Player Matchup

Bake Kujira
Bake Kujira
B00MT4KED0WN
Bake Kujira
Level 99
God Stats
6W - 3L
1,510 SR
Queue Stats
38W - 28L
1,514 Elo+
Party 2
Thoth
Thoth
Cookson952500
Thoth
Level 85
God Stats
10W - 8L
1,512 SR
Queue Stats
650W - 731L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Flashout1
Aphrodite
Level 18
God Stats
3W - 5L
1,438 SR
Queue Stats
26W - 16L
1,530 Elo+
Party 2
Achilles
Achilles
FooRaza
Achilles
Level 143
God Stats
21W - 31L
1,477 SR
Queue Stats
173W - 199L
1,382 Elo+
Solo
Artemis
Artemis
NotSoHotPocket
Artemis
Level 91
God Stats
5W - 0L
1,849 SR
Queue Stats
16W - 4L
1,662 Elo+
Party 2
Team Averages
Level 87
1,557 SR
1,510 Elo+

VS

Team Averages
Level 77
1,481 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AmStout03
Cernunnos
Level 78
God Stats
15W - 22L
1,412 SR
Queue Stats
575W - 625L
1,520 Elo+
Solo
Loki
Loki
Charli8040
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
YoshiMagic35
Aphrodite
Level 76
God Stats
6W - 12L
1,417 SR
Queue Stats
322W - 408L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lHinoske
Cu Chulainn
Level 104
God Stats
24W - 19L
1,573 SR
Queue Stats
760W - 797L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
B00MT4KED0WN
Bake Kujira
16
11 / 0 / 7
11,419
1,269
19,627
15,517
21,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 0 / 10
9,034
1,004
4,447
6,757
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Flashout1
Aphrodite
16
1 / 0 / 14
9,414
1,046
4,215
5,703
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
FooRaza
Achilles
16
4 / 0 / 13
10,360
1,151
8,070
10,558
10,804
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 1 / 7
10,249
1,139
21,301
7,241
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

348

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 1
8,587
954
13,910
4,795
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
AmStout03
Cernunnos
14
0 / 3 / 1
9,047
1,005
10,493
11,559
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 0
8,233
915
3,717
13,816
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
YoshiMagic35
Aphrodite
13
1 / 6 / 0
8,498
944
8,226
15,456
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
lHinoske
Cu Chulainn
14
0 / 5 / 0
8,747
972
4,659
15,563
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
21
Kills
1
1
Deaths
21
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Cernunnos
AmStout03
Cernunnos
0
3
1
0.17
W
Bake Kujira
B00MT4KED0WN
Bake Kujira
11
0
7
14.5
L
0
7
0
0
W
0
0
10
5
W
Aphrodite
Flashout1
Aphrodite
1
0
14
8
W
Achilles
FooRaza
Achilles
4
0
13
10.5
W
5
1
7
8.5
L
Aphrodite
YoshiMagic35
Aphrodite
1
6
0
0.17
L
Cu Chulainn
lHinoske
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,660
Damage
41,005
45,776
Taken
61,189
43,433
Mitigated
38,425
15,578
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,910
4,907
0
0
4,795
1,996
0
1,568
3,180
28,755
0
L
Cernunnos
AmStout03
Cernunnos
10,493
6,156
0
33
11,559
4,975
0
4,459
7,008
0
28,210
W
Bake Kujira
B00MT4KED0WN
Bake Kujira
19,627
10,028
0
1,350
15,517
21,990
0
7,470
8,047
53,631
892
L
3,717
1,700
0
0
13,816
6,474
0
7,030
6,615
0
6,861
W
4,447
358
0
250
6,757
3,003
0
3,245
3,512
22,842
0
W
Aphrodite
Flashout1
Aphrodite
4,215
537
4,820
4,306
5,703
4,509
0
2,938
2,765
13,086
0
W
Achilles
FooRaza
Achilles
8,070
1,423
0
956
10,558
10,804
0
4,379
6,179
0
19,570
W
21,301
13,081
532
3,364
7,241
3,127
0
4,104
3,137
0
46,411
L
Aphrodite
YoshiMagic35
Aphrodite
8,226
393
2,548
3,803
15,456
8,872
0
6,924
8,147
16,464
0
L
Cu Chulainn
lHinoske
Cu Chulainn
4,659
353
0
1,415
15,563
16,108
0
6,375
8,842
0
17,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
43,112
225
Minions Killed
135
6
Camps Cleared
7
993,586
Distance Traveled
690,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,587
954
42
5
1
145,710
0
L
Cernunnos
9,047
1,005
40
4
6
122,493
1
W
Bake Kujira
11,419
1,269
82
9
1
227,474
0
L
Loki
8,233
915
5
1
0
157,695
0
W
Thoth
9,034
1,004
44
5
1
184,295
0
W
Aphrodite
9,414
1,046
31
3
0
190,933
0
W
Achilles
10,360
1,151
27
3
2
227,042
0
W
Artemis
10,249
1,139
41
5
2
163,842
0
L
Aphrodite
8,498
944
24
3
0
141,025
0
L
Cu Chulainn
8,747
972
24
3
0
123,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role