Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aleayala64
Ah Muzen Cab
Level 120
God Stats
7W - 4L
1,656 SR
Queue Stats
155W - 129L
1,538 Elo+
Party 1
Ganesha
Ganesha
DanteCDAB
Ganesha
Level 109
God Stats
3W - 2L
1,564 SR
Queue Stats
143W - 125L
1,522 Elo+
Party 1
Baba Yaga
Baba Yaga
Kameeo
Baba Yaga
Level 104
God Stats
4W - 1L
1,798 SR
Queue Stats
112W - 96L
1,532 Elo+
Party 1
Cupid
Cupid
SwordBlast
Cupid
Level 156
God Stats
7W - 2L
1,766 SR
Queue Stats
302W - 280L
1,524 Elo+
Solo
Fenrir
Fenrir
TheWo1verine92
Fenrir
Level 258
God Stats
6W - 3L
1,445 SR
Queue Stats
431W - 438L
1,489 Elo+
Solo
Team Averages
Level 149
1,646 SR
1,521 Elo+

VS

Team Averages
Level 112
1,509 SR
1,521 Elo+
Janus
Janus
Cpt America61
Janus
Level 138
God Stats
4W - 7L
1,528 SR
Queue Stats
387W - 392L
1,541 Elo+
Party 2
Medusa
Medusa
DocPayne27
Medusa
Level 132
God Stats
23W - 19L
1,553 SR
Queue Stats
476W - 456L
1,527 Elo+
Party 2
Da Ji
Da Ji
GoVDeath
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Inkghoul
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
undha
Maui
Level 155
God Stats
0W - 3L
1,463 SR
Queue Stats
161W - 176L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aleayala64
Ah Muzen Cab
14
3 / 2 / 11
8,168
908
8,153
7,053
3,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
DanteCDAB
Ganesha
14
0 / 2 / 16
8,514
946
5,480
10,326
10,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Kameeo
Baba Yaga
15
4 / 1 / 9
8,479
942
6,974
4,695
2,768
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
5 / 2 / 10
8,957
995
10,657
6,268
4,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 12
8,697
966
3,717
10,365
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
7,893
877
8,606
7,950
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DocPayne27
Medusa
15
7 / 3 / 2
8,661
962
9,983
8,814
5,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
GoVDeath
Da Ji
9
1 / 2 / 2
6,120
680
3,506
3,502
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Inkghoul
Baron Samedi
11
0 / 4 / 0
6,358
706
3,643
6,639
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
undha
Maui
12
0 / 3 / 5
7,038
782
1,673
11,753
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
15
Kills
9
10
Deaths
16
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aleayala64
Ah Muzen Cab
3
2
11
4.25
L
1
4
3
0.63
W
Ganesha
DanteCDAB
Ganesha
0
2
16
4
L
Medusa
DocPayne27
Medusa
7
3
2
2.67
L
Da Ji
GoVDeath
Da Ji
1
2
2
1
L
Baron Samedi
Inkghoul
Baron Samedi
0
4
0
0
W
Baba Yaga
Kameeo
Baba Yaga
4
1
9
8.5
W
Cupid
5
2
10
5
W
3
3
12
3
L
Maui
undha
Maui
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
27,411
38,707
Taken
38,658
30,306
Mitigated
30,594
15,561
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aleayala64
Ah Muzen Cab
8,153
1,718
1,312
640
7,053
3,371
773
1,866
5,121
0
14,617
L
8,606
464
532
656
7,950
4,311
0
2,335
5,615
24,340
0
W
Ganesha
DanteCDAB
Ganesha
5,480
316
628
3,126
10,326
10,566
391
4,066
6,004
12,028
0
L
Medusa
DocPayne27
Medusa
9,983
3,417
1,263
1,690
8,814
5,244
244
2,016
6,798
0
22,011
L
Da Ji
GoVDeath
Da Ji
3,506
586
22
97
3,502
2,007
0
674
2,828
0
4,673
L
Baron Samedi
Inkghoul
Baron Samedi
3,643
371
290
127
6,639
4,103
0
2,544
4,095
9,262
0
W
Baba Yaga
Kameeo
Baba Yaga
6,974
240
708
1,748
4,695
2,768
622
1,474
3,070
21,525
0
W
Cupid
10,657
5,886
700
1,129
6,268
4,150
1,916
1,958
4,165
0
23,339
W
3,717
940
2,353
3,217
10,365
9,451
618
4,041
6,048
0
6,025
L
Maui
undha
Maui
1,673
327
921
1,583
11,753
14,929
0
4,885
6,868
5,023
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
36,070
106
Minions Killed
111
0
Camps Cleared
0
832,799
Distance Traveled
726,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,168
908
16
2
0
168,991
0
L
Janus
7,893
877
51
6
0
158,845
0
W
Ganesha
8,514
946
0
0
0
164,524
0
L
Medusa
8,661
962
27
3
0
155,972
0
L
Da Ji
6,120
680
6
1
0
78,374
0
L
Baron Samedi
6,358
706
13
1
0
152,548
0
W
Baba Yaga
8,479
942
32
4
0
173,860
0
W
Cupid
8,957
995
46
5
0
161,520
0
W
Fenrir
8,697
966
12
1
0
163,904
0
L
Maui
7,038
782
14
2
0
180,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role