Player Matchup

Kuzenbo
Kuzenbo
GarishT
Kuzenbo
Level 128
God Stats
1W - 1L
1,610 SR
Queue Stats
48W - 53L
1,433 Elo+
Party 2
King Arthur
King Arthur
Julay Orokin
King Arthur
Level 27
God Stats
1W - 5L
1,298 SR
Queue Stats
34W - 65L
1,333 Elo+
Party 2
Discordia
Discordia
MARCELLA WOLF
Discordia
Level 108
God Stats
18W - 22L
1,510 SR
Queue Stats
83W - 103L
1,470 Elo+
Solo
Serqet
Serqet
NinetyBark4
Serqet
Level 143
God Stats
0W - 1L
1,366 SR
Queue Stats
55W - 73L
1,408 Elo+
Party 2
Apollo
Apollo
SKARTAR
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,320 Elo+
Party 2
Team Averages
Level 95
1,457 SR
1,393 Elo+

VS

Team Averages
Level 91
1,566 SR
1,443 Elo+
Baron Samedi
Baron Samedi
ANKTARI
Baron Samedi
Level 113
God Stats
11W - 14L
1,505 SR
Queue Stats
208W - 228L
1,431 Elo+
Party 1
Cupid
Cupid
Death02198259
Cupid
Level 122
God Stats
5W - 7L
1,563 SR
Queue Stats
47W - 50L
1,498 Elo+
Solo
Arachne
Arachne
KhaledKicks
Arachne
Level 35
God Stats
26W - 18L
1,567 SR
Queue Stats
38W - 39L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 100
God Stats
125W - 105L
1,516 SR
Queue Stats
179W - 181L
1,434 Elo+
Party 1
Raijin
Raijin
dfdeffe
Raijin
Level 84
God Stats
11W - 5L
1,679 SR
Queue Stats
138W - 154L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GarishT
Kuzenbo
10
0 / 2 / 2
6,740
421
3,014
14,041
12,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Julay Orokin
King Arthur
10
0 / 7 / 0
6,627
414
1,980
13,304
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
MARCELLA WOLF
Discordia
13
4 / 5 / 3
8,334
521
14,334
9,696
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
13
5 / 7 / 2
8,215
513
8,377
17,018
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
SKARTAR
Apollo
10
0 / 4 / 2
6,540
409
1,536
8,895
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANKTARI
Baron Samedi
12
0 / 5 / 6
7,783
486
5,685
11,171
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 4
9,996
625
11,290
8,237
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
KhaledKicks
Arachne
16
7 / 1 / 7
9,956
622
7,357
10,396
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
ZonateBow63
Danzaburou
16
10 / 1 / 1
11,001
688
13,632
10,954
4,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
dfdeffe
Raijin
14
2 / 3 / 4
8,684
543
4,767
12,740
5,756
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
25
25
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ANKTARI
Baron Samedi
0
5
6
0.6
W
6
0
4
8
L
Kuzenbo
GarishT
Kuzenbo
0
2
2
0.5
L
King Arthur
Julay Orokin
King Arthur
0
7
0
0
W
Arachne
KhaledKicks
Arachne
7
1
7
10.5
L
Discordia
MARCELLA WOLF
Discordia
4
5
3
1.1
L
Serqet
5
7
2
0.86
L
Apollo
SKARTAR
Apollo
0
4
2
0.25
W
Danzaburou
ZonateBow63
Danzaburou
10
1
1
10.5
W
Raijin
dfdeffe
Raijin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,241
Damage
42,731
62,954
Taken
53,498
32,932
Mitigated
23,457
9,656
Healing
25,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ANKTARI
Baron Samedi
5,685
485
317
1,848
11,171
5,601
744
3,839
7,301
46,195
0
W
11,290
6,969
0
6,490
8,237
3,478
2,698
2,733
5,240
0
80,582
L
Kuzenbo
GarishT
Kuzenbo
3,014
1,284
0
1,377
14,041
12,666
22
3,227
10,814
26,021
0
L
King Arthur
Julay Orokin
King Arthur
1,980
364
0
284
13,304
5,838
0
0
13,304
0
27,344
W
Arachne
KhaledKicks
Arachne
7,357
5,881
0
3,127
10,396
3,948
449
2,439
7,519
0
59,084
L
Discordia
MARCELLA WOLF
Discordia
14,334
835
0
513
9,696
3,806
435
2,446
7,250
59,010
0
L
Serqet
8,377
2,676
0
5,640
17,018
7,806
575
2,647
14,371
0
47,532
L
Apollo
SKARTAR
Apollo
1,536
321
0
1,842
8,895
2,816
0
2,132
6,763
0
33,909
W
Danzaburou
ZonateBow63
Danzaburou
13,632
7,864
0
7,650
10,954
4,674
4,499
3,084
7,789
0
84,831
W
Raijin
dfdeffe
Raijin
4,767
538
0
5,578
12,740
5,756
985
7,871
4,545
50,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
47,420
308
Minions Killed
453
0
Camps Cleared
0
1,492,866
Distance Traveled
1,473,860
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,783
486
56
4
0
251,183
1
W
Cupid
9,996
625
128
8
0
290,067
0
L
Kuzenbo
6,740
421
36
2
0
310,510
3
L
King Arthur
6,627
414
38
2
0
283,442
0
W
Arachne
9,956
622
72
5
0
364,449
0
L
Discordia
8,334
521
91
6
0
289,388
2
L
Serqet
8,215
513
74
5
0
327,978
0
L
Apollo
6,540
409
69
4
0
281,548
0
W
Danzaburou
11,001
688
121
8
0
280,675
0
W
Raijin
8,684
543
76
5
0
287,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role