.58
W
Anubis
 
Anubis
9
2
3
5.25
W
Ymir
Kuro111
Ymir
2
2
10
3.5
L
2
4
2
0.75
L
Nike
2
4
3
0.88
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,491
Damage
23,300
29,551
Taken
24,016
10,283
Mitigated
9,775
3,526
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,756
676
200
1,123
10,262
2,408
0
3,703
6,559
23,354
0
W
Anubis
 
Anubis
11,076
1,001
0
2,683
6,684
3,050
275
1,461
5,223
35,442
0
W
Ymir
Kuro111
Ymir
5,125
1,230
283
2,838
8,891
3,940
177
2,650
6,241
17,941
0
L
4,277
748
0
1,373
9,442
3,796
0
5,554
3,888
0
16,563
L
Nike
4,458
614
0
830
9,847
4,079
0
7,231
2,616
0
17,261
W
7,099
4,987
0
2,806
8,441
2,785
751
1,936
6,505
0
30,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
25,507
58
Minions Killed
98
0
Camps Cleared
0
493,138
Distance Traveled
490,817
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,895
790
25
3
0
139,818
2
W
Anubis
9,311
931
44
4
0
154,512
0
W
Ymir
7,937
794
18
2
0
179,205
0
L
Pele
7,811
781
19
2
0
163,146
2
L
Nike
7,848
785
14
1
0
190,174
1
W
Anhur
8,259
826
36
4
0
157,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role