Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Diamond II
DanyWeed
Shiva
Diamond II
Level 96
God Stats
3W - 2L
1,457 SR
Queue Stats
240W - 224L
2,226 MMR
Party 2
Janus
Janus
Diamond V
Gokipro
Janus
Diamond V
Level 187
God Stats
5W - 2L
1,602 SR
Queue Stats
81W - 54L
1,886 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,520 SR
1,870 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 176
1,550 SR
2,136 MMR
Sun Wukong
Sun Wukong
Platinum I
Madunreliable
Sun Wukong
Platinum I
Level 153
God Stats
0W - 2L
1,412 SR
Queue Stats
108W - 110L
2,061 MMR
Party 1
Chronos
Chronos
Platinum I
Tibault
Chronos
Platinum I
Level 224
God Stats
5W - 3L
1,612 SR
Queue Stats
188W - 201L
2,096 MMR
Solo
Thor
Thor
Diamond IV
iPawd
Thor
Diamond IV
Level 152
God Stats
3W - 2L
1,626 SR
Queue Stats
110W - 107L
2,250 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 1 / 9
10,789
830
16,457
16,012
11,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
DanyWeed
Shiva
12
4 / 4 / 8
10,287
791
11,957
13,301
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Gokipro
Janus
14
5 / 0 / 6
11,010
847
15,521
5,573
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothAchillesFenrirBacchusPersephone

VS

Bans
KuzenboMedusaBaron SamediAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Madunreliable
Sun Wukong
10
1 / 3 / 2
8,453
650
8,033
15,152
14,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Tibault
Chronos
12
2 / 8 / 1
9,492
730
5,915
16,783
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
iPawd
Thor
12
2 / 2 / 2
8,976
690
8,906
17,115
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
5
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
9
8.5
W
Shiva
DanyWeed
Shiva
4
4
8
2
W
Janus
Gokipro
Janus
5
0
6
8
L
Sun Wukong
Madunreliable
Sun Wukong
1
3
2
0.67
L
Chronos
Tibault
Chronos
2
8
1
0.31
L
Thor
iPawd
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
22,854
34,886
Taken
49,050
26,155
Mitigated
30,608
11,138
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,457
4,198
0
7,890
16,012
11,858
772
3,152
11,629
0
52,203
W
Shiva
DanyWeed
Shiva
11,957
1,869
0
2,660
13,301
12,144
520
2,776
9,666
0
27,223
W
Janus
Gokipro
Janus
15,521
281
0
588
5,573
2,153
576
104
4,928
59,154
0
L
Sun Wukong
Madunreliable
Sun Wukong
8,033
1,477
0
1,774
15,152
14,726
0
4,432
10,433
0
16,876
L
Chronos
Tibault
Chronos
5,915
1,408
0
5,275
16,783
4,699
0
4,147
12,148
37,743
0
L
Thor
iPawd
Thor
8,906
1,222
0
5,610
17,115
11,183
0
7,058
9,689
0
26,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
26,921
153
Minions Killed
101
0
Camps Cleared
0
835,005
Distance Traveled
696,375
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,789
830
44
3
0
283,948
2
W
Shiva
10,287
791
30
2
0
270,756
0
W
Janus
11,010
847
79
6
0
280,301
0
L
Sun Wukong
8,453
650
11
1
0
248,007
2
L
Chronos
9,492
730
57
4
0
223,805
2
L
Thor
8,976
690
33
3
0
224,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role