Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MitchyJelli
Hercules
Level 67
God Stats
2W - 2L
1,490 SR
Queue Stats
78W - 66L
1,505 Elo+
Party 1
Vulcan
Vulcan
SpamGodd20
Vulcan
Level 81
God Stats
2W - 1L
1,330 SR
Queue Stats
242W - 229L
1,479 Elo+
Party 1
Freya
Freya
What-im-Juice-
Freya
Level 68
God Stats
1W - 3L
1,127 SR
Queue Stats
163W - 170L
1,460 Elo+
Solo
Thanatos
Thanatos
deadvasquez
Thanatos
Level 143
God Stats
4W - 3L
1,497 SR
Queue Stats
57W - 64L
1,450 Elo+
Solo
Team Averages
Level 96
1,389 SR
1,479 Elo+

VS

Team Averages
Level 86
1,432 SR
1,457 Elo+
Bakasura
Bakasura
AneSenbaGreen
Bakasura
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,451 Elo+
Solo
Tiamat
Tiamat
El Mimo Nda
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 210L
1,479 Elo+
Party 2
Hercules
Hercules
Senz Lopz
Hercules
Level 66
God Stats
1W - 1L
1,682 SR
Queue Stats
296W - 305L
1,474 Elo+
Party 2
Hel
Hel
Senz Marii
Hel
Level 73
God Stats
2W - 3L
1,210 SR
Queue Stats
190W - 210L
1,481 Elo+
Party 2
Bacchus
Bacchus
hakuxs1
Bacchus
Level 95
God Stats
2W - 5L
1,269 SR
Queue Stats
291W - 315L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 1 / 12
8,352
835
4,160
8,783
6,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
MitchyJelli
Hercules
16
5 / 0 / 17
9,020
902
14,736
15,926
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
SpamGodd20
Vulcan
15
7 / 1 / 13
9,140
914
16,883
6,520
3,313
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 12
9,501
950
13,033
8,369
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
deadvasquez
Thanatos
14
4 / 1 / 16
8,609
861
12,698
7,878
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AneSenbaGreen
Bakasura
10
1 / 7 / 1
6,355
636
4,934
12,152
5,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
14
1 / 4 / 2
7,595
760
5,996
9,223
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Senz Lopz
Hercules
13
0 / 4 / 2
6,686
669
6,719
16,436
11,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 7 / 2
6,753
675
7,183
13,007
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
hakuxs1
Bacchus
15
3 / 3 / 2
7,974
797
10,591
16,479
14,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
25
Kills
5
5
Deaths
25
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
12
8
L
Bakasura
AneSenbaGreen
Bakasura
1
7
1
0.21
L
Tiamat
1
4
2
0.5
W
Hercules
MitchyJelli
Hercules
5
0
17
13.5
L
Hercules
Senz Lopz
Hercules
0
4
2
0.25
L
0
7
2
0.14
W
Vulcan
SpamGodd20
Vulcan
7
1
13
13.5
W
7
2
12
6.5
W
Thanatos
deadvasquez
Thanatos
4
1
16
12
L
Bacchus
hakuxs1
Bacchus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,510
Damage
35,423
47,476
Taken
67,297
28,260
Mitigated
41,523
30,180
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,160
884
5,247
2,706
8,783
6,279
697
4,094
4,561
10,399
0
L
Bakasura
AneSenbaGreen
Bakasura
4,934
3,497
401
1,448
12,152
5,465
0
5,102
6,904
0
7,223
L
Tiamat
5,996
786
0
1,039
9,223
4,830
0
4,225
4,879
16,113
0
W
Hercules
MitchyJelli
Hercules
14,736
4,650
1,372
10,199
15,926
11,310
140
6,648
9,223
0
17,568
L
Hercules
Senz Lopz
Hercules
6,719
1,227
337
5,227
16,436
11,388
0
9,927
6,269
931
11,378
L
7,183
499
3,215
3,139
13,007
5,268
0
6,881
5,986
16,851
0
W
Vulcan
SpamGodd20
Vulcan
16,883
11,193
857
1,552
6,520
3,313
1,178
3,792
2,728
33,924
0
W
13,033
4,255
166
2,532
8,369
3,926
69
5,851
2,463
28,789
0
W
Thanatos
deadvasquez
Thanatos
12,698
1,465
1,060
4,489
7,878
3,432
0
3,996
3,717
0
17,516
L
Bacchus
hakuxs1
Bacchus
10,591
392
660
6,564
16,479
14,572
0
7,941
7,846
20,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,622
Gold Earned
35,363
105
Minions Killed
79
0
Camps Cleared
0
1,021,154
Distance Traveled
851,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,352
835
11
1
0
149,709
0
L
Bakasura
6,355
636
9
1
0
172,488
0
L
Tiamat
7,595
760
30
3
0
181,850
0
W
Hercules
9,020
902
8
1
0
236,366
0
L
Hercules
6,686
669
5
1
0
153,008
0
L
Hel
6,753
675
20
2
0
147,124
0
W
Vulcan
9,140
914
41
4
0
218,368
0
W
Freya
9,501
950
26
3
0
205,572
0
W
Thanatos
8,609
861
19
2
0
211,139
0
L
Bacchus
7,974
797
15
2
0
196,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role