Player Matchup

Awilix
Awilix
AlozChino69
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,498 Elo+
Party 2
Sol
Sol
OffendedBear
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 24L
1,601 Elo+
Party 1
Achilles
Achilles
RomanSuperSaiyan
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Zibrex
Cthulhu
Level 13
God Stats
3W - 0L
1,879 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 1
Freya
Freya
aristi_roa
Freya
Level 106
God Stats
4W - 0L
1,883 SR
Queue Stats
80W - 91L
1,449 Elo+
Party 2
Team Averages
Level 42
1,653 SR
1,502 Elo+

VS

Team Averages
Level 38
1,530 SR
1,446 Elo+
Nike
Nike
ResurreX_
Nike
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
Sharpextermina
Nu Wa
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 137L
1,453 Elo+
Party 3
Anubis
Anubis
SqUaDzVX
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
TropicanaCade
Kukulkan
Level 36
God Stats
8W - 3L
1,694 SR
Queue Stats
64W - 66L
1,375 Elo+
Solo
Cthulhu
Cthulhu
iSxpphire
Cthulhu
Level 62
God Stats
27W - 36L
1,455 SR
Queue Stats
133W - 123L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
5 / 0 / 0
7,021
702
3,642
6,700
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,635
564
7,230
6,908
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 0
6,290
629
3,083
5,160
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Zibrex
Cthulhu
8
0 / 0 / 2
5,467
547
3,674
6,308
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
11
0 / 0 / 1
6,446
645
582
4,808
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 2 / 0
5,011
501
1,959
6,780
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,772
477
4,476
6,749
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
SqUaDzVX
Anubis
4
0 / 2 / 0
3,897
390
717
1,800
535
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
TropicanaCade
Kukulkan
12
0 / 1 / 0
6,705
671
1,972
3,993
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iSxpphire
Cthulhu
7
0 / 1 / 0
5,010
501
3,709
9,069
6,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
0
0
5
W
1
0
2
2
L
Nike
0
2
0
0
W
3
0
0
3
L
0
3
0
0
L
Anubis
SqUaDzVX
Anubis
0
2
0
0
L
Kukulkan
TropicanaCade
Kukulkan
0
1
0
0
W
Cthulhu
Zibrex
Cthulhu
0
0
2
1
W
Freya
0
0
1
0.5
L
Cthulhu
iSxpphire
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,211
Damage
12,833
29,884
Taken
28,391
14,071
Mitigated
13,250
9,841
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,642
1,510
0
690
6,700
2,556
0
1,058
5,602
0
56,581
W
7,230
4,077
0
2,411
6,908
2,162
332
3,463
3,185
37,707
1,461
L
Nike
1,959
451
0
0
6,780
2,401
0
0
6,532
0
30,223
W
3,083
1,149
0
775
5,160
3,831
598
879
4,263
0
30,537
L
4,476
1,029
0
1,334
6,749
2,355
0
4,107
2,642
25,941
0
L
Anubis
SqUaDzVX
Anubis
717
318
0
130
1,800
535
0
0
1,575
4,137
0
L
Kukulkan
TropicanaCade
Kukulkan
1,972
0
0
494
3,993
1,513
0
524
3,411
66,948
0
W
Cthulhu
Zibrex
Cthulhu
3,674
389
1,122
2,358
6,308
3,687
113
3,383
2,747
18,542
0
W
Freya
582
268
0
2,485
4,808
1,835
0
1,577
3,213
37,026
0
L
Cthulhu
iSxpphire
Cthulhu
3,709
357
906
1,659
9,069
6,446
0
6,797
2,272
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
25,395
333
Minions Killed
253
0
Camps Cleared
0
1,063,588
Distance Traveled
822,861
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,021
702
92
9
0
263,780
2
W
Sol
5,635
564
73
7
0
188,790
1
L
Nike
5,011
501
51
5
0
180,941
0
W
Achilles
6,290
629
45
5
0
174,282
0
L
Nu Wa
4,772
477
50
5
0
167,963
0
L
Anubis
3,897
390
6
1
0
76,051
0
L
Kukulkan
6,705
671
115
12
0
210,316
1
W
Cthulhu
5,467
547
27
3
0
228,501
0
W
Freya
6,446
645
96
10
0
208,235
2
L
Cthulhu
5,010
501
31
3
0
187,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role