Player Matchup

King Arthur
King Arthur
Ashton25
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,406 Elo+
Party 1
Vulcan
Vulcan
Lukcario
Vulcan
Level 78
God Stats
0W - 1L
1,645 SR
Queue Stats
13W - 18L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
squambo6
Danzaburou
Level 28
God Stats
1W - 2L
1,669 SR
Queue Stats
6W - 10L
1,382 Elo+
Party 1
Team Averages
Level 71
1,604 SR
1,420 Elo+

VS

Team Averages
Level 39
1,464 SR
1,424 Elo+
Ra
Ra
H4LFB4K3DGOD
Ra
Level 55
God Stats
8W - 3L
1,614 SR
Queue Stats
247W - 254L
1,432 Elo+
Party 2
Mulan
Mulan
RekT Purify
Mulan
Level 22
God Stats
12W - 15L
1,444 SR
Queue Stats
26W - 37L
1,413 Elo+
Party 2
Mercury
Mercury
SoulWDaGat
Mercury
Level 39
God Stats
25W - 25L
1,334 SR
Queue Stats
284W - 305L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashton25
King Arthur
12
2 / 2 / 3
10,135
676
10,867
21,752
23,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Lukcario
Vulcan
14
3 / 5 / 3
11,316
754
18,510
11,029
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
squambo6
Danzaburou
13
1 / 5 / 3
10,507
700
10,987
14,079
6,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
11,878
792
21,179
14,390
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 8
10,552
703
7,521
19,286
16,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
SoulWDaGat
Mercury
16
6 / 1 / 4
12,243
816
10,786
14,872
5,979
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
11
12
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ashton25
King Arthur
2
2
3
1.75
W
5
2
5
3.75
L
Vulcan
Lukcario
Vulcan
3
5
3
0.9
W
0
3
8
1.33
W
Mercury
SoulWDaGat
Mercury
6
1
4
8
L
Danzaburou
squambo6
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,364
Damage
39,486
46,860
Taken
48,548
35,172
Mitigated
27,787
3,024
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ashton25
King Arthur
10,867
773
0
1,003
21,752
23,907
0
9,656
11,223
0
30,814
W
21,179
2,348
3,251
6,592
14,390
5,395
916
6,853
7,537
70,596
0
L
Vulcan
Lukcario
Vulcan
18,510
6,607
0
0
11,029
4,789
88
4,590
6,365
46,499
0
W
7,521
637
0
5,273
19,286
16,413
269
7,550
11,736
0
20,648
W
Mercury
SoulWDaGat
Mercury
10,786
6,302
0
3,625
14,872
5,979
1,879
4,836
10,036
0
59,418
L
Danzaburou
squambo6
Danzaburou
10,987
6,200
0
2,021
14,079
6,476
0
6,926
6,736
0
45,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
34,673
138
Minions Killed
202
0
Camps Cleared
0
817,447
Distance Traveled
880,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,135
676
31
2
0
315,631
0
W
Ra
11,878
792
95
6
0
282,721
0
L
Vulcan
11,316
754
60
4
0
267,107
0
W
Mulan
10,552
703
26
2
0
271,885
0
W
Mercury
12,243
816
81
5
0
325,798
0
L
Danzaburou
10,507
700
47
3
0
234,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role