Player Matchup

Baron Samedi
Baron Samedi
DracoRex123
Baron Samedi
Level 106
God Stats
6W - 2L
1,709 SR
Queue Stats
188W - 158L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
EdTony
Ix Chel
Level 142
God Stats
15W - 16L
1,620 SR
Queue Stats
449W - 438L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Gh0StXwArRiOr20
Danzaburou
Level 107
God Stats
7W - 6L
1,515 SR
Queue Stats
87W - 73L
1,547 Elo+
Party 1
Horus
Horus
Shermantank5000
Horus
Level 121
God Stats
3W - 4L
1,606 SR
Queue Stats
150W - 138L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
Skook R4Ge
Guan Yu
Level 123
God Stats
8W - 3L
1,637 SR
Queue Stats
149W - 139L
1,479 Elo+
Party 1
Team Averages
Level 120
1,617 SR
1,519 Elo+

VS

Team Averages
Level 106
1,641 SR
1,521 Elo+
Thanatos
Thanatos
ANGRY_UN1C0RNS
Thanatos
Level 97
God Stats
10W - 8L
1,414 SR
Queue Stats
221W - 209L
1,554 Elo+
Solo
Hou Yi
Hou Yi
ImTorked
Hou Yi
Level 113
God Stats
4W - 4L
1,696 SR
Queue Stats
192W - 162L
1,567 Elo+
Party 2
Artio
Artio
Sando_AG
Artio
Level 156
God Stats
0W - 1L
1,728 SR
Queue Stats
5W - 7L
1,364 Elo+
Solo
Chaac
Chaac
Shemgal69
Chaac
Level 69
God Stats
4W - 6L
1,699 SR
Queue Stats
274W - 251L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
Sliitherpuss
Baron Samedi
Level 94
God Stats
27W - 17L
1,669 SR
Queue Stats
179W - 169L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DracoRex123
Baron Samedi
20
13 / 2 / 10
13,385
1,030
25,042
14,839
9,459
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
EdTony
Ix Chel
20
8 / 1 / 16
13,165
1,013
18,199
10,167
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Gh0StXwArRiOr20
Danzaburou
18
5 / 3 / 15
12,439
957
13,931
12,597
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 22
11,280
868
7,857
19,219
21,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Guan Yu
Skook R4Ge
Guan Yu
17
1 / 4 / 18
11,456
881
6,978
18,511
19,225
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 3 / 5
10,180
783
6,841
11,121
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ImTorked
Hou Yi
20
6 / 4 / 4
12,422
956
16,452
17,655
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Sando_AG
Artio
15
0 / 14 / 9
9,232
710
3,115
27,139
28,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
Shemgal69
Chaac
17
1 / 5 / 8
10,269
790
12,985
16,432
16,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
Sliitherpuss
Baron Samedi
17
2 / 3 / 8
10,539
811
13,676
9,840
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
29
Kills
12
13
Deaths
29
81
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
3
5
1.83
W
Baron Samedi
DracoRex123
Baron Samedi
13
2
10
9
W
Ix Chel
EdTony
Ix Chel
8
1
16
16
W
Danzaburou
Gh0StXwArRiOr20
Danzaburou
5
3
15
4.17
L
Hou Yi
ImTorked
Hou Yi
6
4
4
2
L
Artio
Sando_AG
Artio
0
14
9
0.32
L
Chaac
Shemgal69
Chaac
1
5
8
1
W
2
3
22
4.33
W
Guan Yu
Skook R4Ge
Guan Yu
1
4
18
2.5
L
Baron Samedi
Sliitherpuss
Baron Samedi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,007
Damage
53,069
75,333
Taken
82,187
61,447
Mitigated
60,701
31,361
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,841
522
0
4,166
11,121
4,182
0
7,420
3,671
0
19,959
W
Baron Samedi
DracoRex123
Baron Samedi
25,042
2,716
2,386
4,102
14,839
9,459
2,133
4,137
10,529
52,495
0
W
Ix Chel
EdTony
Ix Chel
18,199
2,513
4,062
3,732
10,167
5,003
2,495
2,047
7,993
63,015
0
W
Danzaburou
Gh0StXwArRiOr20
Danzaburou
13,931
6,673
0
3,560
12,597
6,196
5,116
2,352
9,975
0
42,415
L
Hou Yi
ImTorked
Hou Yi
16,452
9,715
0
2,138
17,655
7,564
0
8,820
8,735
0
54,146
L
Artio
Sando_AG
Artio
3,115
432
449
1,859
27,139
28,003
264
13,305
13,504
8,550
0
L
Chaac
Shemgal69
Chaac
12,985
491
0
3,733
16,432
16,349
32
8,496
7,821
1,045
36,653
W
7,857
3,532
2,068
4,032
19,219
21,564
408
4,736
14,209
0
17,891
W
Guan Yu
Skook R4Ge
Guan Yu
6,978
630
3,183
4,236
18,511
19,225
784
3,488
14,861
2,359
17,455
L
Baron Samedi
Sliitherpuss
Baron Samedi
13,676
493
1,649
1,774
9,840
4,603
102
6,432
3,319
33,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,725
Gold Earned
52,642
259
Minions Killed
252
0
Camps Cleared
0
1,465,660
Distance Traveled
1,209,492
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,180
783
29
2
0
246,545
0
W
Baron Samedi
13,385
1,030
74
6
0
283,624
2
W
Ix Chel
13,165
1,013
89
7
0
276,598
0
W
Danzaburou
12,439
957
63
5
0
292,711
0
L
Hou Yi
12,422
956
96
7
0
246,540
0
L
Artio
9,232
710
10
1
0
217,197
1
L
Chaac
10,269
790
62
5
0
250,507
0
W
Horus
11,280
868
15
1
0
295,549
0
W
Guan Yu
11,456
881
18
1
0
317,178
0
L
Baron Samedi
10,539
811
55
4
0
248,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role